Leiti 12 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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636 | Press any key to continue... | Flipnic - Free Camera [PCSX2 Cheat Engine Mod] | 0 | 2025-07-26 | In this video, I showcase various areas of the game you normally don't see thanks to a freecam mod I made with Cheat Engine. It's ready to use if you have the PAL version, but other versions require some manual labor to get it working. ---------------------------------------------------- CT file download ---------------------------------------------------- https://gist.github.com/MarkusMaal/bc9b2d7497d67cb1a17e1ad1d61ca0eb/raw/9b3679e61b9aeacc02fc69ffa725bb57f1e0ee11/FlipnicFreecam-public.CT (right click → save as) ---------------------------------------------------- Using Cheat Engine with PCSX2 2.x ---------------------------------------------------- To use Cheat Engine with PCSX2 2.x, you need to enable this setting: Edit → Settings → Scan Settings → Scan the following memory region types → MEM_MAPPED Otherwise, it'll just ignore the PS2 EE memory region. ---------------------------------------------------- Using the CT file ---------------------------------------------------- To load the CT file, choose File → Load in Cheat Engine. Find the file with file browser and open it. Allow it to execute the lua script. Now hook Cheat Engine to PCSX2 with the game already running and keep the address list. You should now see the EEmemPointer has an address - do not remove it! To see the form, double-click Table → FlipnicFreecam. You should see a window open, resize it. Now, in-game, go into a stage and let your ball drop into the outhole (don't relaunch it). Now you have the conditions to control the camera without interruptions. ---------------------------------------------------- Troubleshooting ---------------------------------------------------- Switch back to Flipnic Freecam window and click the "Freecam enable" button. For testing, drag the "Field of view" slider and you should see the FOV change. If you don't see anything change or the game crashes, that means it isn't the PAL version and you need to modify the script to get it to work (for safety reasons, if it didn't crash, restart the game without saving). To see the code, click Table → Show Cheat Table Lua Script. You want to specifically modify the local camLoc variable. Perform the following steps to get the offset: 1. Load the Metallurgy A stage (a 5-minute demo of this stage is immediately accessible even if you don't have a completed save file). You can press START to pause the timer if you only have access to the demo. 2. Let the animation play 3. Using Cheat Engine or PCSX2 debug tools, search for this array of bytes in memory: 4A F0 40 44 00 00 D0 41 BA 18 1D 44 00 00 80 3F 4A 30 47 44 FC FF FF 3F BA D8 16 44 00 00 80 3F 00 00 00 00 00 00 00 00 4. It should return 1 result. If you're using CE, you can set the start to eemem or pcsx2-qt.eemem in memory scan options to ensure only 1 value is returned. 5. Add 0x30 to the address where you found these bytes 6. If you used CE, you also need to also subtract the address of EEmemPointer to get the actual offset in PS2 memory 7. Take the resulting offset and set the camLoc variable to it (hexadecimal values are prefixed with 0x) 8. Save the script and click the "Execute script" button to apply changes immediately ---------------------------------------------------- How to use Flipnic Freecam form ---------------------------------------------------- There are three columns that you can mess with: - Origin+Target - moves both the target and origin, so that you can just move around without changing the angle - Target - moves the "imaginary point", which the camera looks at - Origin - moves the actual camera position without moving the target Also - Freecam enable - Enable Freecam mode (doesn't work when multiball mission is active or in evolution stages) - Freecam disable - Resets the camera to whatever it was There are also three sliders - Field of view - Adjusts FOV, smaller values zoom the camera out, while higher values make everything smaller and more distorted - Substep - Each time you click a + or - button, move the camera by this mu |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=31-pnJw6PFo | 0 | Flipnic - Free Camera [PCSX2 Cheat Engine