Leiti 11 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
894 Press any key to continue... Flipnic, Original Game (Easy) Any% - Unfinished run 1 0 2025-04-13 An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. 0 0 0 1 https://www.youtube.com/watch?v=0Ra7-yHxhpQ 0 Flipnic, Original Game (Easy) Any% - Unfinished run 1 Flipnic, Original Game (Easy) Any% - Unfinished run 1 An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. 2025-04-13 14-01-32.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/894.jpg N/A N/A N/A N/A
887 Press any key to continue... Uninstall Ubuntu Ad Commercial (Unofficial) 0 2025-02-05 *BEFORE YOU COMMENT*
I have nothing against Linux, I just dislike Ubuntu specifically.

This video is an edited version of an Ubuntu ad that makes you think. Made in Windows, but to be fair, the source video probably was as well.

Source: https://www.youtube.com/watch?v=jdoh992pJK0
0 1 0 1 https://www.youtube.com/watch?v=XlbG8HxTlG0 0 Uninstall Ubuntu Ad Commercial (Unofficial) Uninstall Ubuntu Ad Commercial (Unofficial) *BEFORE YOU COMMENT*
I have nothing against Linux, I just dislike Ubuntu specifically.

This video is an edited version of an Ubuntu ad that makes you think. Made in Windows, but to be fair, the source video probably was as well.

Source: https://www.youtube.com/watch?v=jdoh992pJK0
*BEFORE YOU COMMENT*
I have nothing against Linux, I just dislike Ubuntu specifically.

This video is an edited version of an Ubuntu ad that makes you think. Made in Windows, but to be fair, the source video probably was as well.

Source: https://www.youtube.com/watch?v=jdoh992pJK0
potato-2x-RIFE-RIFE3.1-59.94006fps.mkv Naljavideod Joke videos Linux,Ubuntu,14.04 N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/887.jpg N/A N/A N/A N/A
593 Press any key to continue... Constructor - Flicks and sound effects [DOS FLC RIP] 0 2025-01-01 All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression.

Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s

Extraction tools:
constructor-fil: https://github.com/jimmypw/constructor-fil
fli2gif: https://github.com/bovine/fli2gif
and some custom batch scripts to perform bulk actions

--Timestamps--
00:00 Park
00:10 Homebase
00:22 Hospital
00:35 Gadget Factory
00:45 Gadget: Burglar Alarm
00:50 Gadget: Computer
00:56 Gadget: Rat Trap
01:02 Gadget: Repair Kit
01:08 Gadget: Window Shutters
01:14 Gadget: Double Glazing
01:20 School
01:40 Brick Factory
01:46 Cement Factory
01:58 Steel Factory
02:03 Wood Factory
02:11 Bank Teller
02:18 Prison
02:25 System3 logo
02:28 Haunted House
02:39 House Party
02:48 Squatter
02:58 Mob Boss
03:08 House of Fun
03:16 Mr. Fixit
03:21 Ghost Mansion
03:27 Hippy Commune
03:33 Biker Bar
03:38 Pawn House
03:44 Tenant Block
03:50 Weapons
04:12 Police
--- Phone calls ---
04:17 Child (Call) - Variation 1
04:23 Child (Call) - Variation 2
04:29 Child (Call) - Variation 3
04:35 Clown (Call)
04:40 Delivery (Call)
04:46 Dog (Call)
04:52 Female Tenant (Call)
04:58 Male Tenant (Call)
05:05 Mr. Fixit (Call)
05:10 Foreman (Call)
05:17 Gangster (Call)
05:23 Skeleton (Call)
05:28 Hippy (Call)
05:34 Police (Call)
05:40 Psycho (Call)
05:45 Repairman (Call)
05:57 Roach (Call)
06:01 Thief (Call)
06:07 Thug (Call)
06:13 Builder (Call)
06:19 Zombie (Call)
-- Complaining tenants --
06:26 Stockbrokers (var. 1)
06:32 Stockbrokers (var. 2)
06:38 Stockbrokers (var. 3)
06:44 Greasers (var. 1)
06:51 Greasers (var. 2)
06:57 Greasers (var. 3)
07:04 Hippies (var. 1)
07:12 Hippies (var. 2)
07:19 Hippies (var. 3)
07:27 Major (var. 1)
07:35 Major (var. 2)
07:43 Major (var. 3)
07:51 Nerds (var. 1)
08:00 Nerds (var. 2)
08:08 Nerds (var. 3)
08:16 Professors (var. 1)
08:22 Professors (var. 2)
08:29 Professors (var. 3)
08:36 Punks (var. 1)
08:41 Punks (var. 2)
08:45 Punks (var. 3)
08:50 Slobs (var. 1)
08:59 Slobs (var. 2)
09:08 Slobs (var. 3)
09:17 Sloanes (var. 1)
09:26 Sloanes (var. 2)
09:34 Sloanes (var. 3)
09:43 Yuppies (var. 1)
09:51 Yuppies (var. 2)
09:59 Yuppies (var. 3)
10:06 Bathroom 1
10:16 Bathroom 2
10:26 Bathroom 3
10:36 Bathroom 4
10:54 Bathroom 5
11:11 Bedroom 1
11:21 Bedroom 2
11:39 Bedroom 3
11:49 Bedroom 4
12:07 Bedroom 5
12:24 Kitchen 1
12:42 Kitchen 2
12:52 Kitchen 3
13:09 Kitchen 4
13:27 Kitchen 5
13:37 Living Room 1
13:54 Living Room 2
14:04 Living Room 3
14:22 Living Room 4
14:39 Living Room 5
14:49 Building
-- Vacant Buildings --
15:06 House: 1920s
15:24 House: Adams
15:42 Arcade
16:00 House: Atlandic
16:18 Biker Bar
16:36 House: Bungalow
16:54 House: Cabin
17:12 Apartment Block
17:30 more house
17:48 even more house
18:06 House: Dutch
18:24 Fighting
18:32 Flood
18:40 House: Georg
18:58 House: Gothic
19:16 House: Japan
19:34 House: Lodge
19:52 House: Midwest
20:10 House: NewYork
20:28 House: North
20:46 House: Ohio
21:04 Pawn House
21:23 Hospital
21:41 Pub
21:59 House: Pyramid
22:17 House: Russian
22:35 House: Scottish
22:53 Mr. Fixit
23:11 noob house
23:29 Commune
23:47 funny house
24:05 House: Welsh
-- LoopFX---
24:23 Lose game
24:28 Happy tenants
24:36 Unhappy tenants
24:44 Sad tenants
24:52 Win game
24:59 Council
25:13 Infestation
25:20 Other sound effects
1 1 0 1 https://www.youtube.com/watch?v=KwRIcbXnGkQ 0 Constructor - Flicks and sound effects [DOS FLC RIP] Constructor - Flicks and sound effects [DOS FLC RIP] All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression.

Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s

Extraction tools:
constructor-fil: https://github.com/jimmypw/constructor-fil
fli2gif: https://github.com/bovine/fli2gif
and some custom batch scripts to perform bulk actions

--Timestamps--
00:00 Park
00:10 Homebase
00:22 Hospital
00:35 Gadget Factory
00:45 Gadget: Burglar Alarm
00:50 Gadget: Computer
00:56 Gadget: Rat Trap
01:02 Gadget: Repair Kit
01:08 Gadget: Window Shutters
01:14 Gadget: Double Glazing
01:20 School
01:40 Brick Factory
01:46 Cement Factory
01:58 Steel Factory
02:03 Wood Factory
02:11 Bank Teller
02:18 Prison
02:25 System3 logo
02:28 Haunted House
02:39 House Party
02:48 Squatter
02:58 Mob Boss
03:08 House of Fun
03:16 Mr. Fixit
03:21 Ghost Mansion
03:27 Hippy Commune
03:33 Biker Bar
03:38 Pawn House
03:44 Tenant Block
03:50 Weapons
04:12 Police
--- Phone calls ---
04:17 Child (Call) - Variation 1
04:23 Child (Call) - Variation 2
04:29 Child (Call) - Variation 3
04:35 Clown (Call)
04:40 Delivery (Call)
04:46 Dog (Call)
04:52 Female Tenant (Call)
04:58 Male Tenant (Call)
05:05 Mr. Fixit (Call)
05:10 Foreman (Call)
05:17 Gangster (Call)
05:23 Skeleton (Call)
05:28 Hippy (Call)
05:34 Police (Call)
05:40 Psycho (Call)
05:45 Repairman (Call)
05:57 Roach (Call)
06:01 Thief (Call)
06:07 Thug (Call)
06:13 Builder (Call)
06:19 Zombie (Call)
-- Complaining tenants --
06:26 Stockbrokers (var. 1)
06:32 Stockbrokers (var. 2)
06:38 Stockbrokers (var. 3)
06:44 Greasers (var. 1)
06:51 Greasers (var. 2)
06:57 Greasers (var. 3)
07:04 Hippies (var. 1)
07:12 Hippies (var. 2)
07:19 Hippies (var. 3)
07:27 Major (var. 1)
07:35 Major (var. 2)
07:43 Major (var. 3)
07:51 Nerds (var. 1)
08:00 Nerds (var. 2)
08:08 Nerds (var. 3)
08:16 Professors (var. 1)
08:22 Professors (var. 2)
08:29 Professors (var. 3)
08:36 Punks (var. 1)
08:41 Punks (var. 2)
08:45 Punks (var. 3)
08:50 Slobs (var. 1)
08:59 Slobs (var. 2)
09:08 Slobs (var. 3)
09:17 Sloanes (var. 1)
09:26 Sloanes (var. 2)
09:34 Sloanes (var. 3)
09:43 Yuppies (var. 1)
09:51 Yuppies (var. 2)
09:59 Yuppies (var. 3)
10:06 Bathroom 1
10:16 Bathroom 2
10:26 Bathroom 3
10:36 Bathroom 4
10:54 Bathroom 5
11:11 Bedroom 1
11:21 Bedroom 2
11:39 Bedroom 3
11:49 Bedroom 4
12:07 Bedroom 5
12:24 Kitchen 1
12:42 Kitchen 2
12:52 Kitchen 3
13:09 Kitchen 4
13:27 Kitchen 5
13:37 Living Room 1
13:54 Living Room 2
14:04 Living Room 3
14:22 Living Room 4
14:39 Living Room 5
14:49 Building
-- Vacant Buildings --
15:06 House: 1920s
15:24 House: Adams
15:42 Arcade
16:00 House: Atlandic
16:18 Biker Bar
16:36 House: Bungalow
16:54 House: Cabin
17:12 Apartment Block
17:30 more house
17:48 even more house
18:06 House: Dutch
18:24 Fighting
18:32 Flood
18:40 House: Georg
18:58 House: Gothic
19:16 House: Japan
19:34 House: Lodge
19:52 House: Midwest
20:10 House: NewYork
20:28 House: North
20:46 House: Ohio
21:04 Pawn House
21:23 Hospital
21:41 Pub
21:59 House: Pyramid
22:17 House: Russian
22:35 House: Scottish
22:53 Mr. Fixit
23:11 noob house
23:29 Commune
23:47 funny house
24:05 House: Welsh
-- LoopFX---
24:23 Lose game
24:28 Happy tenants
24:36 Unhappy tenants
24:44 Sad tenants
24:52 Win game
24:59 Council
25:13 Infestation
25:20 Other sound effects
All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression.

Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s

Extraction tools:
constructor-fil: https://github.com/jimmypw/constructor-fil
fli2gif: https://github.com/bovine/fli2gif
and some custom batch scripts to perform bulk actions

--Timestamps--
00:00 Park
00:10 Homebase
00:22 Hospital
00:35 Gadget Factory
00:45 Gadget: Burglar Alarm
00:50 Gadget: Computer
00:56 Gadget: Rat Trap
01:02 Gadget: Repair Kit
01:08 Gadget: Window Shutters
01:14 Gadget: Double Glazing
01:20 School
01:40 Brick Factory
01:46 Cement Factory
01:58 Steel Factory
02:03 Wood Factory
02:11 Bank Teller
02:18 Prison
02:25 System3 logo
02:28 Haunted House
02:39 House Party
02:48 Squatter
02:58 Mob Boss
03:08 House of Fun
03:16 Mr. Fixit
03:21 Ghost Mansion
03:27 Hippy Commune
03:33 Biker Bar
03:38 Pawn House
03:44 Tenant Block
03:50 Weapons
04:12 Police
--- Phone calls ---
04:17 Child (Call) - Variation 1
04:23 Child (Call) - Variation 2
04:29 Child (Call) - Variation 3
04:35 Clown (Call)
04:40 Delivery (Call)
04:46 Dog (Call)
04:52 Female Tenant (Call)
04:58 Male Tenant (Call)
05:05 Mr. Fixit (Call)
05:10 Foreman (Call)
05:17 Gangster (Call)
05:23 Skeleton (Call)
05:28 Hippy (Call)
05:34 Police (Call)
05:40 Psycho (Call)
05:45 Repairman (Call)
05:57 Roach (Call)
06:01 Thief (Call)
06:07 Thug (Call)
06:13 Builder (Call)
06:19 Zombie (Call)
-- Complaining tenants --
06:26 Stockbrokers (var. 1)
06:32 Stockbrokers (var. 2)
06:38 Stockbrokers (var. 3)
06:44 Greasers (var. 1)
06:51 Greasers (var. 2)
06:57 Greasers (var. 3)
07:04 Hippies (var. 1)
07:12 Hippies (var. 2)
07:19 Hippies (var. 3)
07:27 Major (var. 1)
07:35 Major (var. 2)
07:43 Major (var. 3)
07:51 Nerds (var. 1)
08:00 Nerds (var. 2)
08:08 Nerds (var. 3)
08:16 Professors (var. 1)
08:22 Professors (var. 2)
08:29 Professors (var. 3)
08:36 Punks (var. 1)
08:41 Punks (var. 2)
08:45 Punks (var. 3)
08:50 Slobs (var. 1)
08:59 Slobs (var. 2)
09:08 Slobs (var. 3)
09:17 Sloanes (var. 1)
09:26 Sloanes (var. 2)
09:34 Sloanes (var. 3)
09:43 Yuppies (var. 1)
09:51 Yuppies (var. 2)
09:59 Yuppies (var. 3)
10:06 Bathroom 1
10:16 Bathroom 2
10:26 Bathroom 3
10:36 Bathroom 4
10:54 Bathroom 5
11:11 Bedroom 1
11:21 Bedroom 2
11:39 Bedroom 3
11:49 Bedroom 4
12:07 Bedroom 5
12:24 Kitchen 1
12:42 Kitchen 2
12:52 Kitchen 3
13:09 Kitchen 4
13:27 Kitchen 5
13:37 Living Room 1
13:54 Living Room 2
14:04 Living Room 3
14:22 Living Room 4
14:39 Living Room 5
14:49 Building
-- Vacant Buildings --
15:06 House: 1920s
15:24 House: Adams
15:42 Arcade
16:00 House: Atlandic
16:18 Biker Bar
16:36 House: Bungalow
16:54 House: Cabin
17:12 Apartment Block
17:30 more house
17:48 even more house
18:06 House: Dutch
18:24 Fighting
18:32 Flood
18:40 House: Georg
18:58 House: Gothic
19:16 House: Japan
19:34 House: Lodge
19:52 House: Midwest
20:10 House: NewYork
20:28 House: North
20:46 House: Ohio
21:04 Pawn House
21:23 Hospital
21:41 Pub
21:59 House: Pyramid
22:17 House: Russian
22:35 House: Scottish
22:53 Mr. Fixit
23:11 noob house
23:29 Commune
23:47 funny house
24:05 House: Welsh
-- LoopFX---
24:23 Lose game
24:28 Happy tenants
24:36 Unhappy tenants
24:44 Sad tenants
24:52 Win game
24:59 Council
25:13 Infestation
25:20 Other sound effects
ConstructorFlicks.mp4 FMV klipid FMV clips N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/593.jpg N/A /channel_db_lite/web/json/593.json N/A N/A
562 Press any key to continue... Pac-Man Rally (PS2 FMV/BGM Rip) 0 2024-02-02 Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
0 1 0 1 https://www.youtube.com/watch?v=raX-LEe08b4 0 Pac-Man Rally (PS2 FMV/BGM Rip) Pac-Man Rally (PS2 FMV/BGM Rip) Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
pmr.mov Muusika Music N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/562.jpg N/A /channel_db_lite/web/json/562.json N/A N/A
550 Press any key to continue... Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] 0 2023-10-01 This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video.

