Leiti 4 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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614 | Press any key to continue... | Optics B - Creepy Audio Glitch [Flipnic, PS2] | 0 | 2025-04-30 | A really weird audio glitch that I happened to stumble upon when attempting to record an Any% speedrun of Flipnic. These audio glitches can occur when Flipnic fails to load the MIDI sequence data correctly, so it just tries to play unrelated garbage data as music (at least that's what I think is happening here). I didn't finish the run due to the fact the battery on my headphones ran out, but you can see the rest of the unfinished run here: https://www.youtube.com/watch?v=0Ra7-yHxhpQ |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=LR7fw-G4zs4 | 0 | Optics B - Creepy Audio Glitch [Flipnic, PS2] | Optics B - Creepy Audio Glitch [Flipnic, PS2] | A really weird audio glitch that I happened to stumble upon when attempting to record an Any% speedrun of Flipnic. These audio glitches can occur when Flipnic fails to load the MIDI sequence data correctly, so it just tries to play unrelated garbage data as music (at least that's what I think is happening here). I didn't finish the run due to the fact the battery on my headphones ran out, but you can see the rest of the unfinished run here: https://www.youtube.com/watch?v=0Ra7-yHxhpQ |
A really weird audio glitch that I happened to stumble upon when attempting to record an Any% speedrun of Flipnic. These audio glitches can occur when Flipnic fails to load the MIDI sequence data correctly, so it just tries to play unrelated garbage data as music (at least that's what I think is happening here). I didn't finish the run due to the fact the battery on my headphones ran out, but you can see the rest of the unfinished run here: https://www.youtube.com/watch?v=0Ra7-yHxhpQ |
flipnic_ufo_invasion.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/614.jpg | N/A | N/A | N/A | N/A | |
613 | Press any key to continue... | Flipnic, Original Game (Easy) Any% - Unfinished run 1 | 0 | 2025-04-13 | An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=0Ra7-yHxhpQ | 0 | Flipnic, Original Game (Easy) Any% - Unfinished run 1 | Flipnic, Original Game (Easy) Any% - Unfinished run 1 | An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. | An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. | 2025-04-13 14-01-32.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/613.jpg | N/A | N/A | N/A | N/A | |
593 | Press any key to continue... | Constructor - Flicks and sound effects [DOS FLC RIP] | 0 | 2025-01-01 | All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KwRIcbXnGkQ | 0 | Constructor - Flicks and sound effects [DOS FLC RIP] | Constructor - Flicks and sound effects [DOS FLC RIP] | All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
ConstructorFlicks.mp4 | FMV klipid | FMV clips | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/593.jpg | N/A | /channel_db_lite/web/json/593.json | N/A | N/A | |
493 | Press any key to continue... | Loading a PS1 game [Real time capture \w disc seeking sounds] | 0 | 2022-10-10 | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=5RzOn7rjeD8 | 0 | Loading a PS1 game [Real time capture \w disc seeking sounds] | . | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
. | PS1-seeking.mp4 | Varia | Miscellaneous | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/493.jpg | N/A | /channel_db_lite/web/json/493.json | N/A | N/A |