Mod] | Flipnic - Free Camera [PCSX2 Cheat Engine Mod] | In this video, I showcase various areas of the game you normally don't see thanks to a freecam mod I made with Cheat Engine. It's ready to use if you have the PAL version, but other versions require some manual labor to get it working. ---------------------------------------------------- CT file download ---------------------------------------------------- https://gist.github.com/MarkusMaal/bc9b2d7497d67cb1a17e1ad1d61ca0eb/raw/9b3679e61b9aeacc02fc69ffa725bb57f1e0ee11/FlipnicFreecam-public.CT (right click → save as) ---------------------------------------------------- Using Cheat Engine with PCSX2 2.x ---------------------------------------------------- To use Cheat Engine with PCSX2 2.x, you need to enable this setting: Edit → Settings → Scan Settings → Scan the following memory region types → MEM_MAPPED Otherwise, it'll just ignore the PS2 EE memory region. ---------------------------------------------------- Using the CT file ---------------------------------------------------- To load the CT file, choose File → Load in Cheat Engine. Find the file with file browser and open it. Allow it to execute the lua script. Now hook Cheat Engine to PCSX2 with the game already running and keep the address list. You should now see the EEmemPointer has an address - do not remove it! To see the form, double-click Table → FlipnicFreecam. You should see a window open, resize it. Now, in-game, go into a stage and let your ball drop into the outhole (don't relaunch it). Now you have the conditions to control the camera without interruptions. ---------------------------------------------------- Troubleshooting ---------------------------------------------------- Switch back to Flipnic Freecam window and click the "Freecam enable" button. For testing, drag the "Field of view" slider and you should see the FOV change. If you don't see anything change or the game crashes, that means it isn't the PAL version and you need to modify the script to get it to work (for safety reasons, if it didn't crash, restart the game without saving). To see the code, click Table → Show Cheat Table Lua Script. You want to specifically modify the local camLoc variable. Perform the following steps to get the offset: 1. Load the Metallurgy A stage (a 5-minute demo of this stage is immediately accessible even if you don't have a completed save file). You can press START to pause the timer if you only have access to the demo. 2. Let the animation play 3. Using Cheat Engine or PCSX2 debug tools, search for this array of bytes in memory: 4A F0 40 44 00 00 D0 41 BA 18 1D 44 00 00 80 3F 4A 30 47 44 FC FF FF 3F BA D8 16 44 00 00 80 3F 00 00 00 00 00 00 00 00 4. It should return 1 result. If you're using CE, you can set the start to eemem or pcsx2-qt.eemem in memory scan options to ensure only 1 value is returned. 5. Add 0x30 to the address where you found these bytes 6. If you used CE, you also need to also subtract the address of EEmemPointer to get the actual offset in PS2 memory 7. Take the resulting offset and set the camLoc variable to it (hexadecimal values are prefixed with 0x) 8. Save the script and click the "Execute script" button to apply changes immediately ---------------------------------------------------- How to use Flipnic Freecam form ---------------------------------------------------- There are three columns that you can mess with: - Origin+Target - moves both the target and origin, so that you can just move around without changing the angle - Target - moves the "imaginary point", which the camera looks at - Origin - moves the actual camera position without moving the target Also - Freecam enable - Enable Freecam mode (doesn't work when multiball mission is active or in evolution stages) - Freecam disable - Resets the camera to whatever it was There are also three sliders - Field of view - Adjusts FOV, smaller values zoom the camera out, while higher values make everything smaller and more distorted - Substep - Each time you click a + or - button, move the camera by this much - Step - Same as substep, but allows you to move even faster Obviously you can click on the - and + buttons, but you can also scroll the mouse wheel on the - buttons to change that specific value. ---------------------------------------------------- Chapters ---------------------------------------------------- 0:00 Biology 9:57 Metallurgy 21:33 Optics 37:09 Biology 2P 42:08 Metallurgy 2P 45:00 Geometry 57:56 Optics 2P 59:01 Geometry 2P ---------------------------------------------------- In case you use macOS ---------------------------------------------------- You need to temporarily disable System Integrity Protection to use Cheat Engine on a Mac. Follow Apple's instructions here: https://developer.apple.com/documentation/security/disabling-and-enabling-system-integrity-protection. |
