Leiti 18 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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624 | Press any key to continue... | Play It! [PS2 FMV Rip] | 0 | 2025-05-18 | Intro for a former European game publisher Play It! found in several PAL PlayStation 2 games that were marketed with the tagline "great games at great prices". This short video clip features bowling pins playing/spectating video games and then abruplty getting struck by a bowling ball that then forms the "it" part of the "play it" logo. This version was ripped from "1945 I&II The Arcade Games". |
0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=w5JUba2TESI | 0 | Play It! [PS2 FMV Rip] | Play It! [PS2 FMV Rip] | Intro for a former European game publisher Play It! found in several PAL PlayStation 2 games that were marketed with the tagline "great games at great prices". This short video clip features bowling pins playing/spectating video games and then abruplty getting struck by a bowling ball that then forms the "it" part of the "play it" logo. This version was ripped from "1945 I&II The Arcade Games". |
Intro for a former European game publisher Play It! found in several PAL PlayStation 2 games that were marketed with the tagline "great games at great prices". This short video clip features bowling pins playing/spectating video games and then abruplty getting struck by a bowling ball that then forms the "it" part of the "play it" logo. This version was ripped from "1945 I&II The Arcade Games". |
PlayIt.mp4 | FMV klipid | FMV clips | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/624.jpg | N/A | N/A | N/A | N/A | |
613 | Press any key to continue... | Flipnic, Original Game (Easy) Any% - Unfinished run 1 | 0 | 2025-04-13 | An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=0Ra7-yHxhpQ | 0 | Flipnic, Original Game (Easy) Any% - Unfinished run 1 | Flipnic, Original Game (Easy) Any% - Unfinished run 1 | An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. | An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. | 2025-04-13 14-01-32.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/613.jpg | N/A | N/A | N/A | N/A | |
612 | Press any key to continue... | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | 0 | 2025-04-07 | Every failed attempt from my PC Longplay video for Minesweeper. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KIKZVYEPXLk | 0 | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | Every failed attempt from my PC Longplay video for Minesweeper. | Every failed attempt from my PC Longplay video for Minesweeper. | minesweeper_bts.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/612.jpg | N/A | N/A | N/A | N/A | |
611 | Press any key to continue... | Windows XP Tour [SWF Audio Rip] | 0 | 2025-04-06 | Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=QWWP8B0TKJI | 0 | Windows XP Tour [SWF Audio Rip] | Windows XP Tour [SWF Audio Rip] | Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
xptour.mp4 | Muusika | Music | Windows XP,Windows XP Tour,mmTour,where is windows xp tour music located,MP3,audio,extraction,background music,BGM,tour music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/611.jpg | N/A | N/A | N/A | N/A |
594 | Press any key to continue... | PlayStation 2 - Delete failed | 0 | 2025-01-04 | Demonstrates what happens when PlayStation 2 is unable to delete a save file from the file browser. I've dumped a real memory card from a heavily soft-modded PS2 slim console and used it in an emulator for this video. However, I happened to have made an undeletable save at some point. I suspect it's because the file browser is unable to accurately determine the file size, it refuses to delete it. If this happens on a real console, the only way to fix it is to format the memory card using homebrew, such as Memory Card Annihilator. Doing so will get rid of all your saves tough. Console: SCPH-90004 (batch: 8D) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Mp4vlV2D0NA | 0 | PlayStation 2 - Delete failed | PlayStation 2 - Delete failed | Demonstrates what happens when PlayStation 2 is unable to delete a save file from the file browser. I've dumped a real memory card from a heavily soft-modded PS2 slim console and used it in an emulator for this video. However, I happened to have made an undeletable save at some point. I suspect it's because the file browser is unable to accurately determine the file size, it refuses to delete it. If this happens on a real console, the only way to fix it is to format the memory card using homebrew, such as Memory Card Annihilator. Doing so will get rid of all your saves tough. Console: SCPH-90004 (batch: 8D) |
Demonstrates what happens when PlayStation 2 is unable to delete a save file from the file browser. I've dumped a real memory card from a heavily soft-modded PS2 slim console and used it in an emulator for this video. However, I happened to have made an undeletable save at some point. I suspect it's because the file browser is unable to accurately determine the file size, it refuses to delete it. If this happens on a real console, the only way to fix it is to format the memory card using homebrew, such as Memory Card Annihilator. Doing so will get rid of all your saves tough. Console: SCPH-90004 (batch: 8D) |
