Leiti 51 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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611 | Press any key to continue... | Windows XP Tour [SWF Audio Rip] | 0 | 2025-04-06 | Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=QWWP8B0TKJI | 0 | Windows XP Tour [SWF Audio Rip] | Windows XP Tour [SWF Audio Rip] | Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
xptour.mp4 | Muusika | Music | Windows XP,Windows XP Tour,mmTour,where is windows xp tour music located,MP3,audio,extraction,background music,BGM,tour music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/611.jpg | N/A | N/A | N/A | N/A |
606 | MarkusTegelane++ | Kuidas panna aknad alati teiste akende taha AvaloniaUI raamistikus? [Töölaua tasandil aknad] | 0 | 2025-03-26 | See video näitab, kuidas teha nii, et aknad oleksid alati töölauatasandil ehk teiste akende taga ning ei trügiks klikkimisel ette erinevatel töölauaplatvormidel (Window, Linux, macOS). Ma olen otsinud seda õpetust, aga peale ühe postituse Redditis ei ole ma väga palju selle kohta infot leidnud, seega otsustasin selle jaoks õpetuse teha! Ma ei näita kuidas seda koodiga Linuxis teha, sealse modulaarsuse pärast, arvestades, et igal kasutajal võib olla erinev aknahaldur või kuvaserver. Seega piiran ma ennast ja näitan ainult kuidas lisada aknareegel KDE Plasma töölaual KWini aknahalduriga, et sarnane efekt saavutada. Tänan kasutajat @almenscorner Redditis, kes tõi välja lahenduse macOSi jaoks: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/ Minu demorakendus: https://github.com/MarkusMaal/StayBehindDemo Peatükid: 0:00 Windows 9:34 Linux 13:57 macOS Kasulikud lingid: Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/ JetBrains Rider (IDE): https://www.jetbrains.com/rider/ Avalonia UI dokumentatsioon: https://docs.avaloniaui.net/ Firefoxi teema: https://addons.mozilla.org/en-US/firefox/addon/arona/ Taustapilt: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/ Taustamuusika: Kevin MacLeod - Perpectives Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie) Kevin MacLeod - Adventures in Adventureland Kevin MacLeod - Phantom from Space |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=0AXyqkxZwE4 | 0 | How to always have a window stay behind other windows in AvaloniaUI? [Desktop level windows] | Kuidas panna aknad alati teiste akende taha AvaloniaUI raamistikus? [Töölaua tasandil aknad] | This video showcases how to have a window always at the desktop level, i.e. behind other windows and never come to the front when clicking on it for several desktop platforms (Windows, Linux, macOS). I've been looking for a tutorial on this and other than a post on Reddit, haven't found much about it, so I decided to make a tutorial on this topic! I'm not showing a way to do it with just code on Linux, because of the crazy modularity Linux has in terms of different window managers and display servers it has. So I'm going to limit myself on this video to just showing how to add a window rule in KDE Plasma with KWin window manager to achieve a similar effect. Credit to @almenscorner on Reddit for coming up with a solution that works on macOS: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/ My demo app: https://github.com/MarkusMaal/StayBehindDemo Chapters: 0:00 Windows 9:34 Linux 13:57 macOS Useful links: Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/ JetBrains Rider (IDE): https://www.jetbrains.com/rider/ Avalonia UI documentation: https://docs.avaloniaui.net/ Firefox theme: https://addons.mozilla.org/en-US/firefox/addon/arona/ Wallpaper: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/ Background music: Kevin MacLeod - Perpectives Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie) Kevin MacLeod - Adventures in Adventureland Kevin MacLeod - Phantom from Space |
See video näitab, kuidas teha nii, et aknad oleksid alati töölauatasandil ehk teiste akende taga ning ei trügiks klikkimisel ette erinevatel töölauaplatvormidel (Window, Linux, macOS). Ma olen otsinud seda õpetust, aga peale ühe postituse Redditis ei ole ma väga palju selle kohta infot leidnud, seega otsustasin selle jaoks õpetuse teha! Ma ei näita kuidas seda koodiga Linuxis teha, sealse modulaarsuse pärast, arvestades, et igal kasutajal võib olla erinev aknahaldur või kuvaserver. Seega piiran ma ennast ja näitan ainult kuidas lisada aknareegel KDE Plasma töölaual KWini aknahalduriga, et sarnane efekt saavutada. Tänan kasutajat @almenscorner Redditis, kes tõi välja lahenduse macOSi jaoks: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/ Minu demorakendus: https://github.com/MarkusMaal/StayBehindDemo Peatükid: 0:00 Windows 9:34 Linux 13:57 macOS Kasulikud lingid: Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/ JetBrains Rider (IDE): https://www.jetbrains.com/rider/ Avalonia UI dokumentatsioon: https://docs.avaloniaui.net/ Firefoxi teema: https://addons.mozilla.org/en-US/firefox/addon/arona/ Taustapilt: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/ Taustamuusika: Kevin MacLeod - Perpectives Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie) Kevin MacLeod - Adventures in Adventureland Kevin MacLeod - Phantom from Space |
avaavas.mp4 | Programmeerimine | Programming | Avalonia,C#,dotnet,.NET,multi-platform,desktop,desktop level,behind other windows,stay behind,send to back,back of other windows | https://odysee.com/@hashMarkusTegelane:3/avaavas:8 | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/606.jpg | N/A | N/A | N/A | N/A |
561 | Press any key to continue... | Flipnic, but it's REALLY LOUD | 0 | 2024-01-20 | Did you know that in Flipnic (PS2), the volume levels are stored as a 16-bit signed integer? And that the maximum value the game uses is actually 127? In this video, we'll find out what happens if you increase the volume from 127 to 32767! Note that the specific memory address for changing the volume may be different accross various regional versions of the game. Emulator: PCSX2 (Nightly) Timestamps: 0:00 Increasing the volume 0:23 Biology 11:08 Evolution 12:30 Metallurgy 19:16 Optics 26:17 Biology 2P 27:23 Geometry 42:18 Geometry 2P |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=w4VzUiEuH10 | 0 | Flipnic, but it's REALLY LOUD | Flipnic, but it's REALLY LOUD | Did you know that in Flipnic (PS2), the volume levels are stored as a 16-bit signed integer? And that the maximum value the game uses is actually 127? In this video, we'll find out what happens if you increase the volume from 127 to 32767! Note that the specific memory address for changing the volume may be different accross various regional versions of the game. Emulator: PCSX2 (Nightly) Timestamps: 0:00 Increasing the volume 0:23 Biology 11:08 Evolution 12:30 Metallurgy 19:16 Optics 26:17 Biology 2P 27:23 Geometry 42:18 Geometry 2P |
Did you know that in Flipnic (PS2), the volume levels are stored as a 16-bit signed integer? And that the maximum value the game uses is actually 127? In this video, we'll find out what happens if you increase the volume from 127 to 32767! Note that the specific memory address for changing the volume may be different accross various regional versions of the game. Emulator: PCSX2 (Nightly) Timestamps: 0:00 Increasing the volume 0:23 Biology 11:08 Evolution 12:30 Metallurgy 19:16 Optics 26:17 Biology 2P 27:23 Geometry 42:18 Geometry 2P |
FlipnicButLoudMinified.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/561.jpg | N/A | /channel_db_lite/web/json/561.json | N/A | N/A | |
550 | Press any key to continue... | Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] | 0 | 2023-10-01 | This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video. The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background. Technical information: Video container: Interleaved audio/video streams, PSS file extension Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display) High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL) Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400 Extraction commands: STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO Video container: FlipnicBinExtractor /est [filename].PSS IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV" Extraction tools: FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor FFmpeg: https://ffmpeg.org/ MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html Chapters: 0:00 SHUKYAKUDEMO.PSS (Audio 1) 1:23 SHUKYAKUDEMO.PSS (Audio 2) 2:48 SHUKYAKUDEMO.PSS (Audio 3) 4:13 SHUKYAKUDEMO.PSS (Audio 4) 5:38 SHUKYAKUDEMO.PSS (Audio 5) 7:03 TITLE_.PSS (NTSC-U) 7:19 TITLE_.PSS (PAL) 7:35 TITLE_.PSS (NTSC-J) 7:51 SILVER_DROP.PSS 8:07 CIRCLE_OF_LIFE.PSS 8:29 FREEZE_OVER.PSS 8:45 TAKIWARI.PSS 8:58 SILVER_DROP2.PSS 9:14 CIRCLE_OF_LIFE2.PSS 9:35 FREEZE_OVER2.PSS 9:51 TAKIWARI2.PSS 10:04 UFO_QUIZ_SHOW.PSS 10:14 LUCKEY_FLAMINGOS.PSS 10:20 POINT_OF_NO_RETURN.PSS 10:29 COLOR_PUZZLE2.PSS 10:36 HUNGLY_MONKEY.PSS 10:45 MULTIBALL.PSS 10:53 MULTIBALL03.PSS 10:59 MULTIBALL04.PSS 11:04 MULTIBALL05.PSS 11:14 SHOWTIME.PSS 11:18 MOVE_ON01.PSS 11:24 WATCH_OUT.PSS 11:29 MISSING.PSS 11:38 TILT2.PSS 11:44 EXTRABALL.PSS 11:49 EXTRABALL2.PSS 11:57 EXTRA_CREDIT.PSS 12:05 EXTRA_CREDIT02.PSS 12:13 NEXT_STAGE.PSS 12:33 CONGRATULATIONS01.PSS 12:40 CONGRATULATIONS02.PSS 12:46 CONGRATULATIONS03.PSS 12:55 CONGRATULATIONS04.PSS 13:04 CONGRATULATIONS05.PSS 13:13 CONGRATULATIONS06.PSS 13:22 CONGRATULATIONS07.PSS 13:31 CONGRATULATIONS08.PSS 13:39 CONGRATULATIONS09.PSS 13:46 CONGRATULATIONS10.PSS 13:58 GAME_OVER2.PSS 14:13 GAME_OVER3.PSS 14:21 GAME_OVER4.PSS 14:32 GAME_OVER5.PSS 14:46 GAME_OVER6.PSS (NTSC-J only) 14:58 STAFF_ROLL1.PSS (NTSC-U) 17:02 STAFF_ROLL1.PSS (NTSC-J) 19:06 STAFF_ROLL1.PSS (PAL) 21:10 STAFF_ROLL2.PSS (NTSC-U) 23:14 STAFF_ROLL2.PSS (NTSC-J) 25:18 STAFF_ROLL2.PSS (PAL) 27:22 UBI.PSS (PAL only) 27:30 BAD_LUCK.PSS (NTSC-U/PAL) 28:03 SMALL_LUCK.PSS (NTSC-U/PAL) 28:46 GOOD_LUCK.PSS (NTSC-U/PAL) 29:24 GREAT_LUCK.PSS (NTSC-U/PAL) 30:02 MIRACULOUS.PSS (NTSC-U/PAL) 30:40 CHAP01.PSS (NTSC-U/PAL) 33:59 CHAP02.PSS (NTSC-U/PAL) 37:52 CHAP03.PSS (NTSC-U/PAL) 41:57 CHAP04.PSS (NTSC-U/PAL) 44:39 CHAP05.PSS (NTSC-U/PAL) 49:50 CHAP06.PSS (NTSC-U/PAL) 53:21 CHAP07.PSS (NTSC-U/PAL) 55:28 CHAP01.PSS (NTSC-J) 58:49 CHAP02.PSS (NTSC-J) 1:02:42 CHAP03.PSS (NTSC-J) 1:06:48 CHAP04.PSS (NTSC-J) 1:09:31 CHAP05.PSS (NTSC-J) 1:14:44 CHAP06.PSS (NTSC-J) 1:18:16 CHAP07.PSS (NTSC-J) 1:20:24 BAD_LUCK.PSS (NTSC-J) 1:21:04 SMALL_LUCK.PSS (NTSC-J) 1:21:44 GOOD_LUCK.PSS (NTSC-J) 1:22:24 GREAT_LUCK.PSS (NTSC-J) 1:23:04 MIRACULOUS |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ZaA8-H71-3U | 0 | Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] | Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] | This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video. The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background. Technical information: Video container: Interleaved audio/video streams, PSS file extension Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display) High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL) Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400 Extraction commands: STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO Video container: FlipnicBinExtractor /est [filename].PSS IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV" Extraction tools: FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor FFmpeg: https://ffmpeg.org/ MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html Chapters: 0:00 SHUKYAKUDEMO.PSS (Audio 1) 