In this video, I showcase various areas of the game you normally don't see thanks to a freecam mod I made with Cheat Engine. It's ready to use if you have the PAL version, but other versions require some manual labor to get it working. ---------------------------------------------------- CT file download ---------------------------------------------------- https://gist.github.com/MarkusMaal/bc9b2d7497d67cb1a17e1ad1d61ca0eb/raw/9b3679e61b9aeacc02fc69ffa725bb57f1e0ee11/FlipnicFreecam-public.CT (right click → save as) ---------------------------------------------------- Using Cheat Engine with PCSX2 2.x ---------------------------------------------------- To use Cheat Engine with PCSX2 2.x, you need to enable this setting: Edit → Settings → Scan Settings → Scan the following memory region types → MEM_MAPPED Otherwise, it'll just ignore the PS2 EE memory region. ---------------------------------------------------- Using the CT file ---------------------------------------------------- To load the CT file, choose File → Load in Cheat Engine. Find the file with file browser and open it. Allow it to execute the lua script. Now hook Cheat Engine to PCSX2 with the game already running and keep the address list. You should now see the EEmemPointer has an address - do not remove it! To see the form, double-click Table → FlipnicFreecam. You should see a window open, resize it. Now, in-game, go into a stage and let your ball drop into the outhole (don't relaunch it). Now you have the conditions to control the camera without interruptions. ---------------------------------------------------- Troubleshooting ---------------------------------------------------- Switch back to Flipnic Freecam window and click the "Freecam enable" button. For testing, drag the "Field of view" slider and you should see the FOV change. If you don't see anything change or the game crashes, that means it isn't the PAL version and you need to modify the script to get it to work (for safety reasons, if it didn't crash, restart the game without saving). To see the code, click Table → Show Cheat Table Lua Script. You want to specifically modify the local camLoc variable. Perform the following steps to get the offset: 1. Load the Metallurgy A stage (a 5-minute demo of this stage is immediately accessible even if you don't have a completed save file). You can press START to pause the timer if you only have access to the demo. 2. Let the animation play 3. Using Cheat Engine or PCSX2 debug tools, search for this array of bytes in memory: 4A F0 40 44 00 00 D0 41 BA 18 1D 44 00 00 80 3F 4A 30 47 44 FC FF FF 3F BA D8 16 44 00 00 80 3F 00 00 00 00 00 00 00 00 4. It should return 1 result. If you're using CE, you can set the start to eemem or pcsx2-qt.eemem in memory scan options to ensure only 1 value is returned. 5. Add 0x30 to the address where you found these bytes 6. If you used CE, you also need to also subtract the address of EEmemPointer to get the actual offset in PS2 memory 7. Take the resulting offset and set the camLoc variable to it (hexadecimal values are prefixed with 0x) 8. Save the script and click the "Execute script" button to apply changes immediately ---------------------------------------------------- How to use Flipnic Freecam form ---------------------------------------------------- There are three columns that you can mess with: - Origin+Target - moves both the target and origin, so that you can just move around without changing the angle - Target - moves the "imaginary point", which the camera looks at - Origin - moves the actual camera position without moving the target Also - Freecam enable - Enable Freecam mode (doesn't work when multiball mission is active or in evolution stages) - Freecam disable - Resets the camera to whatever it was There are also three sliders - Field of view - Adjusts