The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background.

Technical information:

Video container: Interleaved audio/video streams, PSS file extension
Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display)
High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL)
Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400

Extraction commands:
STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR
TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO
Video container: FlipnicBinExtractor /est [filename].PSS
IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV"

Extraction tools:
FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor
FFmpeg: https://ffmpeg.org/
MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html

Chapters:
0:00 SHUKYAKUDEMO.PSS (Audio 1)
1:23 SHUKYAKUDEMO.PSS (Audio 2)
2:48 SHUKYAKUDEMO.PSS (Audio 3)
4:13 SHUKYAKUDEMO.PSS (Audio 4)
5:38 SHUKYAKUDEMO.PSS (Audio 5)
7:03 TITLE_.PSS (NTSC-U)
7:19 TITLE_.PSS (PAL)
7:35 TITLE_.PSS (NTSC-J)
7:51 SILVER_DROP.PSS
8:07 CIRCLE_OF_LIFE.PSS
8:29 FREEZE_OVER.PSS
8:45 TAKIWARI.PSS
8:58 SILVER_DROP2.PSS
9:14 CIRCLE_OF_LIFE2.PSS
9:35 FREEZE_OVER2.PSS
9:51 TAKIWARI2.PSS
10:04 UFO_QUIZ_SHOW.PSS
10:14 LUCKEY_FLAMINGOS.PSS
10:20 POINT_OF_NO_RETURN.PSS
10:29 COLOR_PUZZLE2.PSS
10:36 HUNGLY_MONKEY.PSS
10:45 MULTIBALL.PSS
10:53 MULTIBALL03.PSS
10:59 MULTIBALL04.PSS
11:04 MULTIBALL05.PSS
11:14 SHOWTIME.PSS
11:18 MOVE_ON01.PSS
11:24 WATCH_OUT.PSS
11:29 MISSING.PSS
11:38 TILT2.PSS
11:44 EXTRABALL.PSS
11:49 EXTRABALL2.PSS
11:57 EXTRA_CREDIT.PSS
12:05 EXTRA_CREDIT02.PSS
12:13 NEXT_STAGE.PSS
12:33 CONGRATULATIONS01.PSS
12:40 CONGRATULATIONS02.PSS
12:46 CONGRATULATIONS03.PSS
12:55 CONGRATULATIONS04.PSS
13:04 CONGRATULATIONS05.PSS
13:13 CONGRATULATIONS06.PSS
13:22 CONGRATULATIONS07.PSS
13:31 CONGRATULATIONS08.PSS
13:39 CONGRATULATIONS09.PSS
13:46 CONGRATULATIONS10.PSS
13:58 GAME_OVER2.PSS
14:13 GAME_OVER3.PSS
14:21 GAME_OVER4.PSS
14:32 GAME_OVER5.PSS
14:46 GAME_OVER6.PSS (NTSC-J only)
14:58 STAFF_ROLL1.PSS (NTSC-U)
17:02 STAFF_ROLL1.PSS (NTSC-J)
19:06 STAFF_ROLL1.PSS (PAL)
21:10 STAFF_ROLL2.PSS (NTSC-U)
23:14 STAFF_ROLL2.PSS (NTSC-J)
25:18 STAFF_ROLL2.PSS (PAL)
27:22 UBI.PSS (PAL only)
27:30 BAD_LUCK.PSS (NTSC-U/PAL)
28:03 SMALL_LUCK.PSS (NTSC-U/PAL)
28:46 GOOD_LUCK.PSS (NTSC-U/PAL)
29:24 GREAT_LUCK.PSS (NTSC-U/PAL)
30:02 MIRACULOUS.PSS (NTSC-U/PAL)
30:40 CHAP01.PSS (NTSC-U/PAL)
33:59 CHAP02.PSS (NTSC-U/PAL)
37:52 CHAP03.PSS (NTSC-U/PAL)
41:57 CHAP04.PSS (NTSC-U/PAL)
44:39 CHAP05.PSS (NTSC-U/PAL)
49:50 CHAP06.PSS (NTSC-U/PAL)
53:21 CHAP07.PSS (NTSC-U/PAL)
55:28 CHAP01.PSS (NTSC-J)
58:49 CHAP02.PSS (NTSC-J)
1:02:42 CHAP03.PSS (NTSC-J)
1:06:48 CHAP04.PSS (NTSC-J)
1:09:31 CHAP05.PSS (NTSC-J)
1:14:44 CHAP06.PSS (NTSC-J)
1:18:16 CHAP07.PSS (NTSC-J)
1:20:24 BAD_LUCK.PSS (NTSC-J)
1:21:04 SMALL_LUCK.PSS (NTSC-J)
1:21:44 GOOD_LUCK.PSS (NTSC-J)
1:22:24 GREAT_LUCK.PSS (NTSC-J)
1:23:04 MIRACULOUS
1 1 0 1 https://www.youtube.com/watch?v=ZaA8-H71-3U 0 Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video.