1:23 SHUKYAKUDEMO.PSS (Audio 2) 2:48 SHUKYAKUDEMO.PSS (Audio 3) 4:13 SHUKYAKUDEMO.PSS (Audio 4) 5:38 SHUKYAKUDEMO.PSS (Audio 5) 7:03 TITLE_.PSS (NTSC-U) 7:19 TITLE_.PSS (PAL) 7:35 TITLE_.PSS (NTSC-J) 7:51 SILVER_DROP.PSS 8:07 CIRCLE_OF_LIFE.PSS 8:29 FREEZE_OVER.PSS 8:45 TAKIWARI.PSS 8:58 SILVER_DROP2.PSS 9:14 CIRCLE_OF_LIFE2.PSS 9:35 FREEZE_OVER2.PSS 9:51 TAKIWARI2.PSS 10:04 UFO_QUIZ_SHOW.PSS 10:14 LUCKEY_FLAMINGOS.PSS 10:20 POINT_OF_NO_RETURN.PSS 10:29 COLOR_PUZZLE2.PSS 10:36 HUNGLY_MONKEY.PSS 10:45 MULTIBALL.PSS 10:53 MULTIBALL03.PSS 10:59 MULTIBALL04.PSS 11:04 MULTIBALL05.PSS 11:14 SHOWTIME.PSS 11:18 MOVE_ON01.PSS 11:24 WATCH_OUT.PSS 11:29 MISSING.PSS 11:38 TILT2.PSS 11:44 EXTRABALL.PSS 11:49 EXTRABALL2.PSS 11:57 EXTRA_CREDIT.PSS 12:05 EXTRA_CREDIT02.PSS 12:13 NEXT_STAGE.PSS 12:33 CONGRATULATIONS01.PSS 12:40 CONGRATULATIONS02.PSS 12:46 CONGRATULATIONS03.PSS 12:55 CONGRATULATIONS04.PSS 13:04 CONGRATULATIONS05.PSS 13:13 CONGRATULATIONS06.PSS 13:22 CONGRATULATIONS07.PSS 13:31 CONGRATULATIONS08.PSS 13:39 CONGRATULATIONS09.PSS 13:46 CONGRATULATIONS10.PSS 13:58 GAME_OVER2.PSS 14:13 GAME_OVER3.PSS 14:21 GAME_OVER4.PSS 14:32 GAME_OVER5.PSS 14:46 GAME_OVER6.PSS (NTSC-J only) 14:58 STAFF_ROLL1.PSS (NTSC-U) 17:02 STAFF_ROLL1.PSS (NTSC-J) 19:06 STAFF_ROLL1.PSS (PAL) 21:10 STAFF_ROLL2.PSS (NTSC-U) 23:14 STAFF_ROLL2.PSS (NTSC-J) 25:18 STAFF_ROLL2.PSS (PAL) 27:22 UBI.PSS (PAL only) 27:30 BAD_LUCK.PSS (NTSC-U/PAL) 28:03 SMALL_LUCK.PSS (NTSC-U/PAL) 28:46 GOOD_LUCK.PSS (NTSC-U/PAL) 29:24 GREAT_LUCK.PSS (NTSC-U/PAL) 30:02 MIRACULOUS.PSS (NTSC-U/PAL) 30:40 CHAP01.PSS (NTSC-U/PAL) 33:59 CHAP02.PSS (NTSC-U/PAL) 37:52 CHAP03.PSS (NTSC-U/PAL) 41:57 CHAP04.PSS (NTSC-U/PAL) 44:39 CHAP05.PSS (NTSC-U/PAL) 49:50 CHAP06.PSS (NTSC-U/PAL) 53:21 CHAP07.PSS (NTSC-U/PAL) 55:28 CHAP01.PSS (NTSC-J) 58:49 CHAP02.PSS (NTSC-J) 1:02:42 CHAP03.PSS (NTSC-J) 1:06:48 CHAP04.PSS (NTSC-J) 1:09:31 CHAP05.PSS (NTSC-J) 1:14:44 CHAP06.PSS (NTSC-J) 1:18:16 CHAP07.PSS (NTSC-J) 1:20:24 BAD_LUCK.PSS (NTSC-J) 1:21:04 SMALL_LUCK.PSS (NTSC-J) 1:21:44 GOOD_LUCK.PSS (NTSC-J) 1:22:24 GREAT_LUCK.PSS (NTSC-J) 1:23:04 MIRACULOUS.PSS (NTSC-J) |
This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video. The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background. Technical information: Video container: Interleaved audio/video streams, PSS file extension Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display) High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL) Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400 Extraction commands: STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO Video container: FlipnicBinExtractor /est [filename].PSS IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV" Extraction tools: FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor FFmpeg: https://ffmpeg.org/ MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html Chapters: 0:00 SHUKYAKUDEMO.PSS (Audio 1) 1:23 SHUKYAKUDEMO.PSS (Audio 2) 2:48 SHUKYAKUDEMO.PSS (Audio 3) 4:13 SHUKYAKUDEMO.PSS (Audio 4) 5:38 SHUKYAKUDEMO.PSS (Audio 5) 7:03 TITLE_.PSS (NTSC-U) 7:19 TITLE_.PSS (PAL) 7:35 TITLE_.PSS (NTSC-J) 7:51 SILVER_DROP.PSS 8:07 CIRCLE_OF_LIFE.PSS 8:29 FREEZE_OVER.PSS 8:45 TAKIWARI.PSS 8:58 SILVER_DROP2.PSS 9:14 CIRCLE_OF_LIFE2.PSS 9:35 FREEZE_OVER2.PSS 9:51 TAKIWARI2.PSS 10:04 UFO_QUIZ_SHOW.PSS 10:14 LUCKEY_FLAMINGOS.PSS 10:20 POINT_OF_NO_RETURN.PSS 10:29 COLOR_PUZZLE2.PSS 10:36 HUNGLY_MONKEY.PSS 10:45 MULTIBALL.PSS 10:53 MULTIBALL03.PSS 10:59 MULTIBALL04.PSS 11:04 MULTIBALL05.PSS 11:14 SHOWTIME.PSS 11:18 MOVE_ON01.PSS 11:24 WATCH_OUT.PSS 11:29 MISSING.PSS 11:38 TILT2.PSS 11:44 EXTRABALL.PSS 11:49 EXTRABALL2.PSS 11:57 EXTRA_CREDIT.PSS 12:05 EXTRA_CREDIT02.PSS 12:13 NEXT_STAGE.PSS 12:33 CONGRATULATIONS01.PSS 12:40 CONGRATULATIONS02.PSS 12:46 CONGRATULATIONS03.PSS 12:55 CONGRATULATIONS04.PSS 13:04 CONGRATULATIONS05.PSS 13:13 CONGRATULATIONS06.PSS 13:22 CONGRATULATIONS07.PSS 13:31 CONGRATULATIONS08.PSS 13:39 CONGRATULATIONS09.PSS 13:46 CONGRATULATIONS10.PSS 13:58 GAME_OVER2.PSS 14:13 GAME_OVER3.PSS 14:21 GAME_OVER4.PSS 14:32 GAME_OVER5.PSS 14:46 GAME_OVER6.PSS (NTSC-J only) 14:58 STAFF_ROLL1.PSS (NTSC-U) 17:02 STAFF_ROLL1.PSS (NTSC-J) 19:06 STAFF_ROLL1.PSS (PAL) 21:10 STAFF_ROLL2.PSS (NTSC-U) 23:14 STAFF_ROLL2.PSS (NTSC-J) 25:18 STAFF_ROLL2.PSS (PAL) 27:22 UBI.PSS (PAL only) 27:30 BAD_LUCK.PSS (NTSC-U/PAL) 28:03 SMALL_LUCK.PSS (NTSC-U/PAL) 28:46 GOOD_LUCK.PSS (NTSC-U/PAL) 29:24 GREAT_LUCK.PSS (NTSC-U/PAL) 30:02 MIRACULOUS.PSS (NTSC-U/PAL) 30:40 CHAP01.PSS (NTSC-U/PAL) 33:59 CHAP02.PSS (NTSC-U/PAL) 37:52 CHAP03.PSS (NTSC-U/PAL) 41:57 CHAP04.PSS (NTSC-U/PAL) 44:39 CHAP05.PSS (NTSC-U/PAL) 49:50 CHAP06.PSS (NTSC-U/PAL) 53:21 CHAP07.PSS (NTSC-U/PAL) 55:28 CHAP01.PSS (NTSC-J) 58:49 CHAP02.PSS (NTSC-J) 1:02:42 CHAP03.PSS (NTSC-J) 1:06:48 CHAP04.PSS (NTSC-J) 1:09:31 CHAP05.PSS (NTSC-J) 1:14:44 CHAP06.PSS (NTSC-J) 1:18:16 CHAP07.PSS (NTSC-J) 1:20:24 BAD_LUCK.PSS (NTSC-J) 1:21:04 SMALL_LUCK.PSS (NTSC-J) 1:21:44 GOOD_LUCK.PSS (NTSC-J) 1:22:24 GREAT_LUCK.PSS (NTSC-J) 1:23:04 MIRACULOUS.PSS (NTSC-J) |
FlipnicFMVfullquality.mp4 | FMV klipid | FMV clips | Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,new game machine,van gogh,UFO,aliens,flying saucer,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/550.jpg | N/A | /channel_db_lite/web/json/550.json | N/A | N/A |
543 | Press any key to continue... | Obtaining the Buzz lure in Fishing Fantasy: Buzzrod [Save file modification tutorial] | 0 | 2023-07-01 | In this video, I'm going to walk you through the process of fixing a bug in this game, which normally makes it impossible to finish the game. And the best part - you can do it with your own save! Prerequesties: Python 3: https://www.python.org/downloads/ (in Windows, make sure that "Add to PATH" is checked during installation) BuzzrodSaveEditor: https://github.com/MarkusMaal/BuzzrodSaveEditor/archive/refs/heads/main.zip (extract to a folder) A USB flash drive (if the PS2 freezes/errors out while opening/copying to the mass:/ folder, try a different flash drive, USB 2.0 drives are preferred if possible) w/uLaunchElf entrypoints: - If you have a completely unmodified PS2 slim console, you can use FreeDVDboot. Full instructions and ISO files here: https://github.com/CTurt/FreeDVDBoot - If you have a FreeMcBoot memory card or FreeHDboot hard drive, you can navigate to uLaunchElf in the main menu - If you have a Fortuna exploited memory card, just navigate to browser, go to exploited memory card, back out twice and you should be in uLaunchElf - If you have a modchipped PS2 or have MechaPwn with force unlock (disable it after modifying the save to be able to load this game), you can burn this copy of wLaunchElf to a CD or DVD: https://gbatemp.net/download/wlaunchelf-v4-43x_isr-iso-elf.37723/version/39334/download?file=337077 Commands: To list all saves: python save_editor.py -f [filename] -saves To list items in a save: python save_editor.py -f [filename] -save[num] -li To patch a game save: python save_editor.py -f [filename] -p [byte address] -iv 3 -o [patched save filename] Chapters: 0:00 Describing the bug 0:58 Getting the save out of a memory card 2:38 Patching the save file 4:31 Copying the patched save file back to a memory card 5:30 Testing the modified save |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=fSE4aCLbXPQ | 0 | Obtaining the Buzz lure in Fishing Fantasy: Buzzrod [Save file modification tutorial] | . | In this video, I'm going to walk you through the process of fixing a bug in this game, which normally makes it impossible to finish the game. And the best part - you can do it with your own save! Prerequesties: Python 3: https://www.python.org/downloads/ (in Windows, make sure that "Add to PATH" is checked during installation) BuzzrodSaveEditor: https://github.com/MarkusMaal/BuzzrodSaveEditor/archive/refs/heads/main.zip (extract to a folder) A USB flash drive (if the PS2 freezes/errors out while opening/copying to the mass:/ folder, try a different flash drive, USB 2.0 drives are preferred if possible) w/uLaunchElf entrypoints: - If you have a completely unmodified PS2 slim console, you can use FreeDVDboot. Full instructions and ISO files here: https://github.com/CTurt/FreeDVDBoot - If you have a FreeMcBoot memory card or FreeHDboot hard drive, you can navigate to uLaunchElf in the main menu - If you have a Fortuna exploited memory card, just navigate to browser, go to exploited memory card, back out twice and you should be in uLaunchElf - If you have a modchipped PS2 or have MechaPwn with force unlock (disable it after modifying the save to be able to load this game), you can burn this copy of wLaunchElf to a CD or DVD: https://gbatemp.net/download/wlaunchelf-v4-43x_isr-iso-elf.37723/version/39334/download?file=337077 Commands: To list all saves: python save_editor.py -f [filename] -saves To list items in a save: python save_editor.py -f [filename] -save[num] -li To patch a game save: python save_editor.py -f [filename] -p [byte address] -iv 3 -o [patched save filename] Chapters: 0:00 Describing the bug 0:58 Getting the save out of a memory card 2:38 Patching the save file 4:31 Copying the patched save file back to a memory card 5:30 Testing the modified save |
. | BuzzrodFixFinal.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/543.jpg | N/A | /channel_db_lite/web/json/543.json | N/A | N/A | |
542 | Press any key to continue... | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | 0 | 2023-06-04 | I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=FCJHOQe-feA | 0 | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
FishingFantasyOSTrip.mp4 | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/542.jpg | N/A | /channel_db_lite/web/json/542.json | N/A | N/A | |
537 | Press any key to continue... | Flipnic - Full soundtrack [BGM] | 0 | 2023-04-23 | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9Hkis0fJdWc | 0 | Flipnic - Full soundtrack [BGM] | . | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
. | flipnic_ost_full.mp4 | Muusika | Music | Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/537.jpg | N/A | /channel_db_lite/web/json/537.json | N/A | N/A |
512 | Press any key to continue... | Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=EZbm-NMU5t4 | 0 | Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | 2022-12-06 23-04-04.mkv | Muud mängimise videod | Other gameplay videos | gameplay,Evolution,Theology,credits,Flipnic,pinball,PlayStation 2 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/512.jpg | N/A | /channel_db_lite/web/json/512.json | N/A | N/A |
510 | Press any key to continue... | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=M7R03-vNb7s | 0 | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | 2022-12-06 21-42-10.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/510.jpg | N/A | /channel_db_lite/web/json/510.json | N/A | N/A | |