FOV, smaller values zoom the camera out, while higher values make everything smaller and more distorted - Substep - Each time you click a + or - button, move the camera by this much - Step - Same as substep, but allows you to move even faster Obviously you can click on the - and + buttons, but you can also scroll the mouse wheel on the - buttons to change that specific value. ---------------------------------------------------- Chapters ---------------------------------------------------- 0:00 Biology 9:57 Metallurgy 21:33 Optics 37:09 Biology 2P 42:08 Metallurgy 2P 45:00 Geometry 57:56 Optics 2P 59:01 Geometry 2P ---------------------------------------------------- In case you use macOS ---------------------------------------------------- You need to temporarily disable System Integrity Protection to use Cheat Engine on a Mac. Follow Apple's instructions here: https://developer.apple.com/documentation/security/disabling-and-enabling-system-integrity-protection. |
FlipnicFreecam.mp4 | Videomängude analüüs | Video game analysis | free camera,freecam,mod,cheat,Cheat Engine,PCSX2,2.0,Flipnic,Flipnic: Ultimate Pinball,Flipnic research,Optics,Biology,Geometry,Metallurgy,2 player,PlayStation 2 | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/636.jpg | N/A | N/A | N/A | N/A |
634 | MarkusTegelane | Blue Screen Simulator Plus 3.1 - Advanced Bugcheck Simulation Technology [The Last Update] | 0 | 2025-07-15 | This program lets you simulate bugchecks (a.k.a. blue screens) from various Windows versions. The video showcases some of the new features of the latest release of this software program. ▼ Get BSSP ▼ If you have never used BSSP before, you should download the latest version from here: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Upgrade from a previous version ● If you are on version 2.x or 3.0, you can upgrade by setting on of the following update servers and then checking for updates: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app If you are on version 1.x, you need to manually edit the %SystemRoot%\System32\Drivers\etc\hosts file and add the following line: _45.84.205.33 markustegelane.tk_ Then check for updates and it should work. The advantage of upgrading is that your settings will be left intact. Video eestikeelne versioon: https://www.youtube.com/watch?v=JD7C_6GX-t4 ■ Links ■ Old version archive: https://markustegelane.eu/app/BSSP_archive.7z (right click → save as) Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Additional information ? Filename: BSSP31_R3_EN.mp4 Render time: 20 minutes, 6 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Created by: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=qowjF0qzyqI | 0 | Blue Screen Simulator Plus 3.1 - Advanced Bugcheck Simulation Technology [The Last Update] | Blue Screen Simulator Plus 3.1 - Advanced Bugcheck Simulation Technology [The Last Update] | This program lets you simulate bugchecks (a.k.a. blue screens) from various Windows versions. The video showcases some of the new features of the latest release of this software program. ▼ Get BSSP ▼ If you have never used BSSP before, you should download the latest version from here: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Upgrade from a previous version ● If you are on version 2.x or 3.0, you can upgrade by setting on of the following update servers and then checking for updates: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app If you are on version 1.x, you need to manually edit the %SystemRoot%\System32\Drivers\etc\hosts file and add the following line: _45.84.205.33 markustegelane.tk_ Then check for updates and it should work. The advantage of upgrading is that your settings will be left intact. Video eestikeelne versioon: https://www.youtube.com/watch?v=JD7C_6GX-t4 ■ Links ■ Old version archive: https://markustegelane.eu/app/BSSP_archive.7z (right click → save as) Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Additional information ? Filename: BSSP31_R3_EN.mp4 Render time: 20 minutes, 6 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Created by: Markus Maal ? © 2025 Markuse videod |