The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background.

Technical information:

Video container: Interleaved audio/video streams, PSS file extension
Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display)
High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL)
Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400

Extraction commands:
STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR
TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO
Video container: FlipnicBinExtractor /est [filename].PSS
IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV"

Extraction tools:
FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor
FFmpeg: https://ffmpeg.org/
MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html

Chapters:
0:00 SHUKYAKUDEMO.PSS (Audio 1)
1:23 SHUKYAKUDEMO.PSS (Audio 2)
2:48 SHUKYAKUDEMO.PSS (Audio 3)
4:13 SHUKYAKUDEMO.PSS (Audio 4)
5:38 SHUKYAKUDEMO.PSS (Audio 5)
7:03 TITLE_.PSS (NTSC-U)
7:19 TITLE_.PSS (PAL)
7:35 TITLE_.PSS (NTSC-J)
7:51 SILVER_DROP.PSS
8:07 CIRCLE_OF_LIFE.PSS
8:29 FREEZE_OVER.PSS
8:45 TAKIWARI.PSS
8:58 SILVER_DROP2.PSS
9:14 CIRCLE_OF_LIFE2.PSS
9:35 FREEZE_OVER2.PSS
9:51 TAKIWARI2.PSS
10:04 UFO_QUIZ_SHOW.PSS
10:14 LUCKEY_FLAMINGOS.PSS
10:20 POINT_OF_NO_RETURN.PSS
10:29 COLOR_PUZZLE2.PSS
10:36 HUNGLY_MONKEY.PSS
10:45 MULTIBALL.PSS
10:53 MULTIBALL03.PSS
10:59 MULTIBALL04.PSS
11:04 MULTIBALL05.PSS
11:14 SHOWTIME.PSS
11:18 MOVE_ON01.PSS
11:24 WATCH_OUT.PSS
11:29 MISSING.PSS
11:38 TILT2.PSS
11:44 EXTRABALL.PSS
11:49 EXTRABALL2.PSS
11:57 EXTRA_CREDIT.PSS
12:05 EXTRA_CREDIT02.PSS
12:13 NEXT_STAGE.PSS
12:33 CONGRATULATIONS01.PSS
12:40 CONGRATULATIONS02.PSS
12:46 CONGRATULATIONS03.PSS
12:55 CONGRATULATIONS04.PSS
13:04 CONGRATULATIONS05.PSS
13:13 CONGRATULATIONS06.PSS
13:22 CONGRATULATIONS07.PSS
13:31 CONGRATULATIONS08.PSS
13:39 CONGRATULATIONS09.PSS
13:46 CONGRATULATIONS10.PSS
13:58 GAME_OVER2.PSS
14:13 GAME_OVER3.PSS
14:21 GAME_OVER4.PSS
14:32 GAME_OVER5.PSS
14:46 GAME_OVER6.PSS (NTSC-J only)
14:58 STAFF_ROLL1.PSS (NTSC-U)
17:02 STAFF_ROLL1.PSS (NTSC-J)
19:06 STAFF_ROLL1.PSS (PAL)
21:10 STAFF_ROLL2.PSS (NTSC-U)
23:14 STAFF_ROLL2.PSS (NTSC-J)
25:18 STAFF_ROLL2.PSS (PAL)
27:22 UBI.PSS (PAL only)
27:30 BAD_LUCK.PSS (NTSC-U/PAL)
28:03 SMALL_LUCK.PSS (NTSC-U/PAL)
28:46 GOOD_LUCK.PSS (NTSC-U/PAL)
29:24 GREAT_LUCK.PSS (NTSC-U/PAL)
30:02 MIRACULOUS.PSS (NTSC-U/PAL)
30:40 CHAP01.PSS (NTSC-U/PAL)
33:59 CHAP02.PSS (NTSC-U/PAL)
37:52 CHAP03.PSS (NTSC-U/PAL)
41:57 CHAP04.PSS (NTSC-U/PAL)
44:39 CHAP05.PSS (NTSC-U/PAL)
49:50 CHAP06.PSS (NTSC-U/PAL)
53:21 CHAP07.PSS (NTSC-U/PAL)
55:28 CHAP01.PSS (NTSC-J)
58:49 CHAP02.PSS (NTSC-J)
1:02:42 CHAP03.PSS (NTSC-J)
1:06:48 CHAP04.PSS (NTSC-J)
1:09:31 CHAP05.PSS (NTSC-J)
1:14:44 CHAP06.PSS (NTSC-J)
1:18:16 CHAP07.PSS (NTSC-J)
1:20:24 BAD_LUCK.PSS (NTSC-J)
1:21:04 SMALL_LUCK.PSS (NTSC-J)
1:21:44 GOOD_LUCK.PSS (NTSC-J)
1:22:24 GREAT_LUCK.PSS (NTSC-J)
1:23:04 MIRACULOUS.PSS (NTSC-J)
This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video.

The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background.