509 | Press any key to continue... | Flipnic - Optics B (Hard difficulty gameplay) | 0 | 2022-12-04 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. It took me a long time to upload the Optics B gameplay, because my initial victory didn't have sound, so I had to beat it again (and this stage is really difficult). At the minimum, to complete this stage, you have to do the following: 1. Hit a flying target to trigger a "Point of No Return" mission 2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan) 3. Go back to the spawn location, a multiball mission will then start 4. (Optional) Complete a required task for the multiball mission 5. Repeat steps 1-4 two more times 6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=VahRvD_2iyY | 0 | Flipnic - Optics B (Hard difficulty gameplay) | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. It took me a long time to upload the Optics B gameplay, because my initial victory didn't have sound, so I had to beat it again (and this stage is really difficult). At the minimum, to complete this stage, you have to do the following: 1. Hit a flying target to trigger a "Point of No Return" mission 2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan) 3. Go back to the spawn location, a multiball mission will then start 4. (Optional) Complete a required task for the multiball mission 5. Repeat steps 1-4 two more times 6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | FlipnicOpticsBHard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/509.jpg | N/A | /channel_db_lite/web/json/509.json | N/A | N/A | |
493 | Press any key to continue... | Loading a PS1 game [Real time capture \w disc seeking sounds] | 0 | 2022-10-10 | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=5RzOn7rjeD8 | 0 | Loading a PS1 game [Real time capture \w disc seeking sounds] | . | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
. | PS1-seeking.mp4 | Varia | Miscellaneous | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/493.jpg | N/A | /channel_db_lite/web/json/493.json | N/A | N/A | |
486 | Press any key to continue... | (Almost) All MIDI songs [Microsoft Clip Organizer] | 0 | 2022-08-31 | Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website. (source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer) Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9XY7dqdFe7A | 0 | . | . | Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website. (source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer) Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script. * Thumbnail graphics * Midi icons created by Dimitry Miroliubov - Flaticon (https://www.flaticon.com/free-icons/midi) Clip Organizer window illustration from: https://bettersolutions.com/powerpoint/illustrations/clip-organiser.htm * Other links * Batch file: https://pastebin.com/8cHWTR4b Original MIDI files are available on archive.org, under the Microsoft Clip Art archive: https://archive.org/download/MS_Clipart_Collection (almost all of the songs are from this archive, except for Techno Dance, which I had saved myself) * Timestamps * 0:00 Intro 00:03 Kalimba Open 00:06 Classical Open 00:10 Glitter Open 00:15 Heavy Metal Open 00:21 Music Box Open 00:28 Weather Open 00:35 Techno Open 00:42 Light Rock Open 00:49 Reggae Open 00:56 Happy Open 01:04 Military Open 01:12 Big Glitz Intro 01:21 Pizzicato Open 01:30 Christmas Open 01:39 Samba Open 01:48 New Age Open 01:57 Children Open 02:06 Sad Open 02:16 Timpani Open 02:26 Sports Open 02:36 Nature Open 02:47 Royal Open 02:58 Jazz Open 03:11 A Tisket Song 03:26 Minor Waltz Trad 03:41 Sneaky Music 03:56 Minor Chord Trad 04:12 Pop Goes 04:29 Hallelujah 04:50 Conveyor Music 05:17 Retail Jazz 05:44 Mystery Reveal 06:12 Lounge Music 06:41 Urban Pop Tune 07:10 Hero March Part 07:39 Cool Low Jazz 08:08 Jazz Jingles 08:38 architecture 09:08 Playful Game 09:38 Chime Patterns 10:08 Hipster Jazz 10:38 Be-Bop Underscore 11:08 Village Theme 11:38 Be-Bop Jazz 12:08 Sports Drive 12:38 Marketing Music 13:09 Elegant Rondo 13:40 government 14:11 Banking Theme 14:43 Disco Jingle 15:15 African Rhythm 15:47 Creep Underscore 16:19 Halloween Creep 16:51 Tech Underscore 17:23 steady beat 17:55 Cute Funny Bounce 18:27 Global Adventure 18:59 Weather Music 19:31 Mystery Music 20:03 Soft Groove 20:35 City Build Music 21:07 Global Underscore 21:39 Subdued Joy 22:12 Baroque Birthday 22:45 Teen Rock Ballad 23:18 Funky Kids Music 23:51 Slow Electrobeat 24:24 Communication Underscore 24:58 Bill Bailey Home 25:32 Heavy Underscore 26:06 Japanese Texture 26:41 Latin shakers 27:16 Game Atmosphere 27:51 Roman March 28:26 Simple New Age 29:02 Technobop 29:38 Spin Theme 30:14 Techno Dance 30:51 Country Jingles 31:29 Minor Jingles 32:08 Sexy Thing 32:47 Indian Meditate 33:27 African Pop 34:07 Gentle Nature 34:47 Fun Sparkly Jig 35:28 wholesale 36:12 Rock Of Ages 36:57 Lets Be Friends 37:43 communications 38:30 agriculture 39:18 Walking Bass 40:09 Indian Dance 41:00 Slow Latin March 41:52 Silent Night 42:44 Marine Hymn 43:36 Island Dance 44:28 Caribbean Dance 1 45:21 Jewish Dance 46:15 Caribbean Dance 2 47:09 Transportation 48:04 Sad Japan Song 49:00 China New Year 49:56 Indian Sway (2) 50:53 Antic Spirits 51:50 Halloween Dance 52:47 Sad Church Organ 53:45 Joy To The World 54:43 African Chase 55:41 Kwanzaa March 56:40 Tricky Zone 57:39 Greek Waltz 1 58:39 Jamaica Bounce 2 59:39 Blues 01:00:39 Suspenseful 01:01:39 Japanese study 01:02:39 Low Organ Theme 01:03:39 Mexican Dance 01:04:40 Auld Lang Syne1 01:05:42 Greek Waltz 2 01:06:44 Weather Underscore 01:07:46 Angels Heard Hi 01:08:49 Light Activity 01:09:52 Turkey In Straw 01:10:55 Chanukah Music 01:11:58 Parisian Waltz 01:13:03 China Celebrate 01:14:08 Eight Days 01:15:15 Hark Herald 01:16:23 Jamaican Rhythm 01:17:32 Thankful People 01:18:41 Little Bethlehem 01:19:54 Caissons Rolling 01:21:07 Hanukkah Song |
. | 2022-08-31 17-12-44.mkv | Muusika | Music | Microsoft Office,MIDI sequence,MIDI,.mid,PowerPoint MIDIs,Publisher MIDIs,Clip Organizer,Microsoft Office shared tools,Microsoft Clip Organizer | https://odysee.com/@Press_any_key_to_continue:2/MSClipOrganizerMIDI:9 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/486.jpg | N/A | /channel_db_lite/web/json/486.json | N/A | N/A |
474 | Press any key to continue... | Flipnic - Biology B (Hard difficulty gameplay) | 0 | 2022-07-28 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first B-version of a stage in this game - Biology B. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the right lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the left 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=cTGeJ3Yr3_c | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the B-version of the Metallurgy stage. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) P.S. I already finished the Optics B stage, but due to some garbage with pulseaudio, the recording was missing audio, which is really annoying. This means that it'll take some time before I can upload a finished Optics B run :( |
. | MetallurgyB_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/474.jpg | N/A | /channel_db_lite/web/json/474.json | N/A | N/A | |
464 | Press any key to continue... | Flipnic - Evolution A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=HABD6EgdWqc | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionA_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/464.jpg | N/A | /channel_db_lite/web/json/464.json | N/A | N/A | |
465 | Press any key to continue... | Flipnic - Evolution B (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=eTFOdl_DLNY | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionB_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/465.jpg | N/A | /channel_db_lite/web/json/465.json | N/A | N/A | |
466 | Press any key to continue... | Flipnic - Evolution C (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=RcTUQig43M0 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionC_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/466.jpg | N/A | /channel_db_lite/web/json/466.json | N/A | N/A | |
467 | Press any key to continue... | Flipnic - Metallurgy A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time it's Metallurgy A, which is unlocked after defeating the first boss. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=pftgH8DNink | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time it's Metallurgy A, which is unlocked after defeating the first boss. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | MetallurgyA_hard.mp4 | Teised skriptimiskeeled | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/467.jpg | N/A | /channel_db_lite/web/json/467.json | N/A | N/A | |
468 | Press any key to continue... | Flipnic - Biology A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the left lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the right 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=wwQiDW8WaDA | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the left lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the right 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | BiologyA_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/468.jpg | N/A | /channel_db_lite/web/json/468.json | N/A | N/A | |
463 | Press any key to continue... | Flipnic - Optics A (Hard difficulty gameplay) | 0 | 2022-07-24 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. I've decided to go with Optics A first, because it's my favorite stage in this game and I've praticed a lot on it. At the minimum, to complete this stage, you have to do the following: 1. Hit a flying target to trigger a "Point of No Return" mission 2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan) 3. Go back to the spawn location, a multiball mission will then start 4. (Optional) Complete a required task for the multiball mission 5. Repeat steps 1-4 two more times 6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=XudtUvFv-r8 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. I've decided to go with Optics A first, because it's my favorite stage in this game and I've praticed a lot on it. At the minimum, to complete this stage, you have to do the following: 1. Hit a flying target to trigger a "Point of No Return" mission 2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan) 3. Go back to the spawn location, a multiball mission will then start 4. (Optional) Complete a required task for the multiball mission 5. Repeat steps 1-4 two more times 6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | OpticsA_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/463.jpg | N/A | /channel_db_lite/web/json/463.json | N/A | N/A | |
438 | MarkusTegelane | Bash mäng: Movement Bash | 0 | 2022-05-04 | See video tutvustab lihtsat bash mängu, mille kallal olen töötanud - Movement Bash'i! Selles mängus on teie eesmärgiks liikuda alguspunktist lõpppunkti, igal antud väljakul. Movement Bash-is on ka sisse-ehitatud väljakuredigeerija, mis võimaldab teil luua enda väljakuid laiendatud funktsionaalsusega! Teil on isegi võimalik luua enda väljakukollektsioone kasutades väljakupaki redigeerijat! * Lingid* Allalaadimise link: https://github.com/MarkusMaal/MovementBash/releases/download/v1.0/Movement_bash_public.tar.gz (MD5 kontrollsumma: f10b6c158faf25d8e4d7d53f36a4356c) Veebileht: https://markustegelane.ml Juhuslik video: https://markustegelane.ml/markustegelane/random?c=mt Te võite vabalt enda väljakuid siin jagada, sest ma ei ole linke selle video kommentaarides blokeerinud! * Ühilduvus* Movement Bash on testitud järgnevates opsüsteemides ja konfiguratsioonides: Windows XP või hilisem (Git) - Töötab, üsna aeglane Windows 10 või hilisem (WSL2) - Töötab probleemideta ReactOS - Töötab ainult SSH kaudu, üsna katkine Haiku OS - Töötab, aga ASCII režiim tuleb sisse lülitada ning juhtnupud küsitsi seadistada pärast esimest avamist. Samuti tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu. FreeBSD - Töötab, kui käivitate "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu pärast bash-i installimist (pkg install bash) Ubuntu 20.04 - Töötab probleemideta Ubuntu 22.04 - Töötab probleemideta Arch Linux - Töötab probleemideta Gobo Linux - Mäng tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu, muidu töötab TinyCore - Mäng tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu, muidu töötab * Muusika* Jeremy Blake - Absolutely Nothing (intro) Vince Kaichan - Hometown Dreams Dance Electric - TrackTribe Dan Lebowitz - Tiptoe Out the Back Kevin MacLeod - Perpectives, Who Likes To Party, Disco con Tutti, Jay Jay (Litsenseeritud Creative Commons 3.0: autorile viitamine litsentsi kaudu, http://creativecommons.org/licenses/by/3.0/) * Lisainformatsioon * Monteerimistarkvara: kdenlive Renderdamise aeg: 39 minutit, 19 sekundit Failinimi: movement_bash3.mp4 |