This program lets you simulate bugchecks (a.k.a. blue screens) from various Windows versions. The video showcases some of the new features of the latest release of this software program. ▼ Get BSSP ▼ If you have never used BSSP before, you should download the latest version from here: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Upgrade from a previous version ● If you are on version 2.x or 3.0, you can upgrade by setting on of the following update servers and then checking for updates: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app If you are on version 1.x, you need to manually edit the %SystemRoot%\System32\Drivers\etc\hosts file and add the following line: _45.84.205.33 markustegelane.tk_ Then check for updates and it should work. The advantage of upgrading is that your settings will be left intact. Video eestikeelne versioon: https://www.youtube.com/watch?v=JD7C_6GX-t4 ■ Links ■ Old version archive: https://markustegelane.eu/app/BSSP_archive.7z (right click → save as) Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Additional information ? Filename: BSSP31_R3_EN.mp4 Render time: 20 minutes, 6 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Created by: Markus Maal ? © 2025 Markuse videod |
BSSP31_R3_EN.mp4 | Tarkvara | Software | markustegelane,Markus Maal,Tegelane Markus,mmaal,computers,Blue Screen Simulator,BSSP,Blue Screen Simulator Plus,bugcheck,Windows,simulator,harmless,prank,computer prank,Blue Screen of Death,Windows 3.11,Windows 95,Microsoft Windows,Windows XP,Windows Vista,Windows 7,Windows 8,Windows 10,Windows 8.1,Windows NT,Windows 2000,BlueScreen,Microsoft,Operating System,BSOD,Windows 8 Beta,Windows NT 3.1,Windows 11 Beta,black screen,Black Screen Simulator | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/634.jpg | N/A | N/A | N/A | N/A |
630 | MarkusTegelane | Minu esimene mobiiltelefon - Sony Ericsson W200i [KR2] | 0 | 2025-06-13 | Mul õnnestus hankida laadimiskaabel enda esimese mobiiltelefoni jaoks ja ma otsustasin seadmest ülevaate teha, sest see sisaldas palju lõbusaid operaatori kohandusi, mida ma tahtsin teile näidata. Lisaks ei tee väga paljud inimesed enam videoid vanade Sony Ericssoni mobiiltelefonide kohta. ? Boonusvideod ? Ilma kommentaarita/monteerimata versioon: https://www.youtube.com/watch?v=xlKvawdMJXI Tagasitulek.mid: https://www.youtube.com/watch?v=KGBgZPZLrZY Greeting.mid: https://www.youtube.com/watch?v=HKXe0oh1FFQ ⚠️ Hoiatus ⚠️ See video ei ole seotud ühegi videos mainitud firmaga. See sisu loodi ilma neid teavitamata. Autoriõigustega materjali või kaubamärke kasutati ülevaatluslikel eesmärkidel. ◙ Peatükid ◙ 0:00 Sissejuhatus 0:39 Sony Ericssoni tekkelugu 1:04 Riistvara ülevaade 3:25 Seadme sisselülitamine 4:37 Operaatori kohandused 6:07 Telefoni režiim 7:00 Funktsioonide ülevaade 7:36 MusicDJ instrumendid 14:11 Muusikapala, mille ma tegin 14:55 Funktsioonide ülevaade jätkub 19:16 Mäng: Treasure Towers (sisseehitatud) 19:28 Mäng: Crazy Penguin Catapult (kolmas osapool) 19:49 Kokkuvõte 20:47 Outro/Lõpuekraan ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Kogukonna Discordi server: https://markustegelane.eu/community ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ ALBIS - New Land Farnham - Microchip Kevin MacLeod - Presenterator Vibe Tracks - Faith Kevin MacLeod - Perspectives NinjaBaka - Radio Chill (My Summer Car) ? Lisainfo ? Faili nimi: ElisaLimpa_FR1.mp4 Renderdamise aeg: 26 minutes, 59 seconds Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Kaamera: Google Pixel 8a ja Xiaomi Mi 9 Lite Tarkvara: DaVinci Resolve 20, PaintDotNET, Windows 11 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=uhHFMWesx6A | 0 | My first cell phone - Sony Ericsson W200i [KR2] | Minu esimene mobiiltelefon - Sony Ericsson W200i [KR2] | I managed to find a charging cable for my first cell phone and decided to make a review of it, since it contained a lot of fun carrier customizations I wanted to showcase. Plus, not a lot of people are making videos about old Sony Ericsson cell phones. ? Bonus content ? No commentary/uncut version: https://www.youtube.com/watch?v=xlKvawdMJXI Tagasitulek.mid: https://www.youtube.com/watch?v=KGBgZPZLrZY Greeting.mid: https://www.youtube.com/watch?v=HKXe0oh1FFQ ⚠️ Warning ⚠️ This video is not associated with any of the companies mentioned in the video. The content was produced without their knowledge. Any use of copyrighted content or trademarks was done for review purposes. ◙ Chapters ◙ 0:00 Introduction 0:39 Sony Ericsson origin story 1:04 Hardware overview 3:25 Turning on the device 4:37 Carrier