Leiti 3 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
537 Press any key to continue... Flipnic - Full soundtrack [BGM] 0 2023-04-23 There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens.

I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file.

Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing

Timestamps:
------------ Biology ------------
0:00 Stage main (Biology) [NATURE_0.MID]
2:17 UFO warning [NATURE_1.MID]
3:44 Multiball [NATURE_2.MID]
4:43 Bonus missions [POSITIVE.MID]
--------- Metallurgy ----------
6:25 Stage main (Metallurgy) [ISEKI_0.MID]
8:55 Spider crab [ISEKI_1.MID]
10:17 Multiball/Shoot down the shafts [ISEKI_2.MID]
------------ Optics --------------
11:37 Stage main (Optics) [HIKARI_0.MID]
13:36 Non-stop area/Bumper village [HIKARI_1.MID]
15:05 Multiball/Loop the loop [HIKARI_2.MID]
---------- Evolution ------------
16:31 Stage main (Evolution) [BOSS_1.MID]
--------- Geometry ------------
18:14 Stage main (Geometry) [LOAD_RETRO_3.MID]
18:59 Chu chu multiball [LOAD_RETRO_4.MID]
19:29 Alien hill [LOAD_RETRO_5.MID]
20:08 Area 74 [LOAD_RETRO_6.MID]
20:51 Galaxy Tennis [LOAD_RETRO_7.MID]
--------- Incidentals ----------
21:46 Red mission [LOAD_0.MID]
21:50 Yellow mission [LOAD_1.MID]
21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID]
21:59 Geometry mission 1 [LOAD_RETRO_1.MID]
22:03 Geometry mission 2 [LOAD_RETRO_2.MID]
------- Miscellaneous --------
22:07 Zero gravity [SERIOUS.MID]
23:24 Geometry 2P [RETRO_0.MID]
24:43 Geometry 2P (unused ver.) [RETRO_1.MID]
25:44 Main menu [MENU_1.MID]
0 1 0 1 https://www.youtube.com/watch?v=9Hkis0fJdWc 0 Flipnic - Full soundtrack [BGM] . There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens.

I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file.

Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing

Timestamps:
------------ Biology ------------
0:00 Stage main (Biology) [NATURE_0.MID]
2:17 UFO warning [NATURE_1.MID]
3:44 Multiball [NATURE_2.MID]
4:43 Bonus missions [POSITIVE.MID]
--------- Metallurgy ----------
6:25 Stage main (Metallurgy) [ISEKI_0.MID]
8:55 Spider crab [ISEKI_1.MID]
10:17 Multiball/Shoot down the shafts [ISEKI_2.MID]
------------ Optics --------------
11:37 Stage main (Optics) [HIKARI_0.MID]
13:36 Non-stop area/Bumper village [HIKARI_1.MID]
15:05 Multiball/Loop the loop [HIKARI_2.MID]
---------- Evolution ------------
16:31 Stage main (Evolution) [BOSS_1.MID]
--------- Geometry ------------
18:14 Stage main (Geometry) [LOAD_RETRO_3.MID]
18:59 Chu chu multiball [LOAD_RETRO_4.MID]
19:29 Alien hill [LOAD_RETRO_5.MID]
20:08 Area 74 [LOAD_RETRO_6.MID]
20:51 Galaxy Tennis [LOAD_RETRO_7.MID]
--------- Incidentals ----------
21:46 Red mission [LOAD_0.MID]
21:50 Yellow mission [LOAD_1.MID]
21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID]
21:59 Geometry mission 1 [LOAD_RETRO_1.MID]
22:03 Geometry mission 2 [LOAD_RETRO_2.MID]
------- Miscellaneous --------
22:07 Zero gravity [SERIOUS.MID]
23:24 Geometry 2P [RETRO_0.MID]
24:43 Geometry 2P (unused ver.) [RETRO_1.MID]
25:44 Main menu [MENU_1.MID]
. flipnic_ost_full.mp4 Muusika Music Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/537.jpg N/A /channel_db_lite/web/json/537.json N/A N/A
467 Press any key to continue... Flipnic - Metallurgy A (Hard difficulty gameplay) 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time it's Metallurgy A, which is unlocked after defeating the first boss.

At the minimum, to complete this stage, you have to do the following:
1. Go through the first lane after spawning on the stage
2. Take a color coded lane
3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission
4. Take the lane, which you just uncovered after completing this mission
5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission
6. Take the lane, which you just uncovered
7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken
8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction
9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission
10. Shut down all shafts within the time limit
11. Repeat steps 9-10
12. You can go back to the lane selection area if you go through a portal
13. Repeat step 7
14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back
15. Take the non-colorcoded lanes until you get back to the spawn area.
16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission
17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=pftgH8DNink 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time it's Metallurgy A, which is unlocked after defeating the first boss.

At the minimum, to complete this stage, you have to do the following:
1. Go through the first lane after spawning on the stage
2. Take a color coded lane
3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission
4. Take the lane, which you just uncovered after completing this mission
5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission
6. Take the lane, which you just uncovered
7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken
8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction
9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission
10. Shut down all shafts within the time limit
11. Repeat steps 9-10
12. You can go back to the lane selection area if you go through a portal
13. Repeat step 7
14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back
15. Take the non-colorcoded lanes until you get back to the spawn area.
16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission
17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. MetallurgyA_hard.mp4 Teised skriptimiskeeled Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/467.jpg N/A /channel_db_lite/web/json/467.json N/A N/A
453 Press any key to continue... The most broken flash game I've played - Ower Web (Part I) 0 2022-05-24 This series of videos will cover various glitches I've found just from playing this game. Part 2 will definitely be released at some point, but I am unsure if I'll make a part 3.

The objective in this game is to finish levels with a spider, but the unique thing about this game is that you can draw webs using your mouse, which your spider can stand on. The only problem - the physics in this game are really broken and it seems like the developers may have rushed to release this game.
0 1 0 1 https://www.youtube.com/watch?v=ry7sky-ZCmg 0 . . This series of videos will cover various glitches I've found just from playing this game. Part 2 will definitely be released at some point, but I am unsure if I'll make a part 3.

The objective in this game is to finish levels with a spider, but the unique thing about this game is that you can draw webs using your mouse, which your spider can stand on. The only problem - the physics in this game are really broken and it seems like the developers may have rushed to release this game.
. owerweb1.mp4 Videomängude analüüs Video game analysis N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/453.jpg N/A /channel_db_lite/web/json/453.json N/A N/A