1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=wlEqwIWfhCw | 0 | Bash game: Movement Bash | Bash mäng: Movement Bash | This video showcases a simple bash game I've been working on - Movement Bash! In this game your goal is to move from the start block to the finish block in any given map. Movement Bash also has a built-in map editor, which allows you to make custom maps with extended capabilities! You can even make your own map collections using the map pack editor! * Links * Download link: https://github.com/MarkusMaal/MovementBash/releases/download/v1.0/Movement_bash_public.tar.gz (MD5 checksum: f10b6c158faf25d8e4d7d53f36a4356c) Website: https://markustegelane.ml Random video: https://markustegelane.ml/markustegelane/random?c=mt You are also free to share your own maps here, since I haven't blocked any links, at least for this video! * Compatiblity * Movement Bash has been tested on following operating systems and configurations: Windows XP or later (Git) - Works, kind of slow Windows 10 or later (WSL2) - Works with flying colors ReactOS - Works only through SSH, pretty glitchy Haiku OS - Works, but ASCII mode must be turned on and controls must be set manually after setup. Also, the game must be launched with "./Movement_bash.sh" or "bash Start_game.sh". FreeBSD - Works, if you launch with "./Movement_bash.sh" or "bash Start_game.sh" after installing bash (pkg install bash) Ubuntu 20.04 - Works with flying colors Ubuntu 22.04 - Works with flying colors Arch Linux - Works with flying colors Gobo Linux - The game must be launched with "./Movement_bash.sh" or "bash Start_game.sh", otherwise works TinyCore - The game must be launched with "./Movement_bash.sh" or "bash Start_game.sh", otherwise works * Music * Jeremy Blake - Absolutely Nothing (intro) Vince Kaichan - Hometown Dreams Dance Electric - TrackTribe Dan Lebowitz - Tiptoe Out the Back Kevin MacLeod - Perpectives, Who Likes To Party, Disco con Tutti, Jay Jay (Licensed under Creative Commons: By Attribution 3.0 License, http://creativecommons.org/licenses/by/3.0/) * Other information * Editing software: kdenlive Render time: 39 minutes, 19 seconds Filename: movement_bash3.mp4 |
See video tutvustab lihtsat bash mängu, mille kallal olen töötanud - Movement Bash'i! Selles mängus on teie eesmärgiks liikuda alguspunktist lõpppunkti, igal antud väljakul. Movement Bash-is on ka sisse-ehitatud väljakuredigeerija, mis võimaldab teil luua enda väljakuid laiendatud funktsionaalsusega! Teil on isegi võimalik luua enda väljakukollektsioone kasutades väljakupaki redigeerijat! * Lingid* Allalaadimise link: https://github.com/MarkusMaal/MovementBash/releases/download/v1.0/Movement_bash_public.tar.gz (MD5 kontrollsumma: f10b6c158faf25d8e4d7d53f36a4356c) Veebileht: https://markustegelane.ml Juhuslik video: https://markustegelane.ml/markustegelane/random?c=mt Te võite vabalt enda väljakuid siin jagada, sest ma ei ole linke selle video kommentaarides blokeerinud! * Ühilduvus* Movement Bash on testitud järgnevates opsüsteemides ja konfiguratsioonides: Windows XP või hilisem (Git) - Töötab, üsna aeglane Windows 10 või hilisem (WSL2) - Töötab probleemideta ReactOS - Töötab ainult SSH kaudu, üsna katkine Haiku OS - Töötab, aga ASCII režiim tuleb sisse lülitada ning juhtnupud küsitsi seadistada pärast esimest avamist. Samuti tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu. FreeBSD - Töötab, kui käivitate "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu pärast bash-i installimist (pkg install bash) Ubuntu 20.04 - Töötab probleemideta Ubuntu 22.04 - Töötab probleemideta Arch Linux - Töötab probleemideta Gobo Linux - Mäng tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu, muidu töötab TinyCore - Mäng tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu, muidu töötab * Muusika* Jeremy Blake - Absolutely Nothing (intro) Vince Kaichan - Hometown Dreams Dance Electric - TrackTribe Dan Lebowitz - Tiptoe Out the Back Kevin MacLeod - Perpectives, Who Likes To Party, Disco con Tutti, Jay Jay (Litsenseeritud Creative Commons 3.0: autorile viitamine litsentsi kaudu, http://creativecommons.org/licenses/by/3.0/) * Lisainformatsioon * Monteerimistarkvara: kdenlive Renderdamise aeg: 39 minutit, 19 sekundit Failinimi: movement_bash3.mp4 |
movement_bash3.mp4 | Teised skriptimiskeeled | Other gameplay videos | Bash game,Bash movement,Movement bash,Bash file,bash script,unix shell,shell script,/bin/bash | https://odysee.com/@MarkusTegelane:8/bash-game-movement-bash:a | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/438.jpg | N/A | /channel_db_lite/web/json/438.json | /channel_db_lite/web/stream/438.et.ass | N/A |
427 | MarkusTegelane | FreeBSD - esimene paigaldamine ja töölaua seadistamine [Markuse arvuti meelelahutus] | 0 | 2022-04-19 | Selles videos paigaldan ma esimest korda FreeBSD operatsioonsüsteemi ja seadistan lihtsa töölaualiidese. Pange tähele, et tegemist EI OLE ÕPETUSEGA!!! Palun lugege ametlikku FreeBSD dokumentatsiooni ja veebisaiti põhjalike juhiste jaoks. Videos näidatud FreeBSD versioon on 13.0. Olenevalt sellest, millal te videot vaatate, hilisem versioon võib olla saadaval. |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=GtUZG-60tCg | 0 | FreeBSD - first time installation and desktop setup [Markus computer entertainment] | . | In this video, I'm going to experience the FreeBSD operating for the first time and setup a basic desktop interface. Please keep in mind that this video IS NOT A TUTORIAL!!! Please refer to official FreeBSD documentation and website for detailed instructions. The version of FreeBSD show in the video is 13.0. Depending on the time you're watching this, a newer version may be available. More about FreeBSD: https://www.freebsd.org/ Channel website: https://markustegelane.ml Want to see how many people disliked this video? Then install this browser extension: https://returnyoutubedislike.com/ Random video: https://markustegelane.ml/markustegelane/random/?c=mt Chapters: 0:00 Intro (the weird version) 0:28 Setting up virtual machine 2:15 Setting up and installing FreeBSD 8:03 Failing to create a user account 8:58 Booting FreeBSD for the first time and trying some commands 10:25 Trying to install display server, session manager and desktop environment 13:46 Finally on the desktop 14:55 No internet connection 15:18 Web browsing: Playing YouTube videos 15:49 Other stuff 16:40 Conclusion 17:07 Credits 18:00 End screen Creative Commons background music references: Airport Lounge - Disco Ultralounge and Chee Zee Lab - Netherworld Shanty from Kevin MacLeod are licences under Creative Commons Attribution 4.0. https://creativecommons.org/licenses/by/4.0/ Sources: Airport Lounge: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100806 (http://incompetech.com/) Chee Zee Lab: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100683 (http://incompetech.com/) Additional background music is referenced in the credits of the video and by YouTube under the video description. Thank you for watching! © 2022 Markus' Videos Productions |
Selles videos paigaldan ma esimest korda FreeBSD operatsioonsüsteemi ja seadistan lihtsa töölaualiidese. Pange tähele, et tegemist EI OLE ÕPETUSEGA!!! Palun lugege ametlikku FreeBSD dokumentatsiooni ja veebisaiti põhjalike juhiste jaoks. Videos näidatud FreeBSD versioon on 13.0. Olenevalt sellest, millal te videot vaatate, hilisem versioon võib olla saadaval. Lisainfo FreeBSD kohta: https://www.freebsd.org/ Kanali veebisait: https://markustegelane.ml Tahate näha kui paljud on pannud sellele videole dislike? Siis paigaldage see brauserilaiendus: https://returnyoutubedislike.com/ Juhuslik video: https://markustegelane.ml/markustegelane/random/?c=mt Peatükid: 0:00 Intro (veider versioon) 0:28 Virtuaalarvuti seadistamine 2:15 FreeBSD seadistamine ja paigaldamine 8:03 Kasutajakonto loomise ebaõnnestumine 8:58 FreeBSD esimest korda käivitamine ja mõningate käskluste katsetamine 10:25 Kuvaserveri, sessioonihalduri ja töölaua paigaldamine 13:46 Lõpuks ometi töölaual 14:55 Puudub võrguühendus 15:18 Veebi sirvimine: YouTube videote esitamine 15:49 Muu värk 16:40 Kokkuvõte 17:07 Lõputiitrid 18:00 Lõpuekraan Creative Commons muusikapalade viited: Airport Lounge - Disco Ultralounge ja Chee Zee Lab - Netherworld Shanty esitajalt Kevin MacLeod on litsentsitüübiga Creative Commons Attribution 4.0. https://creativecommons.org/licenses/by/4.0/ Allikad: Airport Lounge: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100806 (http://incompetech.com/) Chee Zee Lab: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100683 (http://incompetech.com/) Täiendavad muusikapalad on mainitud video lõputiitrites ning märgitud YouTube poolt video kirjelduse all. Aitäh, et vaatasite! © 2022 Markuse Videod Productions |
freebsd.mp4 | Markuse arvuti meelelahutus | Markus computer entertainment | Markuse arvuti meelelahutus,Markus computer entertainment,MarkuStation,eesti keeles,English subtitles,FreeBSD,Berkeley Software Distribution,red ogre,daemon,xfce4,gdm,xorg,shrek is life,red shrek,crash bandicoot,bush | https://odysee.com/@MarkusTegelane:8/mce_freebsd:f | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/427.jpg | N/A | /channel_db_lite/web/json/427.json | N/A | /channel_db_lite/web/stream/427.en.ass |
414 | MarkusTegelane+ | (tfarceniM) aginokaard redne sultiõV [emadretsiem aj emadnaveaK] | 1 | 2022-02-07 | .( 1.enalegetsukram/yl.enim//:sptth iliiforp tv ,enalegetsukram düün ) eminajatusak aj iniks itfarceniM adne duntuum am nelo luskooj aja elles gnin latsaa lesimlee itatsidnil oediV .(ignäm ie itfarceniM esi et iuk ,tlardiev davalõk desual deen te ,naet am ,haj) aginokaard irednE - agissob itfarceniM esultiõv adne adatsidnil drokees nisatsusto ,skelo mavenõp sultiõv tE .ukhõegnih amet adugok nisatsunu diuk ,aginokaard esultiõv nistiõv ,"ulle ääj eluuk" no imin ellim ,samliaam sehÜ kt.cmsukram//:sptth lisserdaa vatadaav no gnin emadretsiem aj emadnaveaK no imin ibeevaja elleS .tsedamliaam itfarceniM adne duum aj diednauõn ,eppilk ,etlip diavenire nagaj suk ,beevaja itfarceniM no lum diuk ,aet ie dujlaP .itsketnok ekutan bajav oediv ees ,iekO |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=2_8uZatBY8k | 0 | (tfarceniM) nogard redne eht gnithgiF [tfarc dna enim steL] | . | .( 1.enalegetsukram/yl.enim//:sptth ta eliforp ees ,enalegetsukram dellac won ) emanresu dna niks tfarceniM ym degnahc ev'I ,emit siht gnirud dna raey tsal dedrocer saw oediv ehT .(flesruoy tfarceniM yalp t'nod uoy fi driew dnuos yam secnetnes eseht wonk I ,sey) nogarD rednE eht - flesti ssob tfarceniM eht gnithgif flesym drocer ot dediced I ,gnitseretni erom elttab siht ekam oT .htaerb sti tcelloc ot togrof tub ,nogard a htiw thgif a now I ,"evivrus ,yeh" dellac si taht ,dlrow eno nI (egaugnal ruoy tceles dna nottub unem regrubmah eht no kcilc ,egap eht etalsnart ot) kt.cmsukram//:sptth :ta elbaweiv si ti dna (emadretsiem aj emadnaveaK) "tfarc dna enim steL" dellac si golb sihT .sdlrow tfarceniM ym tuoba erom dna ,spit ,spilc ,stohsneercs tnereffid erahs I erehw ,golb tfarceniM a evah I tub ,siht wonk t'nod uoy fo ynaM .txetnoc fo tib a sdeen oediv siht ,yakO |