customizations 6:07 Phone mode 7:00 Feature showcase 7:36 MusicDJ instruments 14:11 The song I made 14:55 Feature showcase continues 19:16 Game: Treasure Towers (first-party) 19:28 Game: Crazy Penguin Catapult (third-party) 19:49 Conclusion 20:47 Outro/End screen ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane.blogspot.com Community Discord server: https://markustegelane.eu/community ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ ALBIS - New Land Farnham - Microchip Kevin MacLeod - Presenterator Vibe Tracks - Faith Kevin MacLeod - Perspectives NinjaBaka - Radio Chill (My Summer Car) ? Additional information ? Filename: ElisaLimpa_FR1.mp4 Render time: 26 minutes, 59 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Camera: Google Pixel 8a & Xiaomi Mi 9 Lite Software: DaVinci Resolve 20, PaintDotNET, Windows 11 ? Created by: Markus Maal ? © 2025 Markuse videod |
Mul õnnestus hankida laadimiskaabel enda esimese mobiiltelefoni jaoks ja ma otsustasin seadmest ülevaate teha, sest see sisaldas palju lõbusaid operaatori kohandusi, mida ma tahtsin teile näidata. Lisaks ei tee väga paljud inimesed enam videoid vanade Sony Ericssoni mobiiltelefonide kohta. ? Boonusvideod ? Ilma kommentaarita/monteerimata versioon: https://www.youtube.com/watch?v=xlKvawdMJXI Tagasitulek.mid: https://www.youtube.com/watch?v=KGBgZPZLrZY Greeting.mid: https://www.youtube.com/watch?v=HKXe0oh1FFQ ⚠️ Hoiatus ⚠️ See video ei ole seotud ühegi videos mainitud firmaga. See sisu loodi ilma neid teavitamata. Autoriõigustega materjali või kaubamärke kasutati ülevaatluslikel eesmärkidel. ◙ Peatükid ◙ 0:00 Sissejuhatus 0:39 Sony Ericssoni tekkelugu 1:04 Riistvara ülevaade 3:25 Seadme sisselülitamine 4:37 Operaatori kohandused 6:07 Telefoni režiim 7:00 Funktsioonide ülevaade 7:36 MusicDJ instrumendid 14:11 Muusikapala, mille ma tegin 14:55 Funktsioonide ülevaade jätkub 19:16 Mäng: Treasure Towers (sisseehitatud) 19:28 Mäng: Crazy Penguin Catapult (kolmas osapool) 19:49 Kokkuvõte 20:47 Outro/Lõpuekraan ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Kogukonna Discordi server: https://markustegelane.eu/community ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ ALBIS - New Land Farnham - Microchip Kevin MacLeod - Presenterator Vibe Tracks - Faith Kevin MacLeod - Perspectives NinjaBaka - Radio Chill (My Summer Car) ? Lisainfo ? Faili nimi: ElisaLimpa_FR1.mp4 Renderdamise aeg: 26 minutes, 59 seconds Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Kaamera: Google Pixel 8a ja Xiaomi Mi 9 Lite Tarkvara: DaVinci Resolve 20, PaintDotNET, Windows 11 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
ElisaLimpa_FR1.mp4 | Kasteraal | Kasteraal | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,Sony Ericsson,W200i,retro phone,showcase,ringtones,MusicDJ,PhotoDJ,mobile phone,feature phone,retrospective | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/630.jpg | N/A | N/A | N/A | N/A |
620 | MarkusTegelane | TrackMania - vanad rajad uues mängus! (NationsConverter 2 showcase) | 0 | 2025-05-09 | Selles videos näitan erinevaid TrackMania United Foreveris loodud radu, mis on teisendatud TrackMania (2020) radadeks. Kasutab NationsConverter 2.0. ■ Lingid ■ NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Lisanduv info ? Faili nimi: TrackMania - Vanad rajad uues mängus.mp4 Renderdamise aeg: 35 minutit, 19 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Video koostas: Markus Maal ? © 2025 Markuse videod |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=D4NNR5nFjkE | 0 | TrackMania - old tracks in the new game! (Estonian version) | TrackMania - vanad rajad uues mängus! (NationsConverter 2 showcase) | In this video I showcase various maps I've made in TMUF converted to TrackMania 2020 maps. Powered by NationsConverter 2.0. ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane.blogspot.com NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Additional information ? Filename: TrackMania - Vanad rajad uues mängus.mp4 Render time: 35 minutes, 19 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Created by: Markus Maal ? © 2025 Markuse videod |
Selles videos näitan erinevaid TrackMania United Foreveris loodud radu, mis on teisendatud TrackMania (2020) radadeks. Kasutab NationsConverter 2.0. ■ Lingid ■ NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Lisanduv info ? Faili nimi: TrackMania - Vanad rajad uues mängus.mp4 Renderdamise aeg: 35 minutit, 19 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Video koostas: Markus Maal ? © 2025 Markuse videod |