Technical information:

Video container: Interleaved audio/video streams, PSS file extension
Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display)
High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL)
Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400

Extraction commands:
STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR
TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO
Video container: FlipnicBinExtractor /est [filename].PSS
IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV"

Extraction tools:
FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor
FFmpeg: https://ffmpeg.org/
MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html

Chapters:
0:00 SHUKYAKUDEMO.PSS (Audio 1)
1:23 SHUKYAKUDEMO.PSS (Audio 2)
2:48 SHUKYAKUDEMO.PSS (Audio 3)
4:13 SHUKYAKUDEMO.PSS (Audio 4)
5:38 SHUKYAKUDEMO.PSS (Audio 5)
7:03 TITLE_.PSS (NTSC-U)
7:19 TITLE_.PSS (PAL)
7:35 TITLE_.PSS (NTSC-J)
7:51 SILVER_DROP.PSS
8:07 CIRCLE_OF_LIFE.PSS
8:29 FREEZE_OVER.PSS
8:45 TAKIWARI.PSS
8:58 SILVER_DROP2.PSS
9:14 CIRCLE_OF_LIFE2.PSS
9:35 FREEZE_OVER2.PSS
9:51 TAKIWARI2.PSS
10:04 UFO_QUIZ_SHOW.PSS
10:14 LUCKEY_FLAMINGOS.PSS
10:20 POINT_OF_NO_RETURN.PSS
10:29 COLOR_PUZZLE2.PSS
10:36 HUNGLY_MONKEY.PSS
10:45 MULTIBALL.PSS
10:53 MULTIBALL03.PSS
10:59 MULTIBALL04.PSS
11:04 MULTIBALL05.PSS
11:14 SHOWTIME.PSS
11:18 MOVE_ON01.PSS
11:24 WATCH_OUT.PSS
11:29 MISSING.PSS
11:38 TILT2.PSS
11:44 EXTRABALL.PSS
11:49 EXTRABALL2.PSS
11:57 EXTRA_CREDIT.PSS
12:05 EXTRA_CREDIT02.PSS
12:13 NEXT_STAGE.PSS
12:33 CONGRATULATIONS01.PSS
12:40 CONGRATULATIONS02.PSS
12:46 CONGRATULATIONS03.PSS
12:55 CONGRATULATIONS04.PSS
13:04 CONGRATULATIONS05.PSS
13:13 CONGRATULATIONS06.PSS
13:22 CONGRATULATIONS07.PSS
13:31 CONGRATULATIONS08.PSS
13:39 CONGRATULATIONS09.PSS
13:46 CONGRATULATIONS10.PSS
13:58 GAME_OVER2.PSS
14:13 GAME_OVER3.PSS
14:21 GAME_OVER4.PSS
14:32 GAME_OVER5.PSS
14:46 GAME_OVER6.PSS (NTSC-J only)
14:58 STAFF_ROLL1.PSS (NTSC-U)
17:02 STAFF_ROLL1.PSS (NTSC-J)
19:06 STAFF_ROLL1.PSS (PAL)
21:10 STAFF_ROLL2.PSS (NTSC-U)
23:14 STAFF_ROLL2.PSS (NTSC-J)
25:18 STAFF_ROLL2.PSS (PAL)
27:22 UBI.PSS (PAL only)
27:30 BAD_LUCK.PSS (NTSC-U/PAL)
28:03 SMALL_LUCK.PSS (NTSC-U/PAL)
28:46 GOOD_LUCK.PSS (NTSC-U/PAL)
29:24 GREAT_LUCK.PSS (NTSC-U/PAL)
30:02 MIRACULOUS.PSS (NTSC-U/PAL)
30:40 CHAP01.PSS (NTSC-U/PAL)
33:59 CHAP02.PSS (NTSC-U/PAL)
37:52 CHAP03.PSS (NTSC-U/PAL)
41:57 CHAP04.PSS (NTSC-U/PAL)
44:39 CHAP05.PSS (NTSC-U/PAL)
49:50 CHAP06.PSS (NTSC-U/PAL)
53:21 CHAP07.PSS (NTSC-U/PAL)
55:28 CHAP01.PSS (NTSC-J)
58:49 CHAP02.PSS (NTSC-J)
1:02:42 CHAP03.PSS (NTSC-J)
1:06:48 CHAP04.PSS (NTSC-J)
1:09:31 CHAP05.PSS (NTSC-J)
1:14:44 CHAP06.PSS (NTSC-J)
1:18:16 CHAP07.PSS (NTSC-J)
1:20:24 BAD_LUCK.PSS (NTSC-J)
1:21:04 SMALL_LUCK.PSS (NTSC-J)
1:21:44 GOOD_LUCK.PSS (NTSC-J)
1:22:24 GREAT_LUCK.PSS (NTSC-J)
1:23:04 MIRACULOUS.PSS (NTSC-J)
FlipnicFMVfullquality.mp4 FMV klipid FMV clips Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,new game machine,van gogh,UFO,aliens,flying saucer,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/550.jpg N/A /channel_db_lite/web/json/550.json N/A N/A
537 Press any key to continue... Flipnic - Full soundtrack [BGM] 0 2023-04-23 There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens.

I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file.

Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing

Timestamps:
------------ Biology ------------
0:00 Stage main (Biology) [NATURE_0.MID]
2:17 UFO warning [NATURE_1.MID]
3:44 Multiball [NATURE_2.MID]
4:43 Bonus missions [POSITIVE.MID]
--------- Metallurgy ----------
6:25 Stage main (Metallurgy) [ISEKI_0.MID]
8:55 Spider crab [ISEKI_1.MID]
10:17 Multiball/Shoot down the shafts [ISEKI_2.MID]
------------ Optics --------------
11:37 Stage main (Optics) [HIKARI_0.MID]
13:36 Non-stop area/Bumper village [HIKARI_1.MID]
15:05 Multiball/Loop the loop [HIKARI_2.MID]
---------- Evolution ------------
16:31 Stage main (Evolution) [BOSS_1.MID]
--------- Geometry ------------
18:14 Stage main (Geometry) [LOAD_RETRO_3.MID]
18:59 Chu chu multiball [LOAD_RETRO_4.MID]
19:29 Alien hill [LOAD_RETRO_5.MID]
20:08 Area 74 [LOAD_RETRO_6.MID]
20:51 Galaxy Tennis [LOAD_RETRO_7.MID]
--------- Incidentals ----------
21:46 Red mission [LOAD_0.MID]
21:50 Yellow mission [LOAD_1.MID]
21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID]
21:59 Geometry mission 1 [LOAD_RETRO_1.MID]
22:03 Geometry mission 2 [LOAD_RETRO_2.MID]
------- Miscellaneous --------
22:07 Zero gravity [SERIOUS.MID]
23:24 Geometry 2P [RETRO_0.MID]
24:43 Geometry 2P (unused ver.) [RETRO_1.MID]
25:44 Main menu [MENU_1.MID]
0 1 0 1 https://www.youtube.com/watch?v=9Hkis0fJdWc 0 Flipnic - Full soundtrack [BGM] . There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens.

I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file.

Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing

Timestamps:
------------ Biology ------------
0:00 Stage main (Biology) [NATURE_0.MID]
2:17 UFO warning [NATURE_1.MID]
3:44 Multiball [NATURE_2.MID]
4:43 Bonus missions [POSITIVE.MID]
--------- Metallurgy ----------
6:25 Stage main (Metallurgy) [ISEKI_0.MID]
8:55 Spider crab [ISEKI_1.MID]
10:17 Multiball/Shoot down the shafts [ISEKI_2.MID]
------------ Optics --------------
11:37 Stage main (Optics) [HIKARI_0.MID]
13:36 Non-stop area/Bumper village [HIKARI_1.MID]
15:05 Multiball/Loop the loop [HIKARI_2.MID]
---------- Evolution ------------
16:31 Stage main (Evolution) [BOSS_1.MID]
--------- Geometry ------------
18:14 Stage main (Geometry) [LOAD_RETRO_3.MID]
18:59 Chu chu multiball [LOAD_RETRO_4.MID]
19:29 Alien hill [LOAD_RETRO_5.MID]
20:08 Area 74 [LOAD_RETRO_6.MID]
20:51 Galaxy Tennis [LOAD_RETRO_7.MID]
--------- Incidentals ----------
21:46 Red mission [LOAD_0.MID]
21:50 Yellow mission [LOAD_1.MID]
21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID]
21:59 Geometry mission 1 [LOAD_RETRO_1.MID]
22:03 Geometry mission 2 [LOAD_RETRO_2.MID]
------- Miscellaneous --------
22:07 Zero gravity [SERIOUS.MID]
23:24 Geometry 2P [RETRO_0.MID]
24:43 Geometry 2P (unused ver.) [RETRO_1.MID]
25:44 Main menu [MENU_1.MID]
. flipnic_ost_full.mp4 Muusika Music Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/537.jpg N/A /channel_db_lite/web/json/537.json N/A N/A
532 Press any key to continue... Menu re-ordering in Flipnic (Warning: Cursed!!!) [W.I.P.] 0 2023-03-14 So, I have decided to mess around with the MAINMENU.MLB file using cheat engine (since it gets loaded into RAM, I can mess with it basically in real time with exceptions).

I was successfully able to change the order of the menu options and the menu options, while maintaining the ability to linearly move straight up and down without suddenly jumping to another menu option. I was not able to change the action of each button yet, so the button actions are shifted upwards.

And just because I can, I decided to shift the exit button 0x100 units to the left.

Technical details, tutorial, and modified MAINMENU.MLB: https://docs.google.com/document/d/1HSP2JH3JfvSXh3FjCa6lXJYfjBHpNOsX6JfqYgwSBC8/edit?usp=sharing
0 1 0 1 https://www.youtube.com/watch?v=f7mQJwsqA-8 0 Menu re-ordering in Flipnic (Warning: Cursed!!!) [W.I.P.] . So, I have decided to mess around with the MAINMENU.MLB file using cheat engine (since it gets loaded into RAM, I can mess with it basically in real time with exceptions).

I was successfully able to change the order of the menu options and the menu options, while maintaining the ability to linearly move straight up and down without suddenly jumping to another menu option. I was not able to change the action of each button yet, so the button actions are shifted upwards.

And just because I can, I decided to shift the exit button 0x100 units to the left.

Technical details, tutorial, and modified MAINMENU.MLB: https://docs.google.com/document/d/1HSP2JH3JfvSXh3FjCa6lXJYfjBHpNOsX6JfqYgwSBC8/edit?usp=sharing
. cursed1.mp4 Videomängude analüüs Video game analysis N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/532.jpg N/A /channel_db_lite/web/json/532.json N/A N/A
467 Press any key to continue... Flipnic - Metallurgy A (Hard difficulty gameplay) 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time it's Metallurgy A, which is unlocked after defeating the first boss.