.( 1.enalegetsukram/yl.enim//:sptth iliiforp tv ,enalegetsukram düün ) eminajatusak aj iniks itfarceniM adne duntuum am nelo luskooj aja elles gnin latsaa lesimlee itatsidnil oediV .(ignäm ie itfarceniM esi et iuk ,tlardiev davalõk desual deen te ,naet am ,haj) aginokaard irednE - agissob itfarceniM esultiõv adne adatsidnil drokees nisatsusto ,skelo mavenõp sultiõv tE .ukhõegnih amet adugok nisatsunu diuk ,aginokaard esultiõv nistiõv ,"ulle ääj eluuk" no imin ellim ,samliaam sehÜ kt.cmsukram//:sptth lisserdaa vatadaav no gnin emadretsiem aj emadnaveaK no imin ibeevaja elleS .tsedamliaam itfarceniM adne duum aj diednauõn ,eppilk ,etlip diavenire nagaj suk ,beevaja itfarceniM no lum diuk ,aet ie dujlaP .itsketnok ekutan bajav oediv ees ,iekO |
tfarcenim.mp4 | Tagurpidi | Reversed | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/414.jpg | N/A | /channel_db_lite/web/json/414.json | N/A | N/A | |
402 | Press any key to continue... | Flipnic - All cutscenes (PAL version) | 0 | 2022-01-02 | This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those. I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high resone and the low res one. Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video. |
1 | 1 | 0 | 0 | https://www.youtube.com/watch?v=BDhZr5ArKoI | 0 | Flipnic [PAL PS2 Deinterlaced FMV Rip] | Flipnic - All cutscenes (PAL version) | This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those. I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high res one and the low res one. Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video. Related links: Help FMVs (TUTO.BIN): https://youtu.be/374kqzSBuOA Game Over 6 (GAME_OVER6.PSS): https://youtu.be/AcqUf014EDQ Exported MOV files with translucency (W.I.P.): https://bit.ly/FlipnicFMV V/O RIP w unused sounds: https://youtu.be/o8TtCp63uuo Timestamps and filenames: 0:00 Intro (SHUKYAKUDEMO.PSS) 1:24 Title screen (TITLE_.PSS) 1:42 Drop of Silver 1 (SILVER_DROOP.PSS) 1:59 Circle of Life 1 (CIRCLE_OF_LIFE.PSS) 2:21 Freeze Over 1 (FREEZE_OVER.PSS) 2:38 Hidden Path Discovery 1 (TAKIWARI.PSS) 2:52 UFO Quiz Show (UFO_QUIZ_SHOW.PSS*) 3:02 Lucky Flamingos (LUCKEY_FLAMINGOS.PSS*) 3:08 Freeze Over 2 (FREEZE_OVER2.PSS) 3:24 Drop of Silver 2 (SILVER_DROP2.PSS) 3:41 Circle of Life 2 (CIRCLE_OF_LIFE2.PSS) 4:02 Hidden Path Discovery 2 (TAKIWARI2.PSS) 4:15 Point of No Return (POINT_OF_NO_RETURN.PSS*) 4:24 Color Puzzle (COLOR_PUZZLE2.PSS*) 4:32 Hungry Monkey (HUNGLY_MONKEY.PSS*) 4:41 Biology Multiball (MULTIBALL.PSS*) 4:49 Metallurgy Multiball (MULTIBALL03.PSS*) 4:55 Optics Multiball (MULTIBALL04.PSS*) 5:01 Geometry Multiball (MULTIBALL05.PSS*) 5:10 Show Time (SHOWTIME.PSS*) 5:15 Move On (MOVE_ON01.PSS*) 5:21 Watch Out! (WATCH_OUT.PSS) 5:26 UFO invasion! (MISSING.PSS) 5:35 Tilt (TILT2.PSS*) 5:42 Extra ball 1 (EXTRABALL.PSS*) 5:48 Extra ball 2 (EXTRABALL2.PSS*) 5:55 Extra credit 1 (EXTRA_CREDIT.PSS*) 6:04 Extra credit 2 (EXTRA_CREDIT02.PSS*) 6:11 You unlocked the next stage (NEXT_STAGE.PSS*) 6:32 Congratulations 1 (CONGRATULATIONS01.PSS*) 6:39 Congratulations 2 (CONGRATULATIONS02.PSS*) 6:46 Congratulations 3 (CONGRATULATIONS03.PSS*) 6:55 Congratulations 4 (CONGRATULATIONS04.PSS*) 7:04 Congratulations 5 (CONGRATULATIONS05.PSS*) 7:14 Congratulations 6 (CONGRATULATIONS06.PSS*) 7:23 Congratulations 7 (CONGRATULATIONS07.PSS*) 7:32 Congratulations 8 (CONGRATULATIONS08.PSS*) 7:39 Congratulations 9 (CONGRATULATIONS09.PSS*) 7:46 Congratulations: cake (CONGRATULATIONS10.PSS*) 7:58 Game Over 2 (GAME_OVER2.PSS*) 8:12 Game Over 3 (GAME_OVER3.PSS*) 8:19 Game Over 4 (GAME_OVER4.PSS*) 8:30 Game Over 5 (GAME_OVER5.PSS*) 8:42 Staff Credits 1 (STAFF_ROLL1.PSS) 10:46 Staff Credits 2 (STAFF_ROLL2.PSS) 12:50 Ubi Soft Logo (UBI.PSS) 13:00 Bad Luck (BAD_LUCK.PSS) 13:39 Small Luck (SMALL_LUCK.PSS) 14:18 Good Luck (GOOD_LUCK.PSS) 14:56 Great Luck (GREAT_LUCK.PSS) 15:34 Miraculous! (MIRACULOUS.PSS) * These FMVs have translucency effects that are not displayed in this video |
This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those. I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high resone and the low res one. Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video. |
flipnic_fmv-6000.mp4 | FMV klipid | FMV clips | Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,new game machine,van gogh,UFO,aliens,flying saucer,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt | https://odysee.com/@Press_any_key_to_continue:2/FlipnicFMV:8 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/402.jpg | N/A | /channel_db_lite/web/json/402.json | N/A | N/A |
382 | Press any key to continue... | a disturbing "Game over" screen | 0 | 2021-07-10 | This is a very weird and somewhat creepy game over screen that depicts an undead skeleton smoking a cigarette. There's also background music and a male voice laughing can also be heard. Finally the words "Game over" and "See you again!" are heard and the clip ends. This game over screen is from a pinball game called "Flipnic" (a.k.a. "Flipnic: Ultimate Pinball" in NTSC-U [USA] regions), which I've covered before in this channel, but I've never actually seen this clip. This particular game over screen only occours in the original NTSC-J [Japan] version of the game. As far as I can tell, no other version has this game over screen. |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=AcqUf014EDQ | 0 | . | . | This is a very weird and somewhat creepy game over screen that depicts an undead skeleton smoking a cigarette. There's also background music and a male voice laughing can also be heard. Finally the words "Game over" and "See you again!" are heard and the clip ends. This game over screen is from a pinball game called "Flipnic" (a.k.a. "Flipnic: Ultimate Pinball" in NTSC-U [USA] regions), which I've covered before in this channel, but I've never actually seen this clip. This particular game over screen only occours in the original NTSC-J [Japan] version of the game. As far as I can tell, no other version has this game over screen. |
. | disturbing_gameover.mp4 | FMV klipid | FMV clips | https://odysee.com/@Press_any_key_to_continue:2/disturbinggameover:3 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/382.jpg | N/A | /channel_db_lite/web/json/382.json | N/A | N/A | |
313 | Press any key to continue... | I wonder if YouTube takes down this dumb video | 0 | 2020-06-30 | Whatever you do, PLEASE DO NOT watch this video with your eyes closed. Also, this video IS 13+ ONLY (parental guidance may be required with 13-15 year old audiences). This is an edit of Flipnic's help video, but anything that doesn't talk about balls is removed. I got bored at some point and stopped making the video. |
0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=kAWTbwuTFrM | 0 | . | . | Whatever you do, PLEASE DO NOT watch this video with your eyes closed. Also, this video IS 13+ ONLY (parental guidance may be required with 13-15 year old audiences). This is an edit of Flipnic's help video, but anything that doesn't talk about balls is removed. I got bored at some point and stopped making the video. |
. | balls.wmv | Naljavideod | Joke videos | YouTube poop,parody,YTP,edit,help | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/313.jpg | N/A | /channel_db_lite/web/json/313.json | N/A | N/A |
296 | MarkusTegelane | Playlist 404 - Credits | 0 | 2020-06-28 | Thanks for enjoying the 404 playlist. If you have any feedback about this playlist, leave it in the comments. You may also leave a rating and if you are interested in this playlist, you may add it to your collection and finally, if you like the content I produce, consider subscribing :yt: (it's free, you can unsubscribe at any time). Have a nice day! (or night if you're watching this late at night) | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=KUC-xpEbCKw | 0 | ⏯ Playlist 404 - Credits | . | Thanks for enjoying the 404 playlist. If you have any feedback about this playlist, leave it in the comments 💬⬇. You may also leave a rating (👍 or 👎) and if you are interested in this playlist, you may add it to your collection ➕ and finally, if you like the content I produce, consider subscribing :yt: (it's free, you can unsubscribe at any time). Have a nice day! 😊 (or night if you're watching this late at night 🌃) This video is exclusive to this playlist ⏯ and most likely available anywhere else (I can't prevent people from adding it to their own playlists or uploads, but this 404 playlist is the only official place you can find this video) |
. | 404.MP4 | Varia | Miscellaneous | Markus Maal,MarkusTegelane,TheMarkusGuy,mitmekülgne tehnoloogia,diverse technology,secret playlist,stuff I watch on YouTube,actually this playlist is public on my channel page,you can also find it in the suggestions,if it is relevant to what you're watching,I really don't know how tagging works,but this could possibly do,this doesn't even rhyme,what is the reason of this,...,madness,the video is processing,YAY,I can now go to sleep,that is if I want to...,eleven,two | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/296.jpg | N/A | /channel_db_lite/web/json/296.json | N/A | N/A |
312 | Press any key to continue... | Flipnic: In-game help | 0 | 2020-06-15 | These are help videos you can find in Flipnic (PS2), when you go to the Help menu. These explain basic mechnics of the game, as well as some more advanced techniques. I like these more than the actual manual included in the case, because of the nice visuals and more detailed explanations. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=374kqzSBuOA | 0 | . | . | These are help videos you can find in Flipnic (PS2), when you go to the Help menu. These videos are from the PAL version, but the NTSC-U has identical videos. The NTSC-J has similar videos, but they are in Japanese (obviously) and are actually placed in the Explain menu. These videos explain basic mechnics of the game, as well as some more advanced techniques. I like these more than the actual manual included in the case, because of the nice visuals and more detailed explanations. This video was originally uploaded a few months ago, but due to the fact I didn't verify my account using my phone, I wasn't able to upload it (longer than 15 minutes). And yes, I published 5 videos in a single day (altough 3 of them were unlisted already and uploaded a few months ago). Timestamps: 0:00 Basic rules 3:20 Missions 7:14 Recovery 1 11:19 Recovery 2 14:02 Multiball 19:14 Defence & offence 22:46 Holding |
. | flipnic_help.wmv | FMV klipid | FMV clips | Flipnic,pinball,simulator,physics,dynamics,advanced techniques,video game,in-game help,tictactoe,metallic ball,flipper,bumper,gravity,tilting,nudging,algebra,PlayStation,gaming,PS2,Sony Computer Entertainment Europe,coins,arcade,game tutorial,game console,video game console,outhole,bluecoins,red,yellow,mission | https://odysee.com/@Press_any_key_to_continue:2/FlipnicHelp:e | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/312.jpg | N/A | /channel_db_lite/web/json/312.json | N/A | N/A |