deletefailed.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/594.jpg | N/A | /channel_db_lite/web/json/594.json | N/A | N/A | |
596 | Press any key to continue... | Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] | 0 | 2025-01-04 | This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=vbZZVU1jKM0 | 0 | Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] | Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] | This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. | This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. | 2025-01-04 15-42-31.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/596.jpg | N/A | /channel_db_lite/web/json/596.json | N/A | N/A | |
562 | Press any key to continue... | Pac-Man Rally (PS2 FMV/BGM Rip) | 0 | 2024-02-02 | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=raX-LEe08b4 | 0 | Pac-Man Rally (PS2 FMV/BGM Rip) | Pac-Man Rally (PS2 FMV/BGM Rip) | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
pmr.mov | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/562.jpg | N/A | /channel_db_lite/web/json/562.json | N/A | N/A | |
558 | Press any key to continue... | Colin McRae Raly 2.0 Intro [Bink Video Datamosh] | 0 | 2024-01-04 | A datamoshed version of Colin McRae Rally 2.0 introduction movie. Datamoshed using AVSync.Live Mosh with these settings: Pulse - Duplicate groups of 5 p-frames every 10 frames. Threshold: 0,5 | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=caPMvu0wSC8 | 0 | Colin McRae Raly 2.0 Intro [Bink Video Datamosh] | Colin McRae Raly 2.0 Intro [Bink Video Datamosh] | A datamoshed version of Colin McRae Rally 2.0 introduction movie. Datamoshed using AVSync.Live Mosh with these settings: Pulse - Duplicate groups of 5 p-frames every 10 frames. Threshold: 0,5 | A datamoshed version of Colin McRae Rally 2.0 introduction movie. Datamoshed using AVSync.Live Mosh with these settings: Pulse - Duplicate groups of 5 p-frames every 10 frames. Threshold: 0,5 | cmr2_datamosh.mp4 | FMV klipid | FMV clips | Colin McRae Rally,2.0,CMR2,PC,Intro,Rally,Racing,Video Game,FMV | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/558.jpg | N/A | /channel_db_lite/web/json/558.json | N/A | N/A |
537 | Press any key to continue... | Flipnic - Full soundtrack [BGM] | 0 | 2023-04-23 | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9Hkis0fJdWc | 0 | Flipnic - Full soundtrack [BGM] | . | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
. | flipnic_ost_full.mp4 | Muusika | Music | Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/537.jpg | N/A | /channel_db_lite/web/json/537.json | N/A | N/A |
531 | Press any key to continue... | Flipnic cutscenes be like... | 0 | 2023-03-03 | Every time you get a mission in Flipnic, you get a freaking cutscene. Becomes a bit funny at times. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=nuFz7J_RIWw | 0 | Flipnic cutscenes be like... | . | Every time you get a mission in Flipnic, you get a freaking cutscene. Becomes a bit funny at times. | . | Congratulations.mp4 | Naljavideod | Joke videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/531.jpg | N/A | /channel_db_lite/web/json/531.json | N/A | N/A | |
512 | Press any key to continue... | Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=EZbm-NMU5t4 | 0 | Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | 2022-12-06 23-04-04.mkv | Muud mängimise videod | Other gameplay videos | gameplay,Evolution,Theology,credits,Flipnic,pinball,PlayStation 2 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/512.jpg | N/A | /channel_db_lite/web/json/512.json | N/A | N/A |
510 | Press any key to continue... | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=M7R03-vNb7s | 0 | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | 2022-12-06 21-42-10.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/510.jpg | N/A | /channel_db_lite/web/json/510.json | N/A | N/A | |
493 | Press any key to continue... | Loading a PS1 game [Real time capture \w disc seeking sounds] | 0 | 2022-10-10 | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=5RzOn7rjeD8 | 0 | Loading a PS1 game [Real time capture \w disc seeking sounds] | . | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
. | PS1-seeking.mp4 | Varia | Miscellaneous | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/493.jpg | N/A | /channel_db_lite/web/json/493.json | N/A | N/A | |
486 | Press any key to continue... | (Almost) All MIDI songs [Microsoft Clip Organizer] | 0 | 2022-08-31 | Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website. (source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer) Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9XY7dqdFe7A | 0 | . | . | Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website. (source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer) Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script. * Thumbnail graphics * Midi icons created by Dimitry Miroliubov - Flaticon (https://www.flaticon.com/free-icons/midi) Clip Organizer window illustration from: https://bettersolutions.com/powerpoint/illustrations/clip-organiser.htm * Other links * Batch file: https://pastebin.com/8cHWTR4b Original MIDI files are available on archive.org, under the Microsoft Clip Art archive: https://archive.org/download/MS_Clipart_Collection (almost all of the songs are from this archive, except for Techno Dance, which I had saved myself) * Timestamps * 0:00 Intro 00:03 Kalimba Open 00:06 Classical Open 00:10 Glitter Open 00:15 Heavy Metal Open 00:21 Music Box Open 00:28 Weather Open 00:35 Techno Open 00:42 Light Rock Open 00:49 Reggae Open 00:56 Happy Open 01:04 Military Open 01:12 Big Glitz Intro 01:21 Pizzicato Open 01:30 Christmas Open 01:39 Samba Open 01:48 New Age Open 01:57 Children Open 02:06 Sad Open 02:16 Timpani Open 02:26 Sports Open 02:36 Nature Open 02:47 Royal Open 02:58 Jazz Open 03:11 A Tisket Song 03:26 Minor Waltz Trad 03:41 Sneaky Music 03:56 Minor Chord Trad 04:12 Pop Goes 04:29 Hallelujah 04:50 Conveyor Music 05:17 Retail Jazz 05:44 Mystery Reveal 06:12 Lounge Music 06:41 Urban Pop Tune 07:10 Hero March Part 07:39 Cool Low Jazz 08:08 Jazz Jingles 08:38 architecture 09:08 Playful Game 09:38 Chime Patterns 10:08 Hipster Jazz 10:38 Be-Bop Underscore 11:08 Village Theme 11:38 Be-Bop Jazz 12:08 Sports Drive 12:38 Marketing Music 13:09 Elegant Rondo 13:40 government 14:11 Banking Theme 14:43 Disco Jingle 15:15 African Rhythm 15:47 Creep Underscore 16:19 Halloween Creep 16:51 Tech Underscore 17:23 steady beat 17:55 Cute Funny Bounce 18:27 Global Adventure 18:59 Weather Music 19:31 Mystery Music 20:03 Soft Groove 20:35 City Build Music 21:07 Global Underscore 21:39 Subdued Joy 22:12 Baroque Birthday 22:45 Teen Rock Ballad 23:18 Funky Kids Music 23:51 Slow Electrobeat 24:24 Communication Underscore 24:58 Bill Bailey Home 25:32 Heavy Underscore 26:06 Japanese Texture 26:41 Latin shakers 27:16 Game Atmosphere 27:51 Roman March 28:26 Simple New Age 29:02 Technobop 29:38 Spin Theme 30:14 Techno Dance 30:51 Country Jingles 31:29 Minor Jingles 32:08 Sexy Thing 32:47 Indian Meditate 33:27 African Pop 34:07 Gentle Nature 34:47 Fun Sparkly Jig 35:28 wholesale 36:12 Rock Of Ages 36:57 Lets Be Friends 37:43 communications 38:30 agriculture 39:18 Walking Bass 40:09 Indian Dance 41:00 Slow Latin March 41:52 Silent Night 42:44 Marine Hymn 43:36 Island Dance 44:28 Caribbean Dance 1 45:21 Jewish Dance 46:15 Caribbean Dance 2 47:09 Transportation 48:04 Sad Japan Song 49:00 China New Year 49:56 Indian Sway (2) 50:53 Antic Spirits 51:50 Halloween Dance 52:47 Sad Church Organ 53:45 Joy To The World 54:43 African Chase 55:41 Kwanzaa March 56:40 Tricky Zone 57:39 Greek Waltz 1 58:39 Jamaica Bounce 2 59:39 Blues 01:00:39 Suspenseful 01:01:39 Japanese study 01:02:39 Low Organ Theme 01:03:39 Mexican Dance 01:04:40 Auld Lang Syne1 01:05:42 Greek Waltz 2 01:06:44 Weather Underscore 01:07:46 Angels Heard Hi 01:08:49 Light Activity 01:09:52 Turkey In Straw 01:10:55 Chanukah Music 01:11:58 Parisian Waltz 01:13:03 China Celebrate 01:14:08 Eight Days 01:15:15 Hark Herald 01:16:23 Jamaican Rhythm 01:17:32 Thankful People 01:18:41 Little Bethlehem 01:19:54 Caissons Rolling 01:21:07 Hanukkah Song |
. | 2022-08-31 17-12-44.mkv | Muusika | Music | Microsoft Office,MIDI sequence,MIDI,.mid,PowerPoint MIDIs,Publisher MIDIs,Clip Organizer,Microsoft Office shared tools,Microsoft Clip Organizer | https://odysee.com/@Press_any_key_to_continue:2/MSClipOrganizerMIDI:9 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/486.jpg | N/A | /channel_db_lite/web/json/486.json | N/A | N/A |
464 | Press any key to continue... | Flipnic - Evolution A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=HABD6EgdWqc | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionA_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/464.jpg | N/A | /channel_db_lite/web/json/464.json | N/A | N/A | |
465 | Press any key to continue... | Flipnic - Evolution B (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=eTFOdl_DLNY | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionB_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/465.jpg | N/A | /channel_db_lite/web/json/465.json | N/A | N/A | |
466 | Press any key to continue... | Flipnic - Evolution C (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=RcTUQig43M0 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionC_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/466.jpg | N/A | /channel_db_lite/web/json/466.json | N/A | N/A | |
313 | Press any key to continue... | I wonder if YouTube takes down this dumb video | 0 | 2020-06-30 | Whatever you do, PLEASE DO NOT watch this video with your eyes closed. Also, this video IS 13+ ONLY (parental guidance may be required with 13-15 year old audiences). This is an edit of Flipnic's help video, but anything that doesn't talk about balls is removed. I got bored at some point and stopped making the video. |
0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=kAWTbwuTFrM | 0 | . | . | Whatever you do, PLEASE DO NOT watch this video with your eyes closed. Also, this video IS 13+ ONLY (parental guidance may be required with 13-15 year old audiences). This is an edit of Flipnic's help video, but anything that doesn't talk about balls is removed. I got bored at some point and stopped making the video. |
. | balls.wmv | Naljavideod | Joke videos | YouTube poop,parody,YTP,edit,help | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/313.jpg | N/A | /channel_db_lite/web/json/313.json | N/A | N/A |