At the minimum, to complete this stage, you have to do the following:
1. Go through the first lane after spawning on the stage
2. Take a color coded lane
3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission
4. Take the lane, which you just uncovered after completing this mission
5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission
6. Take the lane, which you just uncovered
7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken
8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction
9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission
10. Shut down all shafts within the time limit
11. Repeat steps 9-10
12. You can go back to the lane selection area if you go through a portal
13. Repeat step 7
14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back
15. Take the non-colorcoded lanes until you get back to the spawn area.
16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission
17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=pftgH8DNink 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time it's Metallurgy A, which is unlocked after defeating the first boss.

At the minimum, to complete this stage, you have to do the following:
1. Go through the first lane after spawning on the stage
2. Take a color coded lane
3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission
4. Take the lane, which you just uncovered after completing this mission
5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission
6. Take the lane, which you just uncovered
7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken
8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction
9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission
10. Shut down all shafts within the time limit
11. Repeat steps 9-10
12. You can go back to the lane selection area if you go through a portal
13. Repeat step 7
14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back
15. Take the non-colorcoded lanes until you get back to the spawn area.
16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission
17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. MetallurgyA_hard.mp4 Teised skriptimiskeeled Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/467.jpg N/A /channel_db_lite/web/json/467.json N/A N/A
455 Press any key to continue... The Italian Job [PS1 FMV RIP] 0 2022-06-14 Cutscenes and other full motion videos from The Italian Job (2001). 0 1 0 0 https://www.youtube.com/watch?v=6T-qXs4vjuA 0 . . Cutscenes and other full motion videos from The Italian Job (2001).

Timestamps:
0:00 LOGOPIX.STR
0:08 LOGOSCI.STR
0:21 FMVAUDIO.STR (Intro)
1:09 FMVJOB.STR
2:12 FMVMINIS.STR
2:59 FMVMIURA.STR
3:53 FMVTRACK.STR (You were only supposed to blow the bloody doors off)

Freeride:
4:20 NULO_2A.STR
4:31 TURIN_A.STR

Missions:
4:42 AMBASS_A.STR
5:08 BIGWILL.STR
5:31 CAMPFRED.STR
6:15 INTERFR.STR
6:34 KEEPING.STR
6:51 MAFIA_A.STR
7:05 NU_CON_A.STR
7:21 PEACHES.STR
7:48 PRISPALS.STR
8:06 SKILBILL.STR
8:35 SPEC_DEL.STR
8:51 TORINO.STR
9:08 TRAFTAPE.STR

9:26 FMVCOACH.STR
. italianjob.mp4 FMV klipid FMV clips N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/455.jpg /channel_db_lite/web/stream/455.mp4 /channel_db_lite/web/json/455.json N/A N/A
456 Press any key to continue... 4x4 World Trophy [PS1 FMV RIP] 0 2022-06-14 Cutscenes and other full motion videos from 4x4 World Trophy (2000). 0 1 0 0 https://www.youtube.com/watch?v=SZ-eW-q8XXI 0 . . Cutscenes and other full motion videos from 4x4 World Trophy (2000).

Timestamps:
0:00 FMAINTRO.STR
0:19 GPFF16S.STR
0:30 INTRO1.STR
1:17 INTRO2.STR
2:02 LOSE1.STR
2:06 LOSE2.STR
2:10 LOSE3.STR
2:14 WIN1.STR
2:23 WIN2.STR
2:33 WIN3.STR
2:43 WINALL1.STR
2:55 WINALL2.STR
. 4x4.mp4 FMV klipid FMV clips N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/456.jpg N/A /channel_db_lite/web/json/456.json N/A N/A
382 Press any key to continue... a disturbing "Game over" screen 0 2021-07-10 This is a very weird and somewhat creepy game over screen that depicts an undead skeleton smoking a cigarette. There's also background music and a male voice laughing can also be heard. Finally the words "Game over" and "See you again!" are heard and the clip ends.



This game over screen is from a pinball game called "Flipnic" (a.k.a. "Flipnic: Ultimate Pinball" in NTSC-U [USA] regions), which I've covered before in this channel, but I've never actually seen this clip. This particular game over screen only occours in the original NTSC-J [Japan] version of the game. As far as I can tell, no other version has this game over screen.
1 1 0 1 https://www.youtube.com/watch?v=AcqUf014EDQ 0 . . This is a very weird and somewhat creepy game over screen that depicts an undead skeleton smoking a cigarette. There's also background music and a male voice laughing can also be heard. Finally the words "Game over" and "See you again!" are heard and the clip ends.

This game over screen is from a pinball game called "Flipnic" (a.k.a. "Flipnic: Ultimate Pinball" in NTSC-U [USA] regions), which I've covered before in this channel, but I've never actually seen this clip. This particular game over screen only occours in the original NTSC-J [Japan] version of the game. As far as I can tell, no other version has this game over screen.
. disturbing_gameover.mp4 FMV klipid FMV clips https://odysee.com/@Press_any_key_to_continue:2/disturbinggameover:3 Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/382.jpg N/A /channel_db_lite/web/json/382.json N/A N/A