324 | Press any key to continue... | Park | 0 | 2020-06-15 | I like this song loop and animation... | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=ycVFUXBmkYU | 0 | . | . | . | . | cons.mpg | Varia | Miscellaneous | video game,original soundtrack,10 minute loop,PlayStation,funky graphics,full motion video,FMV,Constructor,building,nature,dog,bite,ball,decoration,resting place,loop,wind,bench,grass,green,aaaah,ouch,woof,bark,sweating,exhausted,tree,nearest neighbour,bicubic (plz no),sun,jacket,white car,white legged dog,brown dog,tarmac surface,questionable life decisions,sitting person,tongue,sunrise,branches,light reflection on a red and black striped ball,hair color?,British | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/324.jpg | N/A | /channel_db_lite/web/json/324.json | N/A | N/A |
295 | MarkusTegelane | TrackMania rada - Kõrbestaadion (MarkuStation 2) | 0 | 2020-06-07 | Kasutades lihtsat redigeerija muudatust, saan ma kasutada blokke kõrbe keskkonnast staadioni keskkonnas. Selles valmis rada, mida videos näete. ► Välised lingid Veebileht: http://markustegelane.ml (aadress muudetud) Juhuslik video: http://markustegelane.ml/random.html Kanal: https://www.youtube.com/MarkusTegelane ► Ole kursis Ajaveeb: http://markustegelane.blogspot.com Twitter: @MarkusMaal ► Teisi kanaleid MarkusTegelane+ : https://www.youtube.com/channel/UCGGMWFwRnLjTKRLtnO6KRFg (lisakanal) Markuse asjad: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ Isiklik kanal: https://www.youtube.com/channel/UCirudpTn3Hp1sxbl-78z-dQ ► Kasutatud teosed TrackMania Build to Race - Desert TrackMania Build to Race - Snow 2 ► Tänan, et vaatasite! ◄ © 2020 Markuse videod productions |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=vPkDvnOVES4 | 0 | TrackMania track - Desert stadium (MarkuStation 2) | TrackMania rada - Kõrbestaadion (MarkuStation 2) | Using a simple modification to the editor, I was able to use blocks from the desert environment in stadium. This resulted in a map you see in the video. ► External links Web site: http://markustegelane.ml (URL changed) Random video: http://markustegelane.ml/random.html Channel: https://www.youtube.com/MarkusTegelane ► Stay up to date Blog: http://markustegelane-en.blogspot.com Twitter: @MarkusMaal ► Other channels TheMarkusGuy+ : https://www.youtube.com/channel/UCGGMWFwRnLjTKRLtnO6KRFg (second channel) Markus' stuff: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ Pesonal channel: https://www.youtube.com/channel/UCirudpTn3Hp1sxbl-78z-dQ ► Music used TrackMania Build to Race - Desert TrackMania Build to Race - Snow 2 ► Thank you for watching! ◄ © 2020 Markuse videod productions |
Kasutades lihtsat redigeerija muudatust, saan ma kasutada blokke kõrbe keskkonnast staadioni keskkonnas. Selles valmis rada, mida videos näete. ► Välised lingid Veebileht: http://markustegelane.ml (aadress muudetud) Juhuslik video: http://markustegelane.ml/random.html Kanal: https://www.youtube.com/MarkusTegelane ► Ole kursis Ajaveeb: http://markustegelane.blogspot.com Twitter: @MarkusMaal ► Teisi kanaleid MarkusTegelane+ : https://www.youtube.com/channel/UCGGMWFwRnLjTKRLtnO6KRFg (lisakanal) Markuse asjad: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ Isiklik kanal: https://www.youtube.com/channel/UCirudpTn3Hp1sxbl-78z-dQ ► Kasutatud teosed TrackMania Build to Race - Desert TrackMania Build to Race - Snow 2 ► Tänan, et vaatasite! ◄ © 2020 Markuse videod productions |
kõrbestaadion.m4v | MarkuStation 2 | MarkuStation 2 | Markus Maal,MarkusTegelane,TheMarkusGuy,mitmekülgne tehnoloogia,diverse technology,MarkuStation,MarkuStation 2,desert,stadium,TrackMania United Forever,environment mix | https://odysee.com/@MarkusTegelane:8/trackmania-rada-k-rbestaadion:f | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/295.jpg | N/A | /channel_db_lite/web/json/295.json | N/A | N/A |
320 | Press any key to continue... | Swing [PS1 FMV RIP] | 0 | 2019-11-23 | Full motion videos from a PS1 port of a puzzle game called Swing. The extra clips would play when you booted up the game and the credits one is accessible in the main menu (along with all the extra clips). | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=p0ql-svG4cM | 0 | . | . | Full motion videos from a PS1 port of a puzzle game called Swing. The extra clips would play when you booted up the game and the credits one is accessible in the main menu (along with all the extra clips). Timestamps 0:00 Extra 1 (fire) 0:11 Extra 2 (sewer) 0:23 Extra 3 (snow) 0:36 Extra 4 (jungle) 0:49 Extra 5 (bag) 1:03 Credits |
. | swing.mp4 | FMV klipid | FMV clips | Swing,video game,PlayStation,FMV rips | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/320.jpg | N/A | /channel_db_lite/web/json/320.json | N/A | N/A |
360 | MarkusTegelane+ | [Flashing lights warning] Batch file: Video player for Log OS plays Out-Oh-Mat by Brainstorm | 1 | 2019-10-13 | A simple text video player I've implemented in Log OS (a batch file operating environment) plays a textmode demo converted into text using a special conversion process: 0. The video is rendered into a sequence of bitmap images in 150x45 resolution 1. PICTOASCII - converts a batch of images into a batch of ASCII images 2. ASCVID maker - converts raw ascii frame files into a playable text video file 3. ASCAUD file is also made for audio (just a low quality 8kHz wave file) 4. ASCII video player (video_player.bat) - plays back the text video |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=sUNwGZuosds | 0 | . | . | A simple text video player I've implemented in Log OS (a batch file operating environment) plays a textmode demo converted into text using a special conversion process: 0. The video is rendered into a sequence of bitmap images in 150x45 resolution 1. PICTOASCII - converts a batch of images into a batch of ASCII images 2. ASCVID maker - converts raw ascii frame files into a playable text video file 3. ASCAUD file is also made for audio (just a low quality 8kHz wave file) 4. ASCII video player (video_player.bat) - plays back the text video Original video before conversion: https://www.youtube.com/watch?v=LnQtJFGJmj4 An old video showing off an old version of Log OS (not the most advanced batch file os by the way): https://www.youtube.com/watch?v=JUvTQ8L9a7k This batch file currently allows you to: play back video files (black and white only), manually adjust framerate (if not specified by the file), enable or disable the audio I also demonstrate the bitmap image viewer I've also implemented (using INSERTBMP.exe plugin). |
. | 2019-10-13 21-22-52.mp4 | Pakkfailid | Batch files | Log OS,batch files,programming,demos,batch demos,brainstorm,out oh mat,out-oh-mat,MarkusTegelane,Log Operating System,batch file OS,batch os | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/360.jpg | N/A | /channel_db_lite/web/json/360.json | N/A | N/A |
265 | MarkusTegelane | [UUS: Allalaadimise lingid nüüd saadaval] [Otseülekandest] Movement Batch 3.0 - Esimene ülevaade | 0 | 2019-07-24 | ***************** Lõplik versioon on nüüd allalaadimiseks saadaval! Allalaadimise lingid: Peamine allalaadimise link: http://markustegelane.tk/app/movement_batch_3_0_spectrum.zip Alternatiivne link: https://drive.google.com/open?id=1c2StxyWkHgy20FFFEYvACEn1Z9EvpiuD Checksum: MD5: E7E08B1B23F0BB956DCB143A94AF0E92 SHA-1: D060635DD032CD92ECAA7092696B0C888F3940F5 CRC32: 08257577 *************** Lõigud kanali eelmisest ülekandest. Kui te magasite selle maha, saate te tervet ülekannet järele vaadata koos rikete ja vigadega siit: https://www.youtube.com/watch?v=_K1PhX-rN30 (17:00 alates algab ülevaade) |
1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=ii3CCRf6LJ4 | 0 | [NEW: Download now available] [Live stream highlights] Movement Batch 3.0 - First reveal | [UUS: Allalaadimise lingid nüüd saadaval] [Otseülekandest] Movement Batch 3.0 - Esimene ülevaade | ***************** Final version is now available for download! Download links: Direct download: http:///app/movement_batch_3_0_spectrum.zip Mirror download: https://drive.google.com/open?id=1c2StxyWkHgy20FFFEYvACEn1Z9EvpiuD Checksum: MD5: E7E08B1B23F0BB956DCB143A94AF0E92 SHA-1: D060635DD032CD92ECAA7092696B0C888F3940F5 CRC32: 08257577 *************** Highlights of the last stream in this channel. If you missed it you can watch the whole stream with all of the glitches and mistakes here: https://www.youtube.com/watch?v=_K1PhX-rN30 (skip to 17:00 to skip waiting) |
***************** Lõplik versioon on nüüd allalaadimiseks saadaval! Allalaadimise lingid: Peamine allalaadimise link: http://markustegelane.tk/app/movement_batch_3_0_spectrum.zip Alternatiivne link: https://drive.google.com/open?id=1c2StxyWkHgy20FFFEYvACEn1Z9EvpiuD Checksum: MD5: E7E08B1B23F0BB956DCB143A94AF0E92 SHA-1: D060635DD032CD92ECAA7092696B0C888F3940F5 CRC32: 08257577 *************** Lõigud kanali eelmisest ülekandest. Kui te magasite selle maha, saate te tervet ülekannet järele vaadata koos rikete ja vigadega siit: https://www.youtube.com/watch?v=_K1PhX-rN30 (17:00 alates algab ülevaade) |
MB30HighlightsCPURENDER.MP4 | Pakkfailid | Batch files | Markus Maal,MarkusTegelane,TheMarkusGuy,Movement Batch,batch programming,windows batch file,batch games,ASCII games,RPG,gaming engine,batch scripting,building,Minecraft inspired (a little bit al),MarkuStation,M Software,colors perhaps,maybe even bigger playfields,batch file movement,gravity | https://odysee.com/@MarkusTegelane:8/new-download-now-available-live-stream:a | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/265.jpg | N/A | /channel_db_lite/web/json/265.json | N/A | N/A |
192 | MarkusTegelane+ | [Vanad videod uues kuues] Talking Tom läks lolliks | 1 | 2017-07-28 | My first video on YouTube with a better quality and more standard aspect ratio. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=uB6DflN9dHQ | 0 | [Old videos with new look] Talking Tom is not responding | . | . | Minu esimene video YouTube'is parema kvaliteedi ja standardsema aspektiga. | yt-editor.flv | Eksperimentaalne | Experimental | YouTube'i redigeerija,tom,läks,lolliks,loll,minema,Talking Friends,Talking,is not responding,error,program error,repetitive,HD,remaster,HD remaster,Old to new,vanast uus | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/192.jpg | N/A | /channel_db_lite/web/json/192.json | N/A | N/A |
154 | MarkusTegelane | 80 tellija eri | 0 | 2017-06-11 | 80 tellijat? Kuid mida ma peaksin selles videoga tegema? Vaadake ja saate teada! | 1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=8ZRsL24RMOI | 0 | 80 subscriber special | 80 tellija eri | 80 subscribers? But what should I do with this video? Watch the video and you'll find out! | 80 tellijat? Kuid mida ma peaksin selles videoga tegema? Vaadake ja saate teada! | yt-editor.flv | Info ja uudised | Info and news | YouTube'i redigeerija,80 sub special,eri,80 tellijat,80 subscriber special,800 000 subscriber special,800 subscriber special,800 subscriber special fnaf plush,8000 subscriber special,80000 subscriber special,80k subscriber special | https://odysee.com/@MarkusTegelane:8/80-tellija-eri:1 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/154.jpg | N/A | /channel_db_lite/web/json/154.json | N/A | N/A |
