Leiti 3 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
562 Press any key to continue... Pac-Man Rally (PS2 FMV/BGM Rip) 0 2024-02-02 Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
0 1 0 1 https://www.youtube.com/watch?v=raX-LEe08b4 0 Pac-Man Rally (PS2 FMV/BGM Rip) Pac-Man Rally (PS2 FMV/BGM Rip) Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
pmr.mov Muusika Music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/562.jpg N/A /channel_db_lite/web/json/562.json N/A N/A
542 Press any key to continue... BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] 0 2023-06-04 I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
0 1 0 1 https://www.youtube.com/watch?v=FCJHOQe-feA 0 BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
FishingFantasyOSTrip.mp4 Muusika Music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/542.jpg N/A /channel_db_lite/web/json/542.json N/A N/A
486 Press any key to continue... (Almost) All MIDI songs [Microsoft Clip Organizer] 0 2022-08-31 Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website.
(source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer)

Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script.
0 1 0 1 https://www.youtube.com/watch?v=9XY7dqdFe7A 0 . . Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website.
(source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer)

Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script.

* Thumbnail graphics *
Midi icons created by Dimitry Miroliubov - Flaticon (https://www.flaticon.com/free-icons/midi)
Clip Organizer window illustration from: https://bettersolutions.com/powerpoint/illustrations/clip-organiser.htm

* Other links *
Batch file: https://pastebin.com/8cHWTR4b
Original MIDI files are available on archive.org, under the Microsoft Clip Art archive: https://archive.org/download/MS_Clipart_Collection (almost all of the songs are from this archive, except for Techno Dance, which I had saved myself)

* Timestamps *
0:00 Intro
00:03 Kalimba Open
00:06 Classical Open
00:10 Glitter Open
00:15 Heavy Metal Open
00:21 Music Box Open
00:28 Weather Open
00:35 Techno Open
00:42 Light Rock Open
00:49 Reggae Open
00:56 Happy Open
01:04 Military Open
01:12 Big Glitz Intro
01:21 Pizzicato Open
01:30 Christmas Open
01:39 Samba Open
01:48 New Age Open
01:57 Children Open
02:06 Sad Open
02:16 Timpani Open
02:26 Sports Open
02:36 Nature Open
02:47 Royal Open
02:58 Jazz Open
03:11 A Tisket Song
03:26 Minor Waltz Trad
03:41 Sneaky Music
03:56 Minor Chord Trad
04:12 Pop Goes
04:29 Hallelujah
04:50 Conveyor Music
05:17 Retail Jazz
05:44 Mystery Reveal
06:12 Lounge Music
06:41 Urban Pop Tune
07:10 Hero March Part
07:39 Cool Low Jazz
08:08 Jazz Jingles
08:38 architecture
09:08 Playful Game
09:38 Chime Patterns
10:08 Hipster Jazz
10:38 Be-Bop Underscore
11:08 Village Theme
11:38 Be-Bop Jazz
12:08 Sports Drive
12:38 Marketing Music
13:09 Elegant Rondo
13:40 government
14:11 Banking Theme
14:43 Disco Jingle
15:15 African Rhythm
15:47 Creep Underscore
16:19 Halloween Creep
16:51 Tech Underscore
17:23 steady beat
17:55 Cute Funny Bounce
18:27 Global Adventure
18:59 Weather Music
19:31 Mystery Music
20:03 Soft Groove
20:35 City Build Music
21:07 Global Underscore
21:39 Subdued Joy
22:12 Baroque Birthday
22:45 Teen Rock Ballad
23:18 Funky Kids Music
23:51 Slow Electrobeat
24:24 Communication Underscore
24:58 Bill Bailey Home
25:32 Heavy Underscore
26:06 Japanese Texture
26:41 Latin shakers
27:16 Game Atmosphere
27:51 Roman March
28:26 Simple New Age
29:02 Technobop
29:38 Spin Theme
30:14 Techno Dance
30:51 Country Jingles
31:29 Minor Jingles
32:08 Sexy Thing
32:47 Indian Meditate
33:27 African Pop
34:07 Gentle Nature
34:47 Fun Sparkly Jig
35:28 wholesale
36:12 Rock Of Ages
36:57 Lets Be Friends
37:43 communications
38:30 agriculture
39:18 Walking Bass
40:09 Indian Dance
41:00 Slow Latin March
41:52 Silent Night
42:44 Marine Hymn
43:36 Island Dance
44:28 Caribbean Dance 1
45:21 Jewish Dance
46:15 Caribbean Dance 2
47:09 Transportation
48:04 Sad Japan Song
49:00 China New Year
49:56 Indian Sway (2)
50:53 Antic Spirits
51:50 Halloween Dance
52:47 Sad Church Organ
53:45 Joy To The World
54:43 African Chase
55:41 Kwanzaa March
56:40 Tricky Zone
57:39 Greek Waltz 1
58:39 Jamaica Bounce 2
59:39 Blues
01:00:39 Suspenseful
01:01:39 Japanese study
01:02:39 Low Organ Theme
01:03:39 Mexican Dance
01:04:40 Auld Lang Syne1
01:05:42 Greek Waltz 2
01:06:44 Weather Underscore
01:07:46 Angels Heard Hi
01:08:49 Light Activity
01:09:52 Turkey In Straw
01:10:55 Chanukah Music
01:11:58 Parisian Waltz
01:13:03 China Celebrate
01:14:08 Eight Days
01:15:15 Hark Herald
01:16:23 Jamaican Rhythm
01:17:32 Thankful People
01:18:41 Little Bethlehem
01:19:54 Caissons Rolling
01:21:07 Hanukkah Song
. 2022-08-31 17-12-44.mkv Muusika Music Microsoft Office,MIDI sequence,MIDI,.mid,PowerPoint MIDIs,Publisher MIDIs,Clip Organizer,Microsoft Office shared tools,Microsoft Clip Organizer https://odysee.com/@Press_any_key_to_continue:2/MSClipOrganizerMIDI:9 Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/486.jpg N/A /channel_db_lite/web/json/486.json N/A N/A