TrackMania - Vanad rajad uues mängus.mp4 | Muud mängimise videod | Other gameplay videos | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,NationsConverter,TrackMania,TrackMania rajad | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/620.jpg | N/A | N/A | N/A | N/A |
615 | Press any key to continue... | Save file editor for Flipnic [Feature showcase] | 0 | 2025-04-25 | Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック). Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats) I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do. More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section) In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat Flipnic™ Save Editor is an enjoyable easy to use save file editor for you. (re-upload to fix low render quality) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Tk6KGdcUYkY | 0 | Save file editor for Flipnic [Feature showcase] | Save file editor for Flipnic [Feature showcase] | Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック). Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats) I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do. More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section) In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat Flipnic™ Save Editor is an enjoyable easy to use save file editor for you. (re-upload to fix low render quality) |
Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック). Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats) I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do. More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section) In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat Flipnic™ Save Editor is an enjoyable easy to use save file editor for you. (re-upload to fix low render quality) |
Timeline 1.mp4 | Videomängude analüüs | Video game analysis | save file editor,video game,PlayStation 2,Sony PlayStation,Flipnic,Flipnic: Ultimate Pinball,Flipnic™,フリップニック,is an enjoyable simple-action amazing pinball game for you,Ultimate Pinball,Ubisoft,Capcom,Sony Computer Entertainment Inc.,emulator,PCSX2 | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/615.jpg | N/A | N/A | N/A | N/A |
573 | MarkusTegelane++ | [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log | 0 | 2024-06-19 | The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software. Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/markustegelane |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ZR4oof0LP8M | 0 | [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log | [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log | The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software. Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/markustegelane |
The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software. Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/markustegelane |
bssp_3_du1.mp4 | devUpdate | devUpdate | https://odysee.com/@hashMarkusTegelane:3/bssp_3_du1:f | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/573.jpg | N/A | /channel_db_lite/web/json/573.json | N/A | N/A | |
570 | MarkusTegelane++ | [devUpdate 1] Blue Screen Simulator JS - First reveal | 0 | 2024-05-07 | The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software. Live version (still in beta): https://markusmaal.ee/BSSW Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/MarkusTegelane |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=BjnkhZy19F8 | 0 | [devUpdate 1] Blue Screen Simulator JS - First reveal | [devUpdate 1] Blue Screen Simulator JS - First reveal | The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software. Live version (still in beta): https://markusmaal.ee/BSSW Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/MarkusTegelane |
The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software. Live version (still in beta): https://markusmaal.ee/BSSW Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/MarkusTegelane |
bssw_du1.mp4 | devUpdate | devUpdate | N/A | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/570.jpg | N/A | /channel_db_lite/web/json/570.json | N/A | N/A | |