134 | MarkusTegelane | TMUnlimiter 1.1-ga jamamine (TrackMania redigeerija mod) | 0 | 2017-01-24 | Uus TMUnlimiter sai jõulude ajal valmis! Nüüd saab blokke keerata, liigutada ja muudki teha. Ja mitte mingisuguseid limitatsioone ei ole! Selles videos vaatame kui absurdseid asju on selle modiga võimalik teha! Esimene osa videost on natuke… | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=AwtSk1IJBpQ | 0 | Messing with TMUnlimiter 1.1 (TrackMania editor mod) | . | New TMUnlimiter was released on christmas! Now you can rotate blocks, move them and much more. And there is no such thing such as limitation! In this video, we'll see how stupid things you can do with this mod! First part of the video is about a little bit older version, but you have to accept it, as it is my first TMUnlimiter video. In the future I plan to make update videos about this mod. Check out my blog: http://markusmaalen.blogspot.com |
Uus TMUnlimiter sai jõulude ajal valmis! Nüüd saab blokke keerata, liigutada ja muudki teha. Ja mitte mingisuguseid limitatsioone ei ole! Selles videos vaatame kui absurdseid asju on selle modiga võimalik teha! Esimene osa videost on natuke vanemast versioonist, kuid see peaks olema mõistetav, sest see on mu esimene TMUnlimiteri video. Tulevikus on mul plaan teha update videosid selle modi kohta. Vaata ajaveebi: http://markustegelane.blogspot.com |
tm.mxf | Varia | Miscellaneous | TMUnlimiter,TrackMania mod,TrackMania editor mod,TrackMania | https://odysee.com/@MarkusTegelane:8/tmunlimiter-1-1-ga-jamamine-trackmania:c | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/134.jpg | N/A | /channel_db_lite/web/json/134.json | N/A | N/A |
349 | MarkusTegelane+ | Robot vastas mu küsitlusele | 1 | 2016-11-27 | Palun, kui olete robot, ÄRGE VASTAKE SELLELE KÜSITLUSELE!!! Vaata küsitlust mu blogis: http://markustegelane.blogspot.com.ee... |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9e1z_KaC2Po | 0 | A robot answered my survey | . | Please, if you are a robot, DO NOT ANSWER TO THIS SURVEY! | Palun, kui olete robot, ÄRGE VASTAKE SELLELE KÜSITLUSELE!!! Vaata küsitlust mu blogis: http://markustegelane.blogspot.com.ee/p/abistamine-ja-eksklusiivsed-videod.html |
2016-11-27 at 17-51-16.mp4 | Varia | Miscellaneous | Robot,answered,my,survey,please,if,you,are,do,not,answer,to,the,check,in,blog | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/349.jpg | N/A | /channel_db_lite/web/json/349.json | N/A | N/A |
114 | MarkusTegelane | [Prototüüp] Batch fail: Kasutajaliidese märkmik 1.6 - Märkmed märkmetes? | 0 | 2016-11-10 | See on prototüüp tulevasest batch failist Kasutajaliidese märkmik 1.6. -------Funktsioonid------- * Võimalus käsitleda lõpmatuid märkmeid * Käsuviibu ühilduvus * Ava programmiga ühilduvus (ava fail selle batch failiga) * Hiir ja kasutajaliides -------Lisa------- * Parandati segadus kui sa sisestasid rea numbri ja siis selle väärtus langes * Uus teabeekraan * Abi on nüüd sisse ehitatud ja ei vaja demo.cmd faili * Käsuviibu veateate ekraanid kui bg.exe ei leidu süsteemis -------Tagasiside------- Kui sulle meeldib see prototüüp, andke mulle seda kommentaarides teada. Sa saad ka vajutada meeldib sellele videole, kui sulle meeldib see batch fail. Sa võib ka tellida mu kanalile, et näha rohkem batch faile ja muud värki ja ei maga seda maha. Ma tegin selle video YouTube-i videoredigeerijaga (http://www.youtube.com/editor) |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=CMuMblpPBWc | 0 | [Prototype] Batch file: GUI notepad 1.6 - Notepad ception? | [Prototüüp] Batch fail: Kasutajaliidese märkmik 1.6 - Märkmed märkmetes? | This is a prototype of the upcoming batch file called GUI notepad 1.6 -------Features------- * Ability to handle unlimited notes * Command line support * Open with support (open file with this batch file) * Mouse and GUI -------Extra------- * Fixed confusion when you entered line number and then it decreased * New about screen * Help is now built in and doesn't need demo.cmd * Command line error screens when bg.exe is not found in the system -------Feedback------- If you like this prototype, let me know in the comments. You can also like the video if you like the batch file. You may subscribe to my channel to see more batch files and other stuff and don't miss it. I made this video using YouTube video editor (http://www.youtube.com/editor) |
See on prototüüp tulevasest batch failist Kasutajaliidese märkmik 1.6. -------Funktsioonid------- * Võimalus käsitleda lõpmatuid märkmeid * Käsuviibu ühilduvus * Ava programmiga ühilduvus (ava fail selle batch failiga) * Hiir ja kasutajaliides -------Lisa------- * Parandati segadus kui sa sisestasid rea numbri ja siis selle väärtus langes * Uus teabeekraan * Abi on nüüd sisse ehitatud ja ei vaja demo.cmd faili * Käsuviibu veateate ekraanid kui bg.exe ei leidu süsteemis -------Tagasiside------- Kui sulle meeldib see prototüüp, andke mulle seda kommentaarides teada. Sa saad ka vajutada meeldib sellele videole, kui sulle meeldib see batch fail. Sa võib ka tellida mu kanalile, et näha rohkem batch faile ja muud värki ja ei maga seda maha. Ma tegin selle video YouTube-i videoredigeerijaga (http://www.youtube.com/editor) |
yt-editor.flv | Pakkfailid | Batch files | YouTube'i redigeerija | https://odysee.com/@MarkusTegelane:8/prototype-batch-file-gui-notepad-1-6:c | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/114.jpg | N/A | /channel_db_lite/web/json/114.json | N/A | N/A |
112 | MarkusTegelane | Markuse arvuti meelelahutus: Peaaegu redis! [HP sülearvutiga jamamine 2. osa] | 0 | 2016-11-06 | Teises ja viimases HP sülearvutiga jamamine osas kopeerime kõvakettale kõik failid väliselt kõvakettalt ja muudame muid asju. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=IQe7a3U971Q | 0 | Almost ready! (Messing with HP notebook, Part 2) [Markus's computer entertainment] | Peaaegu redis! (HP sülearvutiga jamamine, 2. osa) [Markuse arvuti meelelahutus] | On the second and last "Messing with HP notebook" episode, we'll copy all files from external hard drive and change other things. Made with: Sony Vegas Pro 11 Music: There is no such thing Intro: MarkuStation 2016 Talker: Markus Maal Laptop: HP G2 255 Notebook PC (Factory equipped with Windows 8.1) I went to sleep at 2 AM (normal) I don't advertise anything or anyone I don't have to say anything now.. If you have questions, ask them in the comments below |
Teises ja viimases "HP sülearvutiga jamamine" osas kopeerime kõvakettale kõik failid väliselt kõvakettalt ja muudame muid asju. #MarkuseArvutiMeelelahutus #HP Loodud programmiga: Sony Vegas Pro 11 Kasutatud muusika: Seda ei ole ju Intro: MarkusStation 2016 Rääkis: Markus Maal Sülearvuti: HP G2 255 Notebook PC (Algselt Win 8.1-ga) Ma läksin magama kell 2:00 (normaalne) Ma ei reklaami mitte midagi ega kedagi Rohkem mul rääkida ei ole... Kui teil on veel küsimusi, küsige kommentaarides. |
taking_care_of_a_lot_of thigs.mxf | Markuse arvuti meelelahutus | Markus computer entertainment | MarkusTegelane,Markuse arvuti meelelahutus,Markus Maal,MarkuStation,markusstation,HP (Notebooks),HP,Notebooks,Sülearvutid | https://odysee.com/@MarkusTegelane:8/markuse-arvuti-meelelahutus-peaaegu:c | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/112.jpg | N/A | /channel_db_lite/web/json/112.json | N/A | N/A |
101 | MarkusTegelane | Light OS Release (from the live stream) | 0 | 2016-10-13 | Now I would like to introduce you the release of the Light OS. This has everything fixed. The download link is coming soon... | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=uRwP0R7s00o | 0 | . | . | . | . | yt-editor.flv | PowerPoint | PowerPoint | YouTube'i redigeerija | https://odysee.com/@MarkusTegelane:8/light-os-release-from-the-live-stream:6 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/101.jpg | N/A | /channel_db_lite/web/json/101.json | N/A | N/A |
102 | MarkusTegelane | Mängime Movement Batch-i (eilsest otseülekandest) | 0 | 2016-10-13 | Lühike klipp Movement Batch-i mängimisest eilsest otseülekandest, neile kes ei viitsinud vaadata tervet 3 tunni pikkust otseülekande videot. Koostasin selle video YouTube'i videotöötlejaga (http://www.youtube.com/editor) |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=DBRaDo_iu1o | 0 | Mängime Movement Batch-i (eilsest otseülekandest) | Mängime Movement Batch-i (eilsest otseülekandest) | Lühike klipp Movement Batch-i mängimisest eilsest otseülekandest, neile kes ei viitsinud vaadata tervet 3 tunni pikkust otseülekande videot. | Lühike klipp Movement Batch-i mängimisest eilsest otseülekandest, neile kes ei viitsinud vaadata tervet 3 tunni pikkust otseülekande videot. Koostasin selle video YouTube'i videotöötlejaga (http://www.youtube.com/editor) |
yt-editor.flv | Pakkfailid | Batch files | YouTube'i redigeerija | https://odysee.com/@MarkusTegelane:8/m-ngime-movement-batch-i-eilsest-otse:5 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/102.jpg | N/A | /channel_db_lite/web/json/102.json | N/A | N/A |
103 | MarkusTegelane | Teeme midagi Windows XP-ga (eilsest otseülekandest) | 0 | 2016-10-13 | Koostasin selle video YouTube'i videotöötlejaga (http://www.youtube.com/editor) | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=81U7wYBbvaU | 0 | Teeme midagi Windows XP-ga (eilsest otseülekandest) | Teeme midagi Windows XP-ga (eilsest otseülekandest) | N/A | Koostasin selle video YouTube'i videotöötlejaga (http://www.youtube.com/editor) | yt-editor.flv | Operatsioonsüsteemid | Operating systems | YouTube'i redigeerija | https://odysee.com/@MarkusTegelane:8/teeme-midagi-windows-xp-ga-eilsest-otse:d | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/103.jpg | N/A | /channel_db_lite/web/json/103.json | N/A | N/A |
104 | MarkusTegelane | Windows 7 mängude mängimine 2 (eilsest otseülekandest) | 0 | 2016-10-13 | See on lühike klipp otseülekandest, mis toimus kolmapäeval 12. oktoobril. Mõeldud neile, kes ei taha tervet otseülekannet vaadata, et teada saada, mis otseülekandes on. Koostasin selle video YouTube'i videotöötlejaga (http://www.youtube.com/editor) |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=MnxsSNXDvHc | 0 | Windows 7 mängude mängimine 2 (eilsest otseülekandest) | Windows 7 mängude mängimine 2 (eilsest otseülekandest) | See on lühike klipp otseülekandest, mis toimus kolmapäeval 12. oktoobril. Mõeldud neile, kes ei taha tervet otseülekannet vaadata, et teada saada, mis otseülekandes on. | See on lühike klipp otseülekandest, mis toimus kolmapäeval 12. oktoobril. Mõeldud neile, kes ei taha tervet otseülekannet vaadata, et teada saada, mis otseülekandes on. Koostasin selle video YouTube'i videotöötlejaga (http://www.youtube.com/editor) |
yt-editor.flv | MarkuStation 1 | MarkuStation 1 | YouTube'i redigeerija | https://odysee.com/@MarkusTegelane:8/windows-7-m-ngude-m-ngimine-2-eilsest:f | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/104.jpg | N/A | /channel_db_lite/web/json/104.json | N/A | N/A |
97 | MarkusTegelane | Red Screen of Death Windows Vista beeta versioonis | 0 | 2016-09-29 | Selles videos hävitan Windows Vista beeta versiooni Red Screen of Death-ga. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=mnV_llQaYdI | 0 | . | . | . | Selles videos hävitan Windows Vista beeta versiooni Red Screen of Death-ga. Viited: Muusika: Stale Mate - Jingle Punks - YouTube-i fonoteek Koostasin selle video YouTube'i videotöötlejaga (http://www.youtube.com/editor) |
yt-editor.flv | Operatsioonsüsteemid | Operating systems | YouTube'i redigeerija | https://odysee.com/@MarkusTegelane:8/red-screen-of-death-windows-vista-beeta:2 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/97.jpg | N/A | /channel_db_lite/web/json/97.json | N/A | N/A |
