Leiti 4 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
573 MarkusTegelane++ [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log 0 2024-06-19 The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software.

Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a
Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/markustegelane
0 1 0 1 https://www.youtube.com/watch?v=ZR4oof0LP8M 0 [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software.

Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a
Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/markustegelane
The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software.

Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a
Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/markustegelane
bssp_3_du1.mp4 devUpdate devUpdate https://odysee.com/@hashMarkusTegelane:3/bssp_3_du1:f MarkusTegelane++ MarkusTegelane++ 0 /channel_db_lite/web/thumbs/573.jpg N/A /channel_db_lite/web/json/573.json N/A N/A
570 MarkusTegelane++ [devUpdate 1] Blue Screen Simulator JS - First reveal 0 2024-05-07 The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software.

Live version (still in beta): https://markusmaal.ee/BSSW
Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/MarkusTegelane
0 1 0 1 https://www.youtube.com/watch?v=BjnkhZy19F8 0 [devUpdate 1] Blue Screen Simulator JS - First reveal [devUpdate 1] Blue Screen Simulator JS - First reveal The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software.

Live version (still in beta): https://markusmaal.ee/BSSW
Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/MarkusTegelane
The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software.

Live version (still in beta): https://markusmaal.ee/BSSW
Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/MarkusTegelane
bssw_du1.mp4 devUpdate devUpdate N/A MarkusTegelane++ MarkusTegelane++ 0 /channel_db_lite/web/thumbs/570.jpg N/A /channel_db_lite/web/json/570.json N/A N/A
562 Press any key to continue... Pac-Man Rally (PS2 FMV/BGM Rip) 0 2024-02-02 Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
0 1 0 1 https://www.youtube.com/watch?v=raX-LEe08b4 0 Pac-Man Rally (PS2 FMV/BGM Rip) Pac-Man Rally (PS2 FMV/BGM Rip) Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
pmr.mov Muusika Music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/562.jpg N/A /channel_db_lite/web/json/562.json N/A N/A
559 MarkusTegelane Identity crisis - What happened with this channel? 0 2024-01-28 You may have noticed that I changed my channel name at some point and then reverted that change less than a month later. This video explains what happened and why I did what I did...

?? EESTIKEELNE VERSIOON ??
https://www.youtube.com/watch?v=t0VD3yId38Q

■ Links ■
Website: https://markustegelane.eu
Blog: https://markustegelane.blogspot.com

❖ Other channels ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markus' stuff: @markuseasjad
Markus Maal: @MarkusMaal

♫ Music ♫
Geographer - Synergy
Kevin MacLeod - Pamgaea
ALBIS - New Land

? Additional information ?
Filename: Identiteedikriis_EN.mov
Render time: 15 minutes, 38 seconds
Video card: Gigabyte Geforce GTX 1650 4GB OC
Software: DaVinci Resolve 18.6, FFmpeg, VLC Player, GIMP, Garuda Linux, Inkscape, Audacity

? Created by: Markus Maal ?
© 2024 Markuse videod
0 0 0 1 https://www.youtube.com/watch?v=oW6es05CjcU 0 Identity crisis - What happened with this channel? Identity crisis - What happened with this channel? You may have noticed that I changed my channel name at some point and then reverted that change less than a month later. This video explains what happened and why I did what I did...

?? EESTIKEELNE VERSIOON ??
https://www.youtube.com/watch?v=t0VD3yId38Q

■ Links ■
Website: https://markustegelane.eu
Blog: https://markustegelane.blogspot.com

❖ Other channels ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markus' stuff: @markuseasjad
Markus Maal: @MarkusMaal

♫ Music ♫
Geographer - Synergy
Kevin MacLeod - Pamgaea
ALBIS - New Land

? Additional information ?
Filename: Identiteedikriis_EN.mov
Render time: 15 minutes, 38 seconds
Video card: Gigabyte Geforce GTX 1650 4GB OC
Software: DaVinci Resolve 18.6, FFmpeg, VLC Player, GIMP, Garuda Linux, Inkscape, Audacity

? Created by: Markus Maal ?
© 2024 Markuse videod
You may have noticed that I changed my channel name at some point and then reverted that change less than a month later. This video explains what happened and why I did what I did...

?? EESTIKEELNE VERSIOON ??
https://www.youtube.com/watch?v=t0VD3yId38Q

■ Links ■
Website: https://markustegelane.eu
Blog: https://markustegelane.blogspot.com

❖ Other channels ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markus' stuff: @markuseasjad
Markus Maal: @MarkusMaal

♫ Music ♫
Geographer - Synergy
Kevin MacLeod - Pamgaea
ALBIS - New Land

? Additional information ?
Filename: Identiteedikriis_EN.mov
Render time: 15 minutes, 38 seconds
Video card: Gigabyte Geforce GTX 1650 4GB OC
Software: DaVinci Resolve 18.6, FFmpeg, VLC Player, GIMP, Garuda Linux, Inkscape, Audacity

? Created by: Markus Maal ?
© 2024 Markuse videod
Identiteedikriis_EN.mov Info ja uudised Info and news markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers N/A MarkusTegelane . 0 /channel_db_lite/web/thumbs/559.jpg N/A /channel_db_lite/web/json/559.json N/A N/A