493 | Press any key to continue... | Loading a PS1 game [Real time capture \w disc seeking sounds] | 0 | 2022-10-10 | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=5RzOn7rjeD8 | 0 | Loading a PS1 game [Real time capture \w disc seeking sounds] | . | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
. | PS1-seeking.mp4 | Varia | Miscellaneous | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/493.jpg | N/A | /channel_db_lite/web/json/493.json | N/A | N/A | |
409 | MarkusTegelane++ | ascii2pixels - Convert ASCII text to pictures! | 0 | 2022-02-06 | This video showcases a cool tool I've made. It's called ascii2pixels. You can use it to convert ANY ascii text graphic in black and white to grayscale images. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=tEh0XZ37P00 | 0 | . | ascii2pixels - Teisenda ASCII tekst kujutisteks! | . | See video näitab lahedat tööriista, mida ma tegin. Selle nimi on ascii2pixels. Te saate kasutada seda IGA must-valge ascii teksti teisendada halliskaalal kujutisteks. | ascii2pixels.mp4 | Utilliidid | Utilities | ASCII,text encoding,ASCII art,batch file,batch scripting,C#,Microsoft Visual Studio,Microsoft .NET Framework,Windows 11,Portable Network Graphics,Graphics Interchange Format,Bitmap,raster graphics | https://odysee.com/@hashMarkusTegelane:3/ascii2pixels:d | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/409.jpg | N/A | /channel_db_lite/web/json/409.json | N/A | N/A |
407 | MarkusTegelane++ | [devUpdate 1] Blue Screen Simulator Plus 2.1 - Vista/7 separation, Prank mode, Windows 11 | 0 | 2022-02-03 | The first devUpdate video for Blue Screen Simulator Plus 2.1. The devUpdate series showcases new features in development for the next version of the software. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=XG6mGJGkBBo | 0 | . | [devUpdate 1] Sinise ekraani simulaator pluss 2.1 - Vista/7 eraldamine, vemburežiim, Windows 11 | The first devUpdate video for Blue Screen Simulator Plus 2.1. The devUpdate series showcases new features in development for the next version of the software. Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/tree/experimental My Github: https://github.com/MarkusMaal My website: https://markustegelane.ml Main channel: https://www.youtube.com/markustegelane |
Esimene devUpdate video sinise ekraani simulaator pluss 2.1 jaoks. See devUpdate seeria näitab uusi funktsioone, mis on arendamisel tarkvara järgmise versiooni jaoks. Beeta lähtekood: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/tree/experimental GitHub: https://github.com/MarkusMaal Veebisait: https://markustegelane.ml Põhikanal: https://www.youtube.com/markustegelane |
bssp21_du1.mp4 | devUpdate | devUpdate | #markusTegelane,markustegelane,mmaal,mmaal (markustegelane),Blue Screen Simulator Plus,Blue Screen Simulator,bugcheck,Microsoft Windows,kernel bugcheck,simulation technology | https://odysee.com/@hashMarkusTegelane:3/bssp21_du1:6 | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/407.jpg | N/A | /channel_db_lite/web/json/407.json | N/A | N/A |
384 | MarkusTegelane+ | [Batch game] Fishing batch - gameplay showcase | 1 | 2021-07-15 | Showcase of the Fishing batch game. Not released on the main channel, because the batch file has been available for a while on my website. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Su79oY9507o | 0 | . | . | Showcase of the Fishing batch game. Not released on the main channel, because the batch file has been available for a while on my website. Download link: https://www.markustegelane.ml/markustegelane/?doc=download&id=5 Table of contents: 0:00 Intro 0:35 Main menu 3:17 Story mode: Beginner's lake 10:43 Victory screen 11:54 Story mode: Experience river 20:28 Arcade mode 22:49 Custom mode 24:58 Outro 25:20 One more thing... |
. | fishbatch.mp4 | Lisavideod | Additional content | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/384.jpg | N/A | /channel_db_lite/web/json/384.json | N/A | N/A | |
362 | Press any key to continue... | I turned my cars into functional rockets | Colin McRae Rally 2.0 | 0 | 2020-12-01 | An interesting thing I used to do when using cheats in this video game. This video showcases the PC version. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=c0L2yI9lq64 | 0 | . | . | . | . | cmr2_rocket.MP4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/362.jpg | N/A | /channel_db_lite/web/json/362.json | N/A | N/A |