86 | MarkusTegelane | Tere tulemast tagasi! - Minecraftis | 0 | 2016-08-31 | Loodan, et teile meeldib mu väike Redstone'i hiiglaslik kuvar (kasutades väga lihtsat Redstone'i). Jah, juba saab august läbi ja algab teadmiste päev. Minu uus üleslaadimissagedus: Üldjuhul 2 videot nädalas (kaasaarvatud praegune nädal) 1 Minecrafti blogi postitus iga 2 nädala tagant (alates järgmine nädal uus postitus) Põhilise blogi värskendamine vähemalt 2 korda nädalas, vahel rohkem. Markus Maal+ kanali video kord kuus ElektrooniliseRakenduseTeadus videod 1 kord iga 3 kuu tagant. Mängimisvideod kord kuus Laupäeval ma videosid üles EI LAADI! (Ma ei pääse siis enda arvutile ligi ning mu tahvelarvutil on probleeme) Otseülekanded iga 3 nädala tagant 3 nädalat igal kolmapäeval kell 18:00 (720p HD kvaliteedis) Kommentaaridele vastan iga päev v.a. laupäev (kui võimalik siis ka laupäeval) Inglise keelsed videod igal nädalal teise videona ja eesti keelsed esimese videona (video alla lähevad ka otseülekanded) Muu info: Video loodi Frapsiga Profiilipildi uuendus tuleb homme :-) Ja palun saage aru, et mu hüüdlause on juba ammu muutunud "Markus Maal esitleb" hüüdlauseks Lingid: Eelmine video: https://www.youtube.com/watch?v=EJT7AhJGgB0 Suvaline video: https://www.youtube.com/watch?v=tBJOFvNfh2I Markuse blogi: http://markusmaal.blogspot.com Minecrafti blogi:http://markusminecraft.blogspot.com Markuse elu blogi (ei ole aktiivne): http://markusmaal15.blogspot.com YouTube-i kanal: http://youtube.com/MarkusMaal Kanali foorum: http://youtube.com/MarkusMaal/discussion Google+ leht: http://www.google.com/+MarkusMaal Vajutage meeldib, kommenteerige ning jagage kui jõudsite kirjelduse otsast lõpuni lugeda :-P PS: Sa ei näe kui paljudele see meeldib, kuid saad ikkagi vajutada meeldib. Ja tellige kui soovite veel minu videosid näha |
1 | 0 | 0 | 0 | https://www.youtube.com/watch?v=boPvXzawgTQ | 0 | Welcome back! - In Minecraft | Tere tulemast tagasi! - Minecraftis | I hope you like my little huge Redstone monitor (using very simple redstone). Yes, the August is going to end and back to school day begins. My new upload schedule: Mostly 2 videos per week (including current week) 1 Minecraft post after 2 weeks (beginning from the next week) Main blog posting at least 2 times a week, sometimes more. Markus Maal+ videos once a month. E-app science videos 1 time in 3 months time. Gameplay videos per month. I WON'T UPLOAD videos on Saturdays (I can't access my computer at that time and my tablet has problems) Live streams every 3 weeks every Wednesday at 6 PM (720p HD Quality) I reply to comments every day, but not in Saturday (if possible then also on Saturday) English videos every week as second video and Estonian videos as first video (live streams also classify as videos) Other info: Video made with Fraps Profile photo update tomorrow :-) And please understand that my slogan has already been changed to "Markus Maal presents". Links: Previous video: https://www.youtube.com/watch?v=EJT7AhJGgB0 Random video: https://www.youtube.com/watch?v=tBJOFvNfh2I Blog: http://markusmaalen.blogspot.com Minecraft blogi (not in English):http://markusminecraft.blogspot.com YouTube channel: http://youtube.com/MarkusMaal Channel forum: http://youtube.com/MarkusMaal/discussion Google+ page: http://www.google.com/+MarkusMaal |
Loodan, et teile meeldib mu väike Redstone'i hiiglaslik kuvar (kasutades väga lihtsat Redstone'i). Jah, juba saab august läbi ja algab teadmiste päev. Minu uus üleslaadimissagedus: Üldjuhul 2 videot nädalas (kaasaarvatud praegune nädal) 1 Minecrafti blogi postitus iga 2 nädala tagant (alates järgmine nädal uus postitus) Põhilise blogi värskendamine vähemalt 2 korda nädalas, vahel rohkem. Markus Maal+ kanali video kord kuus ElektrooniliseRakenduseTeadus videod 1 kord iga 3 kuu tagant. Mängimisvideod kord kuus Laupäeval ma videosid üles EI LAADI! (Ma ei pääse siis enda arvutile ligi ning mu tahvelarvutil on probleeme) Otseülekanded iga 3 nädala tagant 3 nädalat igal kolmapäeval kell 18:00 (720p HD kvaliteedis) Kommentaaridele vastan iga päev v.a. laupäev (kui võimalik siis ka laupäeval) Inglise keelsed videod igal nädalal teise videona ja eesti keelsed esimese videona (video alla lähevad ka otseülekanded) Muu info: Video loodi Frapsiga Profiilipildi uuendus tuleb homme :-) Ja palun saage aru, et mu hüüdlause on juba ammu muutunud "Markus Maal esitleb" hüüdlauseks Lingid: Eelmine video: https://www.youtube.com/watch?v=EJT7AhJGgB0 Suvaline video: https://www.youtube.com/watch?v=tBJOFvNfh2I Markuse blogi: http://markusmaal.blogspot.com Minecrafti blogi:http://markusminecraft.blogspot.com Markuse elu blogi (ei ole aktiivne): http://markusmaal15.blogspot.com YouTube-i kanal: http://youtube.com/MarkusMaal Kanali foorum: http://youtube.com/MarkusMaal/discussion Google+ leht: http://www.google.com/+MarkusMaal Vajutage meeldib, kommenteerige ning jagage kui jõudsite kirjelduse otsast lõpuni lugeda :-P PS: Sa ei näe kui paljudele see meeldib, kuid saad ikkagi vajutada meeldib. Ja tellige kui soovite veel minu videosid näha |
javaw 2016-08-31 19-48-54-30.avi | Info ja uudised | Info and news | Minecraft,markus maal,Markus,Maal,Windows 7 (Operating System | https://odysee.com/@MarkusTegelane:8/tere-tulemast-tagasi-minecraftis:a | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/86.jpg | N/A | /channel_db_lite/web/json/86.json | N/A | N/A |
80 | MarkusTegelane | Arvuti Minecraftis??? [Ilma modditeta] [MarkuStation] [HD] | 0 | 2016-05-18 | Selles videos näitan ma teile enda tehtud arvutit Minecraftis. Esmapilgul algupärane, kuid esimene samm Minecrafti arvutite loomisel. | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=yC250qmxHI0 | 0 | Monitor in Minecraft??? [No mods] [MarkuStation] [HD] | Ekraan Minecraftis??? [Ilma modditeta] [MarkuStation] [HD] | In this video I'll show the computer I made in Minecraft. | Selles videos näitan ma teile enda tehtud ekraani Minecraftis. | markustation - arvuti minecraftis.wmv | MarkuStation 1 | MarkuStation 1 | Markus Maal,RedStone,Minecraft (Sandbox based game) | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/80.jpg | N/A | /channel_db_lite/web/json/80.json | N/A | N/A |
170 | MarkusTegelane+ | Mac-i veateateekraanid - Video monteerimine | 1 | 2015-10-25 | Selles videos näitan ma kuidas tegin Mac-i veateateekraanide video Windows Live Movie Makeriga. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Z4nwXZbIp3I | 0 | Mac Screens of Death - Video editing | . | In this video I show how did I make Mac Screens of Death video using Windows Live Movie Maker. Random video: https://www.youtube.com/watch?v=ugFM4... Original: https://www.youtube.com/watch?v=PkLNu... I made this video using YouTube video editor (https://www.youtube.com/editor) |
Selles videos näitan ma kuidas tegin Mac-i veateateekraanide video Windows Live Movie Makeriga. Suvaline video: https://www.youtube.com/watch?v=ugFM4... Originaal: https://www.youtube.com/watch?v=PkLNu... Markus Maal-i kanal: http://www.youtube.com/MarkusMaal Teine kanal: https://www.youtube.com/channel/UCMD2... Koostasin selle video YouTube'i videotöötlejaga (https://www.youtube.com/editor) |
yt-editor.flv | Monteerimine | Editing | YouTube'i redigeerija,Mac OS (Operating System),Software (Industry),Macintosh (Video Game Platform),YouTube video editor,Screens of Death,Video Editing,In this video i'll show you,how I made Mac screens of Death video,using Windows Live Movie Maker,Random video,Original,I made this video using | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/170.jpg | N/A | /channel_db_lite/web/json/170.json | N/A | N/A |
389 | MarkusTegelane | troll and credits | 1 | 2015-10-15 | N/A | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=knYpHWt3YOQ | 0 | . | . | . | . | N/A | Varia | Miscellaneous | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/389.jpg | N/A | N/A | N/A | N/A | |
55 | MarkusTegelane | Markus Maal mängib III - Minecraft | 0 | 2015-10-11 | Selles videos ma mängin Minecrafti ja teen selle puhul eraldi YouTube-i maailma. Samuti on see üks ma kanali kõige pikematest videotest (umbes pool tundi). Vabandust, kes ootasid rääkimisega geimpleid :/ ... |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=82kFRGwvBRU | 0 | Markus Maal plays III - Minecraft | . | In this video I will play Minecraft and make separate world for YouTube purposes. Also it is right now one of the longest videos in my channel (about 30 minutes). Sorry for those who were waiting for gameplay where I talked :/ ... | . | yt-editor.flv | Markus Maal mängib | Markus Maal plays | YouTube'i redigeerija,Minecraft (Award-Winning Work),Video Game Culture,Video Game (Industry),Markus Maal,Ühendama,ühendatud,ühendaja,Markus,Maal,Eesti maal | https://odysee.com/@MarkusTegelane:8/markus-maal-m-ngib-iii-minecraft:f | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/55.jpg | N/A | /channel_db_lite/web/json/55.json | N/A | N/A |
46 | MarkusTegelane | TrackMania Kokkupõrked 2 | 0 | 2015-08-25 | See on jätk videole nimega TrackMania kokkupõrked. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=gu6xQU-bsqY | 0 | TrackMania Collisions 2 | . | This is a sequel to my video named "TrackMania collisions". | . | yt-editor.flv | MarkuStation 0 | MarkuStation 0 | YouTube'i redigeerija,TrackMania (Video Game Series),Racing Video Game (Video Game Genre) | https://odysee.com/@MarkusTegelane:8/trackmania-kokkup-rked-2:3 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/46.jpg | N/A | /channel_db_lite/web/json/46.json | N/A | N/A |
34 | MarkusTegelane | TrackMania² Valley rada Sõida Tuulepargis | 0 | 2015-04-16 | Tuulegeneraatorid ja saared ja rada. See on otsast lõpuni minu tehtud. Samuti testisin ma selle raja puhul udu. Video keskmine kiirus : 30 FPS Raja täielik nimi: Sõida $099$w$i$sTuulepargis Vaata ka mu Blogi uusimate... |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ddwXT_8aQ50 | 0 | TrackMania² Valley track "Drve at a wind farm" | . | Wind turbines and islands and the track. This is made by me from scratch. I also experimented with fog in this track. Average framerate : 30 FPS Track's raw name: Sõida $099$w$i$sTuulepargis Also check out my blog for latest stuff... | . | TrackMania² Valley rada Sõida tuulepargis!.mp4 | MarkuStation 0 | MarkuStation 0 | TrackMania 2: Canyon (Video Game),Racing Video Game (Video Game Genre),Tuulegeneraatorid,Elekter,Energia,Markus Maal,ühendama,ühendatud,TM,TrackMania (Video Game Series),TrackMania 2,Valley | https://odysee.com/@MarkusTegelane:8/trackmania-valley-rada-s-ida-tuulepargis:f | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/34.jpg | N/A | /channel_db_lite/web/json/34.json | N/A | N/A |
20 | MarkusTegelane | Windows'i erinevad veateateekraanid [HD] | 0 | 2015-03-02 | Siin videos näidatakse Windows'i tõrkeekraane. Arvatavasti on teist igaüks kogenud vähemalt ühte nendest tõrgetest! | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=0GeMU5FGpuE | 0 | Various Windows error screens [HD] | . | In this video, I'll show different Windows error screens. It is very likely you've experienced at least one of these errors! | . | Windows'i erinevad tõrkeekraanid.mp4 | Operatsioonsüsteemid | Operating systems | Windows,Microsoft Windows (Operating System),ühendama,ühendatud,Markus Maal,Blue Screen of Death,Red Screen of Death,White Screen of Death,BSOD,RSOD,WSOD,Black Screen of Death,Error party,Software (Industry),Error (Quotation Subject) | https://odysee.com/@MarkusTegelane:8/arhiveeritud-windows'i-erinevad:c | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/20.jpg | N/A | /channel_db_lite/web/json/20.json | N/A | N/A |