Leiti 6 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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593 | Press any key to continue... | Constructor - Flicks and sound effects [DOS FLC RIP] | 0 | 2025-01-01 | All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KwRIcbXnGkQ | 0 | Constructor - Flicks and sound effects [DOS FLC RIP] | Constructor - Flicks and sound effects [DOS FLC RIP] | All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
ConstructorFlicks.mp4 | FMV klipid | FMV clips | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/593.jpg | N/A | /channel_db_lite/web/json/593.json | N/A | N/A | |
562 | Press any key to continue... | Pac-Man Rally (PS2 FMV/BGM Rip) | 0 | 2024-02-02 | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=raX-LEe08b4 | 0 | Pac-Man Rally (PS2 FMV/BGM Rip) | Pac-Man Rally (PS2 FMV/BGM Rip) | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
pmr.mov | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/562.jpg | N/A | /channel_db_lite/web/json/562.json | N/A | N/A | |
542 | Press any key to continue... | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | 0 | 2023-06-04 | I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=FCJHOQe-feA | 0 | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
FishingFantasyOSTrip.mp4 | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/542.jpg | N/A | /channel_db_lite/web/json/542.json | N/A | N/A | |
537 | Press any key to continue... | Flipnic - Full soundtrack [BGM] | 0 | 2023-04-23 | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9Hkis0fJdWc | 0 | Flipnic - Full soundtrack [BGM] | . | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
. | flipnic_ost_full.mp4 | Muusika | Music | Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/537.jpg | N/A | /channel_db_lite/web/json/537.json | N/A | N/A |
324 | Press any key to continue... | Park | 0 | 2020-06-15 | I like this song loop and animation... | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=ycVFUXBmkYU | 0 | . | . | . | . | cons.mpg | Varia | Miscellaneous | video game,original soundtrack,10 minute loop,PlayStation,funky graphics,full motion video,FMV,Constructor,building,nature,dog,bite,ball,decoration,resting place,loop,wind,bench,grass,green,aaaah,ouch,woof,bark,sweating,exhausted,tree,nearest neighbour,bicubic (plz no),sun,jacket,white car,white legged dog,brown dog,tarmac surface,questionable life decisions,sitting person,tongue,sunrise,branches,light reflection on a red and black striped ball,hair color?,British | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/324.jpg | N/A | /channel_db_lite/web/json/324.json | N/A | N/A |
300 | MarkusTegelane+ | Crappy song I made using Windows 93 (fake windows parody) | 1 | 2020-05-26 | Windows 93 on Windows(R) paroodia, mis on loodud Javascriptiga (pole minu loodud, aga ma soovisin seda proovida). Ma lihtsalt vaatasin ringi ja tegin selle suurepärase teose kasutades beepbox loop programmi, mis oli kaasas. Ma ausalt öeldes ei tea, miks see taaskäivitas video keskel, aga mis iganes. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=P8uNTw0G4hk | 0 | . | . | Windows 93 is a Windows(R) parody built using Javascript (not created by me, but something I wanted to check out). I was just messing around and made this wonderful piece using the beepbox looping program that was included. I honestly have no idea why it rebooted in the middle of the video, but whatever. | . | 2020-05-26 22-32-13.mkv | Muusika | Music | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/300.jpg | N/A | /channel_db_lite/web/json/300.json